Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Loki__001
Ah Muzen Cab
Level 28
God Stats
66W - 61L
1,444 SR
Queue Stats
138W - 167L
1,332 Elo+
Party 1
Fenrir
Fenrir
hutchins501
Fenrir
Level 41
God Stats
2W - 3L
1,067 SR
Queue Stats
39W - 58L
1,087 Elo+
Solo
Bacchus
Bacchus
silvertheamazing
Bacchus
Level 68
God Stats
98W - 118L
1,377 SR
Queue Stats
165W - 224L
1,291 Elo+
Party 1
Team Averages
Level 46
1,296 SR
1,237 Elo+

VS

Team Averages
Level 17
1,430 SR
1,245 Elo+
Neith
Neith
Dementor0711
Neith
Level 18
God Stats
5W - 7L
1,547 SR
Queue Stats
24W - 37L
1,375 Elo+
Solo
Merlin
Merlin
blunt_man_2111
Merlin
Level 20
God Stats
0W - 3L
1,359 SR
Queue Stats
0W - 6L
956 Elo+
Solo
Ymir
Ymir
boyawesome1337
Ymir
Level 12
God Stats
2W - 3L
1,383 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Loki__001
Ah Muzen Cab
15
14 / 1 / 10
11,137
857
15,604
9,132
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
11
6 / 3 / 11
9,437
726
5,275
10,067
4,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 16
9,498
731
7,008
8,752
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,389
568
4,117
8,593
2,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 0
8,149
627
6,241
11,264
3,601
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 14 / 0
7,507
577
5,347
16,615
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
25
Kills
3
4
Deaths
25
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Ah Muzen Cab
Loki__001
Ah Muzen Cab
14
1
10
19
L
2
6
0
0.33
L
1
14
0
0.07
W
Fenrir
6
3
11
3.83
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
15,705
27,951
Taken
36,472
14,398
Mitigated
12,015
11,108
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,117
972
0
1,507
8,593
2,520
0
2,711
5,882
0
19,234
W
Ah Muzen Cab
Loki__001
Ah Muzen Cab
15,604
7,317
759
3,665
9,132
3,364
1,733
4,374
4,758
0
56,638
L
6,241
808
0
1,144
11,264
3,601
0
1,415
9,849
25,909
0
L
5,347
1,415
0
0
16,615
5,894
0
2,882
13,733
10,429
0
W
Fenrir
5,275
790
561
1,410
10,067
4,085
307
4,451
5,616
0
14,421
W
7,008
115
716
3,997
8,752
6,949
0
2,763
5,989
20,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
23,045
131
Minions Killed
84
0
Camps Cleared
0
689,722
Distance Traveled
470,955
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,389
568
26
2
0
172,892
0
W
Ah Muzen Cab
11,137
857
95
7
0
213,434
0
L
Merlin
8,149
627
46
4
0
147,596
2
L
Ymir
7,507
577
12
1
0
150,467
2
W
Fenrir
9,437
726
25
2
0
227,880
4
W
Bacchus
9,498
731
11
1
0
248,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role