Player Matchup

Olorun
Olorun
BesHo_2000x
Olorun
Level 8
God Stats
6W - 4L
1,284 SR
Queue Stats
15W - 14L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
Fire542204
Guan Yu
Level 14
God Stats
4W - 6L
1,363 SR
Queue Stats
23W - 26L
1,204 Elo+
Party 1
Neith
Neith
MidoAlboiolko
Neith
Level 8
God Stats
23W - 24L
1,210 SR
Queue Stats
55W - 38L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
hazimemad
Cthulhu
Level 12
God Stats
5W - 7L
1,257 SR
Queue Stats
57W - 41L
1,243 Elo+
Party 1
Fenrir
Fenrir
soccerpuncher
Fenrir
Level 29
God Stats
2W - 2L
1,499 SR
Queue Stats
13W - 17L
1,282 Elo+
Solo
Team Averages
Level 14
1,323 SR
1,254 Elo+

VS

Team Averages
Level 19
1,417 SR
1,315 Elo+
Susano
Susano
B_R_R_ADEM
Susano
Level 17
God Stats
3W - 12L
1,309 SR
Queue Stats
12W - 23L
1,237 Elo+
Solo
Cernunnos
Cernunnos
Dawedrakez
Cernunnos
Level 29
God Stats
2W - 5L
1,584 SR
Queue Stats
76W - 95L
1,526 Elo+
Solo
Ares
Ares
geniuSs_13
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 87L
1,279 Elo+
Solo
Bakasura
Bakasura
kill-kotopes
Bakasura
Level 6
God Stats
3W - 8L
1,191 SR
Queue Stats
3W - 10L
1,033 Elo+
Solo
Athena
Athena
xXMakelaXx
Athena
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
12 / 6 / 13
12,484
567
13,285
15,352
6,247
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Fire542204
Guan Yu
17
9 / 0 / 14
11,537
524
11,238
15,503
15,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 5 / 17
10,710
487
17,515
14,022
5,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
hazimemad
Cthulhu
15
5 / 5 / 18
10,118
460
11,467
17,178
15,987
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 7
11,003
500
7,480
13,832
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
B_R_R_ADEM
Susano
15
10 / 9 / 3
11,390
518
18,276
20,447
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Dawedrakez
Cernunnos
18
0 / 4 / 5
10,814
492
8,188
13,501
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 10 / 5
8,971
408
7,394
18,283
10,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
kill-kotopes
Bakasura
15
5 / 5 / 2
10,080
458
10,136
15,583
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
xXMakelaXx
Athena
12
1 / 11 / 8
9,081
413
6,918
19,000
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
38
Kills
18
18
Deaths
39
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
B_R_R_ADEM
Susano
10
9
3
1.28
W
Olorun
12
6
13
3.08
L
Cernunnos
Dawedrakez
Cernunnos
0
4
5
0.63
W
Guan Yu
Fire542204
Guan Yu
9
0
14
16
W
5
5
17
2.7
L
2
10
5
0.45
W
Cthulhu
hazimemad
Cthulhu
5
5
18
2.8
L
Bakasura
kill-kotopes
Bakasura
5
5
2
1.2
W
7
2
7
5.25
L
Athena
xXMakelaXx
Athena
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,985
Damage
50,912
75,887
Taken
86,814
50,433
Mitigated
46,859
20,957
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
B_R_R_ADEM
Susano
18,276
5,623
0
3,052
20,447
8,472
0
6,150
14,207
0
55,040
W
Olorun
13,285
7,056
611
3,544
15,352
6,247
6,976
1,550
13,497
43,314
0
L
Cernunnos
Dawedrakez
Cernunnos
8,188
2,553
0
4,400
13,501
6,108
4,988
1,624
11,637
0
92,141
W
Guan Yu
Fire542204
Guan Yu
11,238
2,841
1,774
2,346
15,503
15,810
986
3,606
11,672
0
48,612
W
17,515
6,754
0
1,771
14,022
5,210
3,181
2,746
10,968
0
50,682
L
7,394
181
0
1,057
18,283
10,595
0
4,100
14,003
30,648
0
W
Cthulhu
hazimemad
Cthulhu
11,467
468
3,085
3,850
17,178
15,987
951
4,676
12,276
33,870
0
L
Bakasura
kill-kotopes
Bakasura
10,136
6,855
0
1,556
15,583
6,033
618
6,209
9,284
0
35,648
W
7,480
3,095
0
3,976
13,832
7,179
572
1,734
11,958
0
57,242
L
Athena
xXMakelaXx
Athena
6,918
1,633
0
2,276
19,000
15,651
0
5,628
12,931
22,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,852
Gold Earned
50,336
370
Minions Killed
385
0
Camps Cleared
0
1,978,590
Distance Traveled
1,736,007
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,390
518
79
4
0
344,539
2
W
Olorun
12,484
567
76
3
0
342,021
0
L
Cernunnos
10,814
492
159
7
0
340,485
5
W
Guan Yu
11,537
524
72
3
0
442,913
2
W
Neith
10,710
487
69
3
0
391,215
1
L
Ares
8,971
408
31
1
0
289,472
1
W
Cthulhu
10,118
460
40
2
0
394,815
5
L
Bakasura
10,080
458
90
4
0
397,358
0
W
Fenrir
11,003
500
113
5
0
407,626
0
L
Athena
9,081
413
26
1
0
364,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role