Player Matchup

Cerberus
Cerberus
Ember Sun
Cerberus
Level 39
God Stats
9W - 18L
1,720 SR
Queue Stats
46W - 75L
1,326 Elo+
Party 1
Medusa
Medusa
Lovely Reign
Medusa
Level 95
God Stats
19W - 21L
1,630 SR
Queue Stats
159W - 210L
1,389 Elo+
Party 1
Fenrir
Fenrir
My Dumb Bass
Fenrir
Level 104
God Stats
4W - 5L
1,252 SR
Queue Stats
150W - 194L
1,377 Elo+
Party 1
Hades
Hades
SorrowWraith
Hades
Level 65
God Stats
14W - 11L
1,531 SR
Queue Stats
313W - 389L
1,320 Elo+
Party 4
King Arthur
King Arthur
StChesus
King Arthur
Level 42
God Stats
40W - 37L
1,429 SR
Queue Stats
235W - 316L
1,318 Elo+
Party 4
Team Averages
Level 69
1,512 SR
1,346 Elo+

VS

Team Averages
Level 40
1,427 SR
1,328 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Shader_Goliath
Aphrodite
Level 29
God Stats
29W - 32L
1,468 SR
Queue Stats
99W - 122L
1,275 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
julie171100
Morgan Le Fay
Level 45
God Stats
1W - 10L
1,136 SR
Queue Stats
105W - 141L
1,275 Elo+
Party 2
Set
Set
xEXACUTIONER-11x
Set
Level 49
God Stats
2W - 2L
1,542 SR
Queue Stats
153W - 190L
1,328 Elo+
Party 3
Izanami
Izanami
xM4rCuS__24
Izanami
Level 29
God Stats
9W - 9L
1,489 SR
Queue Stats
66W - 93L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ember Sun
Cerberus
6
0 / 2 / 1
4,498
500
1,221
6,358
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
9
3 / 1 / 0
5,502
611
4,000
5,915
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
8
1 / 1 / 1
4,744
527
1,465
5,216
1,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 3 / 0
4,817
535
4,694
5,535
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

King Arthur
StChesus
King Arthur
9
1 / 1 / 1
5,386
598
3,881
8,134
2,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 2 / 1
5,308
590
5,259
7,416
2,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Shader_Goliath
Aphrodite
8
1 / 1 / 2
5,181
576
2,539
4,025
1,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
julie171100
Morgan Le Fay
10
3 / 1 / 0
5,408
601
3,643
5,142
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 1
5,407
601
1,880
5,022
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
xM4rCuS__24
Izanami
8
2 / 2 / 1
5,127
570
4,891
3,845
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
8
8
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
L
Cerberus
Ember Sun
Cerberus
0
2
1
0.25
L
Medusa
3
1
0
3
L
Fenrir
1
1
1
1.5
W
Aphrodite
Shader_Goliath
Aphrodite
1
1
2
2
L
1
3
0
0.33
L
King Arthur
StChesus
King Arthur
1
1
1
1.5
W
Morgan Le Fay
julie171100
Morgan Le Fay
3
1
0
3
W
1
0
1
1.5
W
Izanami
xM4rCuS__24
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
18,212
31,158
Taken
25,450
10,085
Mitigated
8,220
14,445
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,259
1,405
0
2,110
7,416
2,575
555
0
7,416
0
29,222
L
Cerberus
Ember Sun
Cerberus
1,221
0
260
2,791
6,358
2,132
0
1,092
5,266
9,510
0
L
Medusa
4,000
1,723
201
3,407
5,915
1,423
108
1,387
4,528
0
26,832
L
Fenrir
1,465
484
0
3,015
5,216
1,534
0
998
4,218
0
14,245
W
Aphrodite
Shader_Goliath
Aphrodite
2,539
406
985
1,607
4,025
1,486
145
588
3,437
13,347
0
L
4,694
182
32
1,884
5,535
2,013
29
2,705
2,830
16,640
0
L
King Arthur
StChesus
King Arthur
3,881
581
0
2,855
8,134
2,983
0
0
8,134
0
27,531
W
Morgan Le Fay
julie171100
Morgan Le Fay
3,643
607
0
1,820
5,142
1,687
614
4,182
960
24,341
0
W
1,880
971
0
1,627
5,022
1,726
0
512
4,510
0
32,630
W
Izanami
xM4rCuS__24
Izanami
4,891
3,095
0
733
3,845
746
674
633
3,212
0
23,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,947
Gold Earned
26,431
192
Minions Killed
229
0
Camps Cleared
0
845,885
Distance Traveled
903,127
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,308
590
51
6
0
164,738
2
L
Cerberus
4,498
500
17
2
0
160,266
2
L
Medusa
5,502
611
57
6
0
163,686
4
L
Fenrir
4,744
527
40
4
0
196,219
0
W
Aphrodite
5,181
576
26
3
0
172,821
3
L
Hades
4,817
535
23
3
0
165,809
2
L
King Arthur
5,386
598
55
6
0
159,905
3
W
Morgan Le Fay
5,408
601
40
4
0
173,075
1
W
Set
5,407
601
64
7
0
223,885
1
W
Izanami
5,127
570
48
5
0
168,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role