Player Matchup

Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ElArath001
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 122L
1,386 Elo+
Solo
Loki
Loki
adianet24
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,176 Elo+
Party 1
Ares
Ares
d_reivax
Ares
Level 7
God Stats
0W - 2L
1,338 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Merlin
Merlin
ДраконВПальто
Merlin
Level 18
God Stats
4W - 2L
1,685 SR
Queue Stats
9W - 13L
1,542 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,421 Elo+

VS

Team Averages
Level 28
1,510 SR
1,400 Elo+
Heimdallr
Heimdallr
Apollo52
Heimdallr
Level 29
God Stats
8W - 14L
1,384 SR
Queue Stats
337W - 340L
1,470 Elo+
Party 2
Anubis
Anubis
Awes0mekiller34
Anubis
Level 29
God Stats
2W - 1L
1,473 SR
Queue Stats
77W - 61L
1,374 Elo+
Solo
Hel
Hel
RainbowMage1
Hel
Level 29
God Stats
5W - 2L
1,569 SR
Queue Stats
57W - 54L
1,375 Elo+
Solo
Ganesha
Ganesha
Trashling299
Ganesha
Level 26
God Stats
36W - 29L
1,548 SR
Queue Stats
126W - 123L
1,412 Elo+
Party 2
Loki
Loki
legoman6
Loki
Level 27
God Stats
12W - 14L
1,577 SR
Queue Stats
338W - 333L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
3 / 4 / 0
4,927
493
2,808
6,458
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
ElArath001
Osiris
10
1 / 3 / 1
5,272
527
2,940
7,022
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
5
0 / 9 / 0
3,919
392
1,640
6,055
1,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
6
0 / 6 / 0
3,898
390
667
6,488
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 1
4,412
441
2,534
4,769
1,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apollo52
Heimdallr
10
15 / 0 / 0
7,141
714
9,060
5,664
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,267
627
3,401
4,546
1,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 4
6,933
693
2,576
4,730
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Trashling299
Ganesha
10
1 / 0 / 15
6,670
667
3,006
4,383
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
11
5 / 1 / 2
6,693
669
3,319
5,701
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
26
26
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
4
0
0.75
W
Heimdallr
Apollo52
Heimdallr
15
0
0
15
W
3
1
0
3
L
Osiris
ElArath001
Osiris
1
3
1
0.5
W
2
2
4
2
W
Ganesha
Trashling299
Ganesha
1
0
15
8.5
L
Loki
0
9
0
0
L
Ares
0
6
0
0
W
Loki
5
1
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,589
Damage
21,362
30,792
Taken
25,024
10,027
Mitigated
8,801
2,918
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,808
1,163
0
0
6,458
1,808
0
984
5,474
0
17,699
W
Heimdallr
Apollo52
Heimdallr
9,060
5,748
0
2,834
5,664
1,978
816
678
4,986
0
33,372
W
3,401
646
0
2,437
4,546
1,851
639
0
4,186
31,344
0
L
Osiris
ElArath001
Osiris
2,940
763
0
2,440
7,022
4,044
0
3,329
3,693
0
25,928
W
2,576
521
0
2,138
4,730
1,351
446
1,087
3,643
43,238
0
W
Ganesha
Trashling299
Ganesha
3,006
1,004
0
2,155
4,383
2,065
455
784
3,599
14,684
0
L
Loki
1,640
596
0
0
6,055
1,162
0
1,213
4,842
0
8,597
L
Ares
667
183
0
72
6,488
1,682
0
1,804
4,684
5,851
0
W
Loki
3,319
844
0
1,436
5,701
1,556
549
652
4,992
0
27,424
L
2,534
243
0
406
4,769
1,331
0
1,653
3,116
15,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,428
Gold Earned
33,704
145
Minions Killed
302
0
Camps Cleared
0
997,276
Distance Traveled
918,381
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,927
493
38
4
0
229,395
2
W
Heimdallr
7,141
714
80
8
0
154,632
0
W
Anubis
6,267
627
68
7
0
177,141
1
L
Osiris
5,272
527
54
5
0
180,268
1
W
Hel
6,933
693
91
9
0
195,478
0
W
Ganesha
6,670
667
0
0
0
182,915
0
L
Loki
3,919
392
15
2
0
223,682
0
L
Ares
3,898
390
12
1
0
201,969
0
W
Loki
6,693
669
63
6
0
208,215
0
L
Merlin
4,412
441
26
3
0
161,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role