Player Matchup

Kukulkan
Kukulkan
K1ng_Loud_Pac
Kukulkan
Level 14
God Stats
0W - 2L
1,266 SR
Queue Stats
8W - 19L
1,208 Elo+
Party 1
Cernunnos
Cernunnos
Maico Angst
Cernunnos
Level 105
God Stats
13W - 17L
1,373 SR
Queue Stats
171W - 242L
1,304 Elo+
Solo
Osiris
Osiris
Van-Go_Hard93
Osiris
Level 20
God Stats
0W - 1L
1,076 SR
Queue Stats
10W - 18L
1,204 Elo+
Party 1
Team Averages
Level 46
1,238 SR
1,239 Elo+

VS

Team Averages
Level 47
1,531 SR
1,361 Elo+
Neith
Neith
Baller5
Neith
Level 7
God Stats
1W - 0L
1,596 SR
Queue Stats
9W - 2L
1,325 Elo+
Party 2
Janus
Janus
Mrtheifzer
Janus
Level 28
God Stats
5W - 8L
1,268 SR
Queue Stats
246W - 339L
1,341 Elo+
Solo
Chaac
Chaac
amaredagoat06
Chaac
Level 107
God Stats
1W - 0L
1,729 SR
Queue Stats
78W - 88L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
K1ng_Loud_Pac
Kukulkan
15
5 / 15 / 3
12,583
662
12,498
18,036
6,083
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Maico Angst
Cernunnos
17
4 / 8 / 7
12,430
654
19,291
20,315
8,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 8 / 8
13,413
706
9,363
18,693
15,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baller5
Neith
17
7 / 5 / 14
13,730
723
10,210
15,073
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
17
12 / 7 / 10
14,669
772
16,592
11,657
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 3 / 17
14,764
777
20,871
21,688
22,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
15
Kills
31
31
Deaths
15
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
Baller5
Neith
7
5
14
2.8
L
Kukulkan
K1ng_Loud_Pac
Kukulkan
5
15
3
0.43
L
Cernunnos
Maico Angst
Cernunnos
4
8
7
0.94
W
Janus
12
7
10
2.43
L
6
8
8
1.25
W
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,152
Damage
47,673
57,044
Taken
48,418
29,299
Mitigated
31,488
5,314
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baller5
Neith
10,210
3,706
0
4,051
15,073
5,423
1,826
2,325
12,748
0
42,382
L
Kukulkan
K1ng_Loud_Pac
Kukulkan
12,498
1,034
0
250
18,036
6,083
0
6,020
11,629
31,808
0
L
Cernunnos
Maico Angst
Cernunnos
19,291
11,061
477
4,572
20,315
8,063
106
4,416
15,599
0
76,839
W
Janus
16,592
778
0
227
11,657
4,002
141
3,537
8,120
41,760
0
L
9,363
3,616
0
15
18,693
15,153
0
5,084
13,224
119
26,462
W
20,871
3,941
0
8,561
21,688
22,063
798
6,746
14,942
0
48,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
43,163
170
Minions Killed
166
0
Camps Cleared
0
790,214
Distance Traveled
952,319
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,730
723
66
3
0
287,656
0
L
Kukulkan
12,583
662
42
2
0
233,530
1
L
Cernunnos
12,430
654
95
5
0
269,661
2
W
Janus
14,669
772
51
3
0
309,896
0
L
Osiris
13,413
706
33
2
0
287,023
0
W
Chaac
14,764
777
49
3
0
354,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role