Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Dr TonK I
Pele
Level 160
God Stats
15W - 7L
1,879 SR
Queue Stats
643W - 491L
1,669 Elo+
Party 2
Chiron
Chiron
c911 Diadem
Chiron
Level 124
God Stats
19W - 9L
1,719 SR
Queue Stats
290W - 205L
1,633 Elo+
Party 2
Sol
Sol
eZ Knozy
Sol
Level 160
God Stats
8W - 5L
1,484 SR
Queue Stats
751W - 500L
1,672 Elo+
Party 2
Team Averages
Level 150
1,616 SR
1,595 Elo+

VS

Team Averages
Level 126
1,660 SR
1,577 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Gafro-
Ganesha
Level 66
God Stats
12W - 2L
1,959 SR
Queue Stats
287W - 226L
1,610 Elo+
Solo
Poseidon
Poseidon
Meydos_
Poseidon
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 194L
1,595 Elo+
Solo
Hercules
Hercules
SoundedRegent
Hercules
Level 152
God Stats
22W - 29L
1,472 SR
Queue Stats
509W - 469L
1,587 Elo+
Party 1
Ullr
Ullr
zzzrrhgf
Ullr
Level 145
God Stats
2W - 2L
1,871 SR
Queue Stats
244W - 213L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 2 / 1
8,153
582
7,267
10,665
8,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
 
Horus
10
0 / 5 / 6
6,814
487
1,268
11,747
6,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Pele
14
3 / 1 / 4
8,170
584
5,877
9,842
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
14
1 / 1 / 1
8,197
586
4,308
7,733
2,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
4 / 0 / 1
8,842
632
6,988
6,146
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 4 / 1
7,738
553
10,901
11,893
10,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Gafro-
Ganesha
10
1 / 2 / 3
6,668
476
2,457
6,535
2,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Meydos_
Poseidon
13
2 / 4 / 2
7,562
540
4,877
6,834
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SoundedRegent
Hercules
12
3 / 1 / 1
6,930
495
4,526
7,953
2,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
13
1 / 1 / 2
7,591
542
5,613
7,156
2,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
9
9
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
1
2.25
W
Horus
 
Horus
0
5
6
0.6
L
Ah Puch
 
Ah Puch
2
4
1
0.63
W
Pele
3
1
4
5
L
Ganesha
Gafro-
Ganesha
1
2
3
1.25
L
Poseidon
Meydos_
Poseidon
2
4
2
0.75
L
Hercules
SoundedRegent
Hercules
3
1
1
3.5
W
Chiron
1
1
1
1.5
W
4
0
1
4.5
L
Ullr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
28,374
46,133
Taken
40,371
23,902
Mitigated
20,430
17,970
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,267
1,486
0
4,562
10,665
8,788
0
6,996
3,643
0
45,227
W
Horus
 
Horus
1,268
658
1,241
3,114
11,747
6,497
0
4,202
7,435
0
9,140
L
Ah Puch
 
Ah Puch
10,901
428
0
6,593
11,893
10,403
0
0
11,893
55,688
0
W
Pele
5,877
830
0
1,410
9,842
3,589
0
3,789
5,951
0
60,900
L
Ganesha
Gafro-
Ganesha
2,457
81
0
1,028
6,535
2,629
0
1,513
5,022
15,748
0
L
Poseidon
Meydos_
Poseidon
4,877
836
0
500
6,834
1,988
94
3,246
3,588
53,329
0
L
Hercules
SoundedRegent
Hercules
4,526
1,035
0
3,359
7,953
2,999
0
1,715
6,238
0
36,562
W
Chiron
4,308
926
218
3,475
7,733
2,715
0
777
6,956
0
59,630
W
6,988
2,023
0
3,950
6,146
2,313
1,360
2,055
3,913
68,265
4,066
L
Ullr
5,613
2,141
0
1,990
7,156
2,411
0
276
6,880
0
50,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
36,489
496
Minions Killed
438
0
Camps Cleared
0
1,382,301
Distance Traveled
1,351,170
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,153
582
102
7
0
290,987
4
W
Horus
6,814
487
14
1
0
264,821
5
L
Ah Puch
7,738
553
108
8
0
255,901
0
W
Pele
8,170
584
111
8
0
288,017
1
L
Ganesha
6,668
476
6
0
0
283,371
6
L
Poseidon
7,562
540
124
9
0
272,983
4
L
Hercules
6,930
495
81
6
0
286,635
3
W
Chiron
8,197
586
130
9
0
253,852
1
W
Sol
8,842
632
139
10
0
284,624
4
L
Ullr
7,591
542
119
9
0
252,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role