Player Matchup

Gilgamesh
Gilgamesh
AudibleBasher7
Gilgamesh
Level 89
God Stats
14W - 7L
1,607 SR
Queue Stats
83W - 74L
1,493 Elo+
Party 3
Zeus
Zeus
ByAllen11
Zeus
Level 18
God Stats
30W - 14L
1,674 SR
Queue Stats
194W - 203L
1,417 Elo+
Solo
Bakasura
Bakasura
LigmaSaca
Bakasura
Level 6
God Stats
7W - 1L
1,784 SR
Queue Stats
58W - 61L
1,701 Elo+
Party 3
Vamana
Vamana
RampageRoss
Vamana
Level 6
God Stats
2W - 0L
1,725 SR
Queue Stats
38W - 33L
1,427 Elo+
Party 3
Aphrodite
Aphrodite
VirtuallyIdiotic
Aphrodite
Level 28
God Stats
6W - 8L
1,145 SR
Queue Stats
101W - 124L
1,431 Elo+
Solo
Team Averages
Level 29
1,587 SR
1,494 Elo+

VS

Team Averages
Level 11
1,488 SR
1,359 Elo+
Ares
Ares
KadenaUwU
Ares
Level 7
God Stats
2W - 3L
1,527 SR
Queue Stats
6W - 9L
1,432 Elo+
Solo
Discordia
Discordia
NoStick SK
Discordia
Level 18
God Stats
3W - 4L
1,595 SR
Queue Stats
50W - 54L
1,410 Elo+
Party 1
Ra
Ra
Shikamarů
Ra
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 3L
1,240 Elo+
Party 2
Danzaburou
Danzaburou
Sugoykawaiimaid
Danzaburou
Level 7
God Stats
4W - 6L
1,540 SR
Queue Stats
33W - 41L
1,246 Elo+
Party 2
Bakasura
Bakasura
xThrillzZo
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 115L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AudibleBasher7
Gilgamesh
20
15 / 3 / 15
17,810
1,113
43,552
31,169
31,714
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Zeus
20
6 / 4 / 6
14,154
885
18,058
9,679
3,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LigmaSaca
Bakasura
20
8 / 8 / 10
15,222
951
13,289
23,981
8,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
20
3 / 3 / 25
16,314
1,020
26,594
33,863
20,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
20
6 / 1 / 21
15,655
978
16,960
18,503
13,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 8 / 8
15,296
956
18,891
31,418
38,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
NoStick SK
Discordia
20
1 / 8 / 12
13,509
844
13,954
24,120
8,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 8 / 11
15,658
979
22,601
23,503
11,651
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sugoykawaiimaid
Danzaburou
20
3 / 10 / 8
14,246
890
25,522
27,709
12,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
xThrillzZo
Bakasura
20
5 / 4 / 8
15,445
965
19,729
17,941
8,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
66
38
Kills
19
19
Deaths
38
77
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AudibleBasher7
Gilgamesh
15
3
15
7.5
W
Zeus
6
4
6
2.25
L
Ares
6
8
8
1.25
W
Bakasura
LigmaSaca
Bakasura
8
8
10
1.63
L
Discordia
NoStick SK
Discordia
1
8
12
0.88
W
Vamana
3
3
25
5.17
L
4
8
11
1.19
L
Danzaburou
Sugoykawaiimaid
Danzaburou
3
10
8
0.7
W
Aphrodite
6
1
21
16.5
L
Bakasura
xThrillzZo
Bakasura
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,453
Damage
100,697
117,195
Taken
124,691
77,211
Mitigated
79,436
31,128
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AudibleBasher7
Gilgamesh
43,552
11,199
0
735
31,169
31,714
0
14,733
15,341
0
78,953
W
Zeus
18,058
1,311
0
963
9,679
3,362
0
3,608
5,739
40,791
0
L
Ares
18,891
362
0
0
31,418
38,717
0
10,565
20,798
33,042
0
W
Bakasura
LigmaSaca
Bakasura
13,289
9,968
0
2,346
23,981
8,174
0
9,239
13,554
0
19,580
L
Discordia
NoStick SK
Discordia
13,954
2,542
514
879
24,120
8,685
0
6,608
16,907
28,905
0
W
Vamana
26,594
12,045
0
6,060
33,863
20,725
0
15,986
14,635
837
39,730
L
22,601
839
1,955
2,081
23,503
11,651
0
7,535
15,873
82,204
0
L
Danzaburou
Sugoykawaiimaid
Danzaburou
25,522
7,916
0
4,604
27,709
12,269
0
5,873
21,179
0
49,125
W
Aphrodite
16,960
1,526
9,971
11,053
18,503
13,236
0
10,846
7,016
41,891
0
L
Bakasura
xThrillzZo
Bakasura
19,729
15,257
0
4,003
17,941
8,114
0
5,274
11,667
0
35,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,155
Gold Earned
74,154
275
Minions Killed
308
6
Camps Cleared
14
1,606,599
Distance Traveled
1,476,289
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,810
1,113
81
5
0
340,667
1
W
Zeus
14,154
885
61
4
1
206,150
0
L
Ares
15,296
956
37
2
3
297,858
0
W
Bakasura
15,222
951
40
3
1
326,267
0
L
Discordia
13,509
844
27
2
0
277,318
0
W
Vamana
16,314
1,020
20
1
1
377,369
0
L
Ra
15,658
979
167
10
0
316,254
0
L
Danzaburou
14,246
890
41
3
0
251,255
0
W
Aphrodite
15,655
978
73
5
3
356,146
1
L
Bakasura
15,445
965
36
2
11
333,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role