Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MCrayon97
Neith
Level 20
God Stats
0W - 1L
1,639 SR
Queue Stats
8W - 12L
1,283 Elo+
Party 3
Horus
Horus
MasterFortune
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
SlamChin
Sun Wukong
Level 26
God Stats
0W - 1L
1,657 SR
Queue Stats
47W - 36L
1,340 Elo+
Party 3
Hercules
Hercules
Too_Much_Noodles
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,340 Elo+
Party 3
Team Averages
Level 52
1,559 SR
1,398 Elo+

VS

Team Averages
Level 84
1,600 SR
1,536 Elo+
Tyr
Tyr
BigFuhh
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KiyaKage
Morgan Le Fay
Level 142
God Stats
3W - 2L
1,843 SR
Queue Stats
211W - 121L
1,623 Elo+
Party 2
Nu Wa
Nu Wa
MannyMercs
Nu Wa
Level 129
God Stats
1W - 0L
1,366 SR
Queue Stats
71W - 75L
1,491 Elo+
Party 1
Ullr
Ullr
WhiteFang1992
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,718 Elo+
Party 1
Ra
Ra
YakuKage
Ra
Level 27
God Stats
3W - 0L
1,792 SR
Queue Stats
198W - 86L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
2 / 7 / 12
11,463
716
22,352
19,548
8,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
MCrayon97
Neith
15
1 / 9 / 5
9,481
593
6,293
16,224
6,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 8 / 7
11,458
716
8,841
25,950
24,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SlamChin
Sun Wukong
19
3 / 11 / 8
11,672
730
19,333
28,376
15,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 3 / 11
12,471
779
16,188
33,953
30,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
9 / 4 / 22
13,149
822
22,952
37,956
36,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
KiyaKage
Morgan Le Fay
20
15 / 5 / 16
13,521
845
38,465
19,103
10,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
18
5 / 5 / 18
11,437
715
17,675
13,424
5,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 18
10,004
625
7,712
7,900
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 23
12,854
803
22,926
10,375
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
135
18
Kills
38
38
Deaths
18
43
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
12
1.14
W
Tyr
9
4
22
5
W
Morgan Le Fay
KiyaKage
Morgan Le Fay
15
5
16
4.6
L
Neith
MCrayon97
Neith
1
9
5
0.39
W
Nu Wa
5
5
18
2.8
L
6
8
7
1.19
L
Sun Wukong
SlamChin
Sun Wukong
3
11
8
0.64
L
6
3
11
3.83
W
1
2
18
5
W
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,007
Damage
109,730
124,051
Taken
88,758
85,742
Mitigated
62,259
51,608
Healing
47,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
22,352
5,420
3,620
1,969
19,548
8,115
1,223
14,054
5,494
0
59,849
W
Tyr
22,952
4,865
2,457
17,550
37,956
36,567
1,311
0
37,956
0
41,917
W
Morgan Le Fay
KiyaKage
Morgan Le Fay
38,465
3,685
664
5,504
19,103
10,098
748
0
19,103
58,544
0
L
Neith
MCrayon97
Neith
6,293
2,248
243
1,804
16,224
6,506
660
10,858
5,366
0
20,467
W
Nu Wa
17,675
3,510
462
1,240
13,424
5,177
1,224
0
13,424
26,697
0
L
8,841
5,185
7,904
6,045
25,950
24,706
1,044
18,512
7,438
0
17,726
L
Sun Wukong
SlamChin
Sun Wukong
19,333
3,274
1,296
7,322
28,376
15,907
0
17,452
10,924
0
37,826
L
16,188
5,106
2,997
18,408
33,953
30,508
769
18,190
15,763
0
23,766
W
7,712
3,612
1,194
1,613
7,900
5,256
2,019
0
7,900
0
16,124
W
22,926
1,375
11,234
5,415
10,375
5,161
775
0
10,375
52,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,545
Gold Earned
60,965
183
Minions Killed
165
0
Camps Cleared
0
1,194,596
Distance Traveled
1,337,706
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,463
716
78
5
0
250,053
2
W
Tyr
13,149
822
33
2
0
308,533
2
W
Morgan Le Fay
13,521
845
39
2
0
251,204
1
L
Neith
9,481
593
40
3
0
192,757
0
W
Nu Wa
11,437
715
14
1
0
220,003
0
L
Horus
11,458
716
20
1
0
256,676
2
L
Sun Wukong
11,672
730
26
2
0
248,279
0
L
Hercules
12,471
779
19
1
0
246,831
0
W
Ullr
10,004
625
12
1
0
270,408
1
W
Ra
12,854
803
67
4
0
287,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role