Player Matchup

Agni
Agni
Gold IV
RIFATA78
Agni
Gold IV
Level 125
God Stats
40W - 76L
1,395 SR
Queue Stats
426W - 520L
1,392 MMR
Solo
Neith
Neith
Bronze III
S11Natra
Neith
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,390 MMR
Solo
Cerberus
Cerberus
Bronze III
isthercules-yt
Cerberus
Bronze III
Level 115
God Stats
11W - 6L
1,676 SR
Queue Stats
16W - 20L
1,354 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,524 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,555 SR
1,391 MMR
Kukulkan
Kukulkan
Silver I
Amphoricc
Kukulkan
Silver I
Level 155
God Stats
2W - 7L
1,383 SR
Queue Stats
216W - 282L
1,343 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Fire ball Hav
Ah Muzen Cab
Silver II
Level 122
God Stats
4W - 5L
1,783 SR
Queue Stats
106W - 102L
1,331 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Sgtslinger22
Gilgamesh
Bronze III
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
88W - 81L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
4 / 4 / 10
13,666
683
10,830
13,709
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
S11Natra
Neith
19
7 / 2 / 6
14,100
705
18,450
13,846
6,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
18
8 / 7 / 5
15,199
760
13,111
19,849
24,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeZeusHadesAthenaPersephone

VS

Bans
TiamatArtemisChaacMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amphoricc
Kukulkan
18
6 / 8 / 3
13,986
699
9,206
14,758
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Fire ball Hav
Ah Muzen Cab
17
2 / 4 / 7
12,123
606
11,439
14,074
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sgtslinger22
Gilgamesh
17
5 / 7 / 5
12,304
615
15,406
21,762
25,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
19
Kills
13
13
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amphoricc
Kukulkan
6
8
3
0.94
L
Ah Muzen Cab
Fire ball Hav
Ah Muzen Cab
2
4
7
1.38
W
Agni
4
4
10
2.25
W
Neith
S11Natra
Neith
7
2
6
5
L
Gilgamesh
Sgtslinger22
Gilgamesh
5
7
5
1.07
W
Cerberus
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,391
Damage
36,051
47,404
Taken
50,594
36,420
Mitigated
34,768
11,089
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amphoricc
Kukulkan
9,206
681
0
1,141
14,758
4,454
0
6,665
7,761
47,046
0
L
Ah Muzen Cab
Fire ball Hav
Ah Muzen Cab
11,439
1,697
0
4,463
14,074
4,505
117
7,802
6,020
0
59,852
W
Agni
10,830
699
884
2,975
13,709
5,444
88
3,058
10,651
57,154
0
W
Neith
S11Natra
Neith
18,450
7,100
0
5,408
13,846
6,155
2,607
1,937
11,909
0
71,979
L
Gilgamesh
Sgtslinger22
Gilgamesh
15,406
3,657
0
2,308
21,762
25,809
0
8,487
12,872
935
33,260
W
Cerberus
13,111
752
0
1,822
19,849
24,821
0
4,486
15,363
42,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
38,413
270
Minions Killed
215
0
Camps Cleared
0
1,018,874
Distance Traveled
983,944
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,986
699
77
4
0
276,636
4
L
Ah Muzen Cab
12,123
606
112
6
0
378,563
2
W
Agni
13,666
683
106
5
0
339,269
3
W
Neith
14,100
705
106
5
0
335,295
0
L
Gilgamesh
12,304
615
26
1
0
328,745
1
W
Cerberus
15,199
760
58
3
0
344,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role