Player Matchup

Da Ji
Da Ji
CitruSs Elmo
Da Ji
Level 14
God Stats
17W - 14L
1,588 SR
Queue Stats
56W - 53L
1,528 Elo+
Party 1
Achilles
Achilles
Scxpes
Achilles
Level 24
God Stats
45W - 26L
1,668 SR
Queue Stats
249W - 210L
1,533 Elo+
Solo
Thor
Thor
TheBoltCloud-
Thor
Level 4
God Stats
8W - 8L
1,409 SR
Queue Stats
12W - 9L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Typical box8860
Tsukuyomi
Level 13
God Stats
10W - 7L
1,560 SR
Queue Stats
28W - 33L
1,480 Elo+
Party 1
Zeus
Zeus
broke hope
Zeus
Level 49
God Stats
61W - 50L
1,598 SR
Queue Stats
75W - 67L
1,530 Elo+
Party 1
Team Averages
Level 21
1,565 SR
1,499 Elo+

VS

Team Averages
Level 22
1,477 SR
1,461 Elo+
Thor
Thor
Feeling_Frosty9
Thor
Level 22
God Stats
4W - 3L
1,502 SR
Queue Stats
41W - 31L
1,539 Elo+
Party 2
Ymir
Ymir
Miami_Top_Shotta
Ymir
Level 29
God Stats
5W - 6L
1,517 SR
Queue Stats
248W - 263L
1,509 Elo+
Solo
Kukulkan
Kukulkan
P1MPM57R355
Kukulkan
Level 15
God Stats
103W - 122L
1,408 SR
Queue Stats
144W - 150L
1,396 Elo+
Solo
Cupid
Cupid
Yasuke_Lord
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
ghp0301
Gilgamesh
Level 30
God Stats
1W - 2L
1,459 SR
Queue Stats
16W - 16L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
11,293
941
6,027
13,202
7,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Scxpes
Achilles
19
2 / 6 / 13
12,363
1,030
11,765
15,173
10,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 5 / 20
13,517
1,126
9,780
13,109
6,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Typical box8860
Tsukuyomi
20
14 / 1 / 15
15,047
1,254
21,364
8,185
3,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
13 / 2 / 14
14,907
1,242
27,001
10,563
4,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 10
12,457
1,038
14,023
20,604
14,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 8 / 5
11,287
941
6,275
16,334
9,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
P1MPM57R355
Kukulkan
19
3 / 9 / 8
12,120
1,010
23,085
19,588
8,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 1
9,939
828
492
1,672
494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
ghp0301
Gilgamesh
18
6 / 9 / 4
12,619
1,052
10,448
22,110
17,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
36
Kills
17
17
Deaths
36
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
4
9
10
1
L
3
8
5
0.69
L
Kukulkan
P1MPM57R355
Kukulkan
3
9
8
0.78
W
Achilles
Scxpes
Achilles
2
6
13
1.42
W
5
5
20
3
W
Tsukuyomi
Typical box8860
Tsukuyomi
14
1
15
21.5
L
1
1
1
1.5
W
13
2
14
10
L
Gilgamesh
ghp0301
Gilgamesh
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,937
Damage
54,323
60,232
Taken
80,308
32,465
Mitigated
50,935
9,016
Healing
1,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,027
876
0
0
13,202
7,323
0
9,010
4,192
0
9,717
L
14,023
2,008
0
22
20,604
14,770
0
7,885
12,719
56
28,977
L
6,275
711
0
639
16,334
9,464
0
4,610
11,724
17,631
0
L
Kukulkan
P1MPM57R355
Kukulkan
23,085
474
0
138
19,588
8,509
0
8,352
11,236
42,220
0
W
Achilles
Scxpes
Achilles
11,765
8,103
0
3,784
15,173
10,572
0
4,827
10,346
0
44,790
W
9,780
1,805
0
87
13,109
6,237
0
6,599
6,510
0
19,593
W
Tsukuyomi
Typical box8860
Tsukuyomi
21,364
6,252
729
1,511
8,185
3,957
0
3,468
4,717
0
46,319
L
492
256
57
211
1,672
494
0
591
1,081
0
5,579
W
27,001
1,490
1,605
1,300
10,563
4,376
0
5,512
5,051
47,914
0
L
Gilgamesh
ghp0301
Gilgamesh
10,448
3,684
0
241
22,110
17,698
0
5,563
16,547
0
20,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,127
Gold Earned
58,422
201
Minions Killed
151
12
Camps Cleared
3
1,088,478
Distance Traveled
835,222
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,293
941
11
1
1
231,714
0
L
Thor
12,457
1,038
22
2
1
224,619
0
L
Ymir
11,287
941
38
3
1
115,791
0
L
Kukulkan
12,120
1,010
60
5
0
249,679
2
W
Achilles
12,363
1,030
65
5
7
200,056
0
W
Thor
13,517
1,126
23
2
1
205,419
0
W
Tsukuyomi
15,047
1,254
55
5
1
245,848
0
L
Cupid
9,939
828
8
1
1
31,874
0
W
Zeus
14,907
1,242
47
4
2
205,441
0
L
Gilgamesh
12,619
1,052
23
2
0
213,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role