Player Matchup

Izanami
Izanami
Silver II
DarkArrow237
Izanami
Silver II
Level 101
God Stats
31W - 31L
1,610 SR
Queue Stats
186W - 187L
1,032 MMR
Solo
Apollo
Apollo
Silver I
HeavenOrHellHz
Apollo
Silver I
Level 107
God Stats
7W - 12L
1,449 SR
Queue Stats
179W - 197L
1,065 MMR
Solo
Chaac
Chaac
Silver III
Raventth56
Chaac
Silver III
Level 129
God Stats
5W - 4L
1,644 SR
Queue Stats
49W - 61L
1,040 MMR
Solo
Ra
Ra
Silver II
Tombomb50
Ra
Silver II
Level 49
God Stats
1W - 1L
1,750 SR
Queue Stats
68W - 77L
1,057 MMR
Solo
Artio
Artio
Silver III
lSkrzl
Artio
Silver III
Level 42
God Stats
19W - 20L
1,566 SR
Queue Stats
167W - 181L
1,034 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,604 SR
1,046 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,546 SR
1,140 MMR
Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
CamiloCD
Kumbhakarna
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 296L
1,021 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
RaidersHm
Gilgamesh
Silver I
Level 123
God Stats
4W - 4L
1,468 SR
Queue Stats
566W - 572L
1,006 MMR
Solo
Neith
Neith
Silver II
xEnmanuel
Neith
Silver II
Level 69
God Stats
4W - 2L
1,621 SR
Queue Stats
185W - 200L
1,045 MMR
Solo
Sol
Sol
Silver I
xnedzx
Sol
Silver I
Level 110
God Stats
22W - 22L
1,642 SR
Queue Stats
38W - 61L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkArrow237
Izanami
11
1 / 3 / 1
6,108
611
4,061
6,766
2,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,906
491
1,314
6,122
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
10
0 / 0 / 0
4,936
494
2,526
9,056
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
5,065
507
2,114
4,675
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
lSkrzl
Artio
8
1 / 2 / 1
5,598
560
2,784
8,997
3,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetTiamatAthenaTsukuyomiChiron

VS

Bans
PersephoneSobekYmirNemesisKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 1
6,702
670
6,870
7,830
3,303
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
CamiloCD
Kumbhakarna
10
2 / 1 / 4
6,043
604
3,520
7,495
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
RaidersHm
Gilgamesh
11
2 / 0 / 3
6,166
617
2,270
5,812
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
xEnmanuel
Neith
11
3 / 0 / 2
6,326
633
6,025
4,567
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
xnedzx
Sol
12
3 / 1 / 0
6,667
667
4,760
6,755
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
W
Kumbhakarna
CamiloCD
Kumbhakarna
2
1
4
4
L
Izanami
DarkArrow237
Izanami
1
3
1
0.5
L
0
2
0
0
W
Gilgamesh
RaidersHm
Gilgamesh
2
0
3
3.5
L
Chaac
0
0
0
0
L
0
4
0
0
L
Artio
lSkrzl
Artio
1
2
1
0.75
W
Neith
xEnmanuel
Neith
3
0
2
4
W
Sol
xnedzx
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
23,445
35,616
Taken
32,459
13,937
Mitigated
11,577
11,569
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,870
816
0
2,921
7,830
3,303
316
0
7,410
0
43,086
W
Kumbhakarna
CamiloCD
Kumbhakarna
3,520
315
0
678
7,495
3,480
0
1,780
5,707
22,837
0
L
Izanami
DarkArrow237
Izanami
4,061
3,175
0
1,345
6,766
2,165
0
5,036
1,730
0
40,386
L
1,314
276
0
1,403
6,122
1,698
0
0
6,122
0
26,296
W
Gilgamesh
RaidersHm
Gilgamesh
2,270
686
0
527
5,812
1,976
567
931
4,757
0
36,937
L
Chaac
2,526
336
0
5,522
9,056
5,177
0
0
9,056
0
24,680
L
2,114
257
254
878
4,675
1,404
0
854
3,821
31,812
0
L
Artio
lSkrzl
Artio
2,784
414
154
2,013
8,997
3,493
0
2,390
6,607
9,916
0
W
Neith
xEnmanuel
Neith
6,025
2,406
0
1,245
4,567
1,362
69
1,799
2,602
0
39,603
W
Sol
xnedzx
Sol
4,760
1,165
0
3,770
6,755
1,456
930
120
6,635
42,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
31,904
293
Minions Killed
378
0
Camps Cleared
0
941,059
Distance Traveled
1,042,683
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,702
670
92
9
0
206,994
2
W
Kumbhakarna
6,043
604
38
4
0
215,997
3
L
Izanami
6,108
611
90
9
0
161,566
3
L
Apollo
4,906
491
64
6
0
210,617
2
W
Gilgamesh
6,166
617
74
7
0
215,978
3
L
Chaac
4,936
494
53
5
0
199,226
1
L
Ra
5,065
507
65
7
0
172,949
2
L
Artio
5,598
560
21
2
0
196,701
3
W
Neith
6,326
633
87
9
0
207,446
4
W
Sol
6,667
667
87
9
0
196,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role