Player Matchup

Ares
Ares
BrayanATF
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ElJeff18
Cupid
Level 5
God Stats
6W - 4L
1,432 SR
Queue Stats
13W - 15L
1,464 Elo+
Party 2
Ymir
Ymir
Melarguello
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MrSchnauzerDog
Merlin
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
69W - 42L
1,510 Elo+
Party 2
Set
Set
Tok1to
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,631 Elo+
Party 2
Team Averages
Level 6
1,486 SR
1,521 Elo+

VS

Team Averages
Level 13
1,492 SR
1,433 Elo+
Ares
Ares
BigOunce214
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
CALAMIDAD19
Vamana
Level 14
God Stats
5W - 7L
1,597 SR
Queue Stats
90W - 91L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
CapnCrit
Baron Samedi
Level 28
God Stats
14W - 17L
1,365 SR
Queue Stats
193W - 184L
1,449 Elo+
Solo
Medusa
Medusa
billdobag
Medusa
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 50L
1,386 Elo+
Solo
Kali
Kali
warrior1313
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 0
5,716
381
2,208
7,787
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
ElJeff18
Cupid
12
4 / 4 / 3
7,483
499
3,671
7,032
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 10
6,379
425
1,097
7,854
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
12 / 0 / 7
9,159
611
11,548
6,882
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Tok1to
Set
16
16 / 0 / 8
9,977
665
18,139
11,990
8,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 4
5,936
396
3,408
10,351
6,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
12
3 / 4 / 1
7,372
491
5,370
13,816
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
CapnCrit
Baron Samedi
12
2 / 6 / 0
7,346
490
4,806
9,555
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
billdobag
Medusa
11
5 / 7 / 1
7,737
516
7,115
9,962
2,994
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 8 / 2
6,223
415
4,998
11,007
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
32
Kills
11
11
Deaths
32
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Ares
0
3
0
0
L
Vamana
3
4
1
0.88
L
Baron Samedi
CapnCrit
Baron Samedi
2
6
0
0.33
W
Cupid
ElJeff18
Cupid
4
4
3
1.38
W
0
4
10
1.25
W
12
0
7
15.5
W
Set
Tok1to
Set
16
0
8
20
L
Medusa
billdobag
Medusa
5
7
1
0.79
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
25,697
41,545
Taken
54,691
21,186
Mitigated
23,748
7,910
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,408
648
151
205
10,351
6,439
119
4,332
6,019
15,257
0
W
Ares
2,208
433
0
1,790
7,787
5,108
0
470
7,317
11,690
0
L
Vamana
5,370
2,133
0
4,957
13,816
8,100
689
3,003
10,603
4,427
30,024
L
Baron Samedi
CapnCrit
Baron Samedi
4,806
516
216
1,729
9,555
3,559
212
3,658
5,897
36,546
0
W
Cupid
ElJeff18
Cupid
3,671
2,346
54
2,291
7,032
1,804
2,092
1,444
5,588
0
33,391
W
1,097
533
0
1,422
7,854
3,810
0
2,733
5,029
5,602
0
W
11,548
806
0
1,175
6,882
2,149
0
2,575
4,161
56,437
0
W
Set
Tok1to
Set
18,139
9,859
0
1,178
11,990
8,315
720
1,855
9,963
0
64,895
L
Medusa
billdobag
Medusa
7,115
3,198
0
1,212
9,962
2,994
1,227
1,741
8,221
0
39,740
L
4,998
2,411
0
2,350
11,007
2,656
0
1,879
9,098
0
20,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
34,614
305
Minions Killed
257
0
Camps Cleared
0
1,362,076
Distance Traveled
1,275,661
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,936
396
19
1
0
238,199
0
W
Ares
5,716
381
21
1
0
177,266
1
L
Vamana
7,372
491
55
4
0
252,280
1
L
Baron Samedi
7,346
490
76
5
0
253,970
6
W
Cupid
7,483
499
67
4
0
251,583
0
W
Ymir
6,379
425
6
0
0
293,734
0
W
Merlin
9,159
611
105
7
0
307,072
2
W
Set
9,977
665
106
7
0
332,421
1
L
Medusa
7,737
516
73
5
0
237,206
0
L
Kali
6,223
415
34
2
0
294,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role