Player Matchup

Gilgamesh
Gilgamesh
CyShades
Gilgamesh
Level 102
God Stats
13W - 9L
1,570 SR
Queue Stats
517W - 532L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
DemoJQ12
Cthulhu
Level 62
God Stats
71W - 70L
1,460 SR
Queue Stats
312W - 294L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
IKuroKuma
Ah Puch
Level 81
God Stats
126W - 80L
1,589 SR
Queue Stats
479W - 469L
1,378 Elo+
Party 3
Neith
Neith
NovaPlayx
Neith
Level 42
God Stats
1W - 0L
1,584 SR
Queue Stats
9W - 5L
1,681 Elo+
Party 3
Ra
Ra
Umibōzu
Ra
Level 119
God Stats
5W - 1L
1,667 SR
Queue Stats
85W - 66L
1,504 Elo+
Party 3
Team Averages
Level 81
1,574 SR
1,515 Elo+

VS

Team Averages
Level 55
1,459 SR
1,399 Elo+
Bastet
Bastet
Death2Ponyz
Bastet
Level 35
God Stats
6W - 21L
1,246 SR
Queue Stats
385W - 550L
1,316 Elo+
Party 1
Chang'e
Chang'e
JessSayin
Chang'e
Level 83
God Stats
39W - 19L
1,560 SR
Queue Stats
122W - 115L
1,440 Elo+
Solo
Cthulhu
Cthulhu
MegaBecker
Cthulhu
Level 31
God Stats
107W - 111L
1,538 SR
Queue Stats
627W - 758L
1,415 Elo+
Party 1
Thor
Thor
PrPHT_2milly
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Eset
Eset
Ski1less
Eset
Level 60
God Stats
122W - 111L
1,451 SR
Queue Stats
674W - 800L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CyShades
Gilgamesh
17
5 / 1 / 21
10,961
996
11,651
10,829
12,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
DemoJQ12
Cthulhu
19
5 / 0 / 27
11,491
1,045
14,289
7,255
3,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
IKuroKuma
Ah Puch
18
4 / 0 / 27
11,258
1,023
19,403
3,015
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
NovaPlayx
Neith
20
21 / 1 / 12
14,262
1,297
26,767
10,617
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 3 / 29
13,106
1,191
26,652
14,050
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 14 / 2
9,311
846
6,762
22,760
8,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
JessSayin
Chang'e
15
1 / 6 / 3
9,984
908
10,360
23,310
8,285
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MegaBecker
Cthulhu
15
0 / 7 / 3
9,294
845
7,404
22,178
24,530
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 8 / 1
9,302
846
3,927
18,720
6,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
17
2 / 11 / 3
10,472
952
10,889
18,744
7,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
17
46
Kills
5
5
Deaths
46
116
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CyShades
Gilgamesh
5
1
21
15.5
L
Bastet
1
14
2
0.14
W
Cthulhu
DemoJQ12
Cthulhu
5
0
27
18.5
W
Ah Puch
IKuroKuma
Ah Puch
4
0
27
17.5
L
Chang'e
JessSayin
Chang'e
1
6
3
0.42
L
Cthulhu
MegaBecker
Cthulhu
0
7
3
0.21
W
Neith
NovaPlayx
Neith
21
1
12
27
L
1
8
1
0.19
L
Eset
2
11
3
0.32
W
11
3
29
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,762
Damage
39,342
45,766
Taken
105,712
27,630
Mitigated
55,573
12,194
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CyShades
Gilgamesh
11,651
2,246
0
8
10,829
12,771
0
6,326
4,503
28
19,687
L
Bastet
6,762
1,750
0
0
22,760
8,350
0
13,280
9,480
0
13,191
W
Cthulhu
DemoJQ12
Cthulhu
14,289
76
276
1,282
7,255
3,075
0
5,360
1,895
32,056
0
W
Ah Puch
IKuroKuma
Ah Puch
19,403
963
0
868
3,015
1,148
0
2,155
860
26,657
0
L
Chang'e
JessSayin
Chang'e
10,360
0
3,435
3,894
23,310
8,285
0
14,815
8,495
37,933
0
L
Cthulhu
MegaBecker
Cthulhu
7,404
445
210
0
22,178
24,530
0
12,155
10,023
24,138
0
W
Neith
NovaPlayx
Neith
26,767
14,219
0
4,044
10,617
4,550
0
5,241
5,376
0
49,956
L
3,927
509
825
720
18,720
6,762
0
10,389
8,331
0
13,052
L
Eset
10,889
650
1,918
1,749
18,744
7,646
0
9,733
9,011
47,134
0
W
26,652
1,615
1,231
4,485
14,050
6,086
0
9,571
4,479
62,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,078
Gold Earned
48,363
221
Minions Killed
202
12
Camps Cleared
3
1,034,725
Distance Traveled
966,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,961
996
17
2
0
200,813
0
L
Bastet
9,311
846
21
2
1
179,228
0
W
Cthulhu
11,491
1,045
40
4
0
236,070
0
W
Ah Puch
11,258
1,023
29
3
0
195,465
0
L
Chang'e
9,984
908
51
5
0
200,905
0
L
Cthulhu
9,294
845
37
3
1
198,353
0
W
Neith
14,262
1,297
43
4
8
193,515
0
L
Thor
9,302
846
13
1
1
199,237
0
L
Eset
10,472
952
80
7
0
189,197
0
W
Ra
13,106
1,191
92
8
4
208,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role