Player Matchup

Scylla
Scylla
Caua454_KNSB
Scylla
Level 28
God Stats
11W - 14L
1,428 SR
Queue Stats
81W - 95L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
ElNiñoExcel
Sun Wukong
Level 25
God Stats
5W - 1L
1,629 SR
Queue Stats
87W - 72L
1,416 Elo+
Party 3
Arachne
Arachne
Kaue357_KNSB
Arachne
Level 36
God Stats
16W - 20L
1,510 SR
Queue Stats
129W - 142L
1,387 Elo+
Party 1
Ymir
Ymir
sepich09
Ymir
Level 18
God Stats
29W - 13L
1,778 SR
Queue Stats
49W - 47L
1,398 Elo+
Party 3
Anhur
Anhur
xX_Y4GO_Xx1v4
Anhur
Level 14
God Stats
5W - 18L
1,167 SR
Queue Stats
11W - 25L
1,192 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,354 Elo+

VS

Team Averages
Level 15
1,476 SR
1,291 Elo+
Skadi
Skadi
Maribdo
Skadi
Level 27
God Stats
11W - 13L
1,436 SR
Queue Stats
46W - 66L
1,288 Elo+
Solo
Guan Yu
Guan Yu
SofávVoador
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
fernan-piromano
Sun Wukong
Level 16
God Stats
11W - 11L
1,451 SR
Queue Stats
23W - 38L
1,302 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nizugug
Morgan Le Fay
Level 6
God Stats
9W - 7L
1,500 SR
Queue Stats
23W - 29L
1,140 Elo+
Party 2
Chang'e
Chang'e
nrecromante
Chang'e
Level 16
God Stats
3W - 7L
1,494 SR
Queue Stats
219W - 264L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
7 / 0 / 2
6,860
686
5,170
2,834
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ElNiñoExcel
Sun Wukong
11
8 / 0 / 2
6,911
691
6,658
6,181
2,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Kaue357_KNSB
Arachne
12
6 / 0 / 3
7,090
709
4,143
5,097
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
1 / 2 / 3
5,161
516
1,768
5,852
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 3
5,201
520
1,190
2,277
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Maribdo
Skadi
6
1 / 3 / 0
4,542
454
1,117
4,089
908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
SofávVoador
Guan Yu
5
0 / 6 / 0
4,104
410
1,154
5,784
3,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
fernan-piromano
Sun Wukong
8
1 / 4 / 0
5,024
502
2,278
7,703
2,792
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
nizugug
Morgan Le Fay
8
0 / 6 / 0
4,911
491
916
5,702
1,770
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
nrecromante
Chang'e
8
0 / 3 / 0
4,711
471
3,065
8,243
2,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
22
Kills
2
2
Deaths
22
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
0
2
8
W
Sun Wukong
ElNiñoExcel
Sun Wukong
8
0
2
9
W
Arachne
Kaue357_KNSB
Arachne
6
0
3
7.5
L
Skadi
Maribdo
Skadi
1
3
0
0.33
L
Guan Yu
SofávVoador
Guan Yu
0
6
0
0
L
Sun Wukong
fernan-piromano
Sun Wukong
1
4
0
0.25
L
Morgan Le Fay
nizugug
Morgan Le Fay
0
6
0
0
L
Chang'e
nrecromante
Chang'e
0
3
0
0
W
Ymir
1
2
3
1.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
8,530
22,241
Taken
31,521
8,562
Mitigated
11,173
6,753
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,170
406
0
750
2,834
825
0
613
2,221
31,334
0
W
Sun Wukong
ElNiñoExcel
Sun Wukong
6,658
1,958
0
2,425
6,181
2,587
319
2,942
3,239
0
36,880
W
Arachne
Kaue357_KNSB
Arachne
4,143
3,076
0
1,265
5,097
1,613
0
473
4,624
0
40,391
L
Skadi
Maribdo
Skadi
1,117
576
0
588
4,089
908
0
610
3,479
0
11,570
L
Guan Yu
SofávVoador
Guan Yu
1,154
318
85
444
5,784
3,595
97
663
5,081
89
7,384
L
Sun Wukong
fernan-piromano
Sun Wukong
2,278
273
0
0
7,703
2,792
0
1,593
6,050
0
22,548
L
Morgan Le Fay
nizugug
Morgan Le Fay
916
250
0
310
5,702
1,770
538
2,388
3,001
20,452
0
L
Chang'e
nrecromante
Chang'e
3,065
383
41
3,763
8,243
2,108
115
1,227
6,972
20,684
0
W
Ymir
1,768
292
0
1,625
5,852
2,988
347
0
5,852
11,966
0
W
1,190
686
0
688
2,277
549
786
19
2,258
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
23,292
282
Minions Killed
188
0
Camps Cleared
0
978,971
Distance Traveled
853,404
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,860
686
59
6
0
195,783
0
W
Sun Wukong
6,911
691
73
7
0
212,113
3
W
Arachne
7,090
709
86
9
0
225,850
1
L
Skadi
4,542
454
34
3
0
189,058
0
L
Guan Yu
4,104
410
22
2
0
182,817
1
L
Sun Wukong
5,024
502
53
5
0
166,251
2
L
Morgan Le Fay
4,911
491
36
4
0
146,087
0
L
Chang'e
4,711
471
43
4
0
169,191
0
W
Ymir
5,161
516
27
3
0
178,950
1
W
Anhur
5,201
520
37
4
0
166,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role