Player Matchup

Yemoja
Yemoja
Di3MONDSXx
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,353 Elo+
Solo
Nox
Nox
HessenFinessin
Nox
Level 66
God Stats
40W - 54L
1,285 SR
Queue Stats
503W - 584L
1,345 Elo+
Party 2
Nemesis
Nemesis
LeftHercules tS
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,357 Elo+
Party 2
Cupid
Cupid
Majogato178
Cupid
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
174W - 240L
1,301 Elo+
Solo
Bellona
Bellona
XX_Fatboi24_XX
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 53L
1,320 Elo+
Solo
Team Averages
Level 26
1,498 SR
1,335 Elo+

VS

Team Averages
Level 33
1,485 SR
1,425 Elo+
Mulan
Mulan
FIJIGÖĎ
Mulan
Level 15
God Stats
2W - 0L
1,375 SR
Queue Stats
3W - 0L
1,701 Elo+
Party 1
Arachne
Arachne
SKALRAV3N
Arachne
Level 26
God Stats
2W - 3L
1,180 SR
Queue Stats
7W - 11L
1,247 Elo+
Solo
Agni
Agni
Stevacolypse
Agni
Level 91
God Stats
1W - 0L
1,639 SR
Queue Stats
11W - 9L
1,475 Elo+
Party 1
Nemesis
Nemesis
Xarule21
Nemesis
Level 6
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
tonyamp222
Bacchus
Level 26
God Stats
2W - 0L
1,482 SR
Queue Stats
2W - 1L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Di3MONDSXx
Yemoja
10
0 / 4 / 1
7,395
435
3,922
7,345
2,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 10 / 0
6,962
410
5,316
15,154
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
6,236
367
1,625
8,255
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 5 / 0
6,780
399
4,087
9,204
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 0
8,884
523
6,137
10,262
8,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FIJIGÖĎ
Mulan
16
7 / 1 / 1
10,471
616
8,881
13,803
13,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
SKALRAV3N
Arachne
19
4 / 1 / 1
10,946
644
4,165
12,151
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 0 / 4
11,294
664
17,002
6,338
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Xarule21
Nemesis
12
2 / 2 / 3
7,857
462
2,701
8,658
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
tonyamp222
Bacchus
12
3 / 1 / 3
7,941
467
2,864
10,124
9,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
30
30
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Di3MONDSXx
Yemoja
0
4
1
0.13
W
Mulan
FIJIGÖĎ
Mulan
7
1
1
7.5
L
1
10
0
0.1
L
0
5
0
0
L
2
5
0
0.4
W
Arachne
SKALRAV3N
Arachne
4
1
1
4.5
W
14
0
4
16
L
2
6
0
0.33
W
Nemesis
Xarule21
Nemesis
2
2
3
1.75
W
Bacchus
tonyamp222
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
35,613
50,220
Taken
51,074
23,539
Mitigated
34,449
7,850
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Di3MONDSXx
Yemoja
3,922
707
683
66
7,345
2,982
0
5,567
1,778
15,766
0
W
Mulan
FIJIGÖĎ
Mulan
8,881
2,435
0
5,208
13,803
13,412
1,368
0
13,803
0
58,384
L
5,316
662
0
2,705
15,154
5,898
0
7,767
7,387
37,574
0
L
1,625
654
0
2,313
8,255
3,067
0
1,734
6,521
0
21,804
L
4,087
1,844
0
1,889
9,204
2,915
956
4,752
4,452
0
21,212
W
Arachne
SKALRAV3N
Arachne
4,165
2,630
0
3,250
12,151
5,100
1,174
2,160
9,991
0
103,653
W
17,002
1,429
0
3,075
6,338
2,476
4,644
2,049
4,289
75,094
0
L
6,137
1,970
0
194
10,262
8,677
0
46
10,216
0
31,452
W
Nemesis
Xarule21
Nemesis
2,701
681
0
1,165
8,658
3,692
429
3,029
5,629
0
23,385
W
Bacchus
tonyamp222
Bacchus
2,864
402
0
0
10,124
9,769
897
2,000
8,124
25,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
48,509
252
Minions Killed
514
0
Camps Cleared
0
1,229,677
Distance Traveled
1,657,239
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,395
435
27
2
0
210,936
1
W
Mulan
10,471
616
115
7
0
272,224
3
L
Nox
6,962
410
69
4
0
279,066
0
L
Nemesis
6,236
367
49
3
0
252,039
0
L
Cupid
6,780
399
38
2
0
193,196
1
W
Arachne
10,946
644
175
10
0
365,472
0
W
Agni
11,294
664
135
8
0
349,110
3
L
Bellona
8,884
523
69
4
0
294,440
0
W
Nemesis
7,857
462
42
2
0
346,411
0
W
Bacchus
7,941
467
47
3
0
324,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role