Player Matchup

Ares
Ares
Crunchy7Layer
Ares
Level 6
God Stats
4W - 2L
1,870 SR
Queue Stats
10W - 15L
1,618 Elo+
Solo
Chaac
Chaac
byMmaxDark
Chaac
Level 24
God Stats
6W - 6L
1,349 SR
Queue Stats
40W - 64L
1,365 Elo+
Party 2
Cupid
Cupid
ÐIVERGNTE
Cupid
Level 129
God Stats
8W - 8L
1,806 SR
Queue Stats
86W - 95L
1,604 Elo+
Party 2
Team Averages
Level 53
1,675 SR
1,529 Elo+

VS

Team Averages
Level 51
1,778 SR
1,642 Elo+
Ullr
Ullr
Bronks15
Ullr
Level 63
God Stats
3W - 2L
1,840 SR
Queue Stats
38W - 62L
1,391 Elo+
Solo
Thoth
Thoth
UrNotThatGuy
Thoth
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,867 Elo+
Party 1
Horus
Horus
opinity
Horus
Level 84
God Stats
6W - 0L
1,994 SR
Queue Stats
159W - 147L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,056
606
1,979
10,900
6,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
10
2 / 1 / 3
6,889
689
4,796
7,581
3,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
11
3 / 2 / 2
7,045
705
4,060
7,400
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 2 / 4
6,600
660
3,595
4,509
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 4
7,872
787
15,423
2,780
860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
opinity
Horus
11
3 / 3 / 4
7,976
798
3,150
9,322
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
8
8
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
2
4
1.5
L
0
5
2
0.2
W
4
0
4
6
L
Chaac
2
1
3
3.5
W
Horus
opinity
Horus
3
3
4
1.67
L
Cupid
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
22,168
25,881
Taken
16,611
11,760
Mitigated
10,108
3,818
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,595
800
0
1,088
4,509
2,159
1,255
121
4,388
0
15,447
L
1,979
90
422
359
10,900
6,567
103
5,388
4,700
10,314
0
W
15,423
648
0
491
2,780
860
989
107
2,673
43,132
0
L
Chaac
4,796
544
0
1,189
7,581
3,200
0
5,087
2,202
0
16,686
W
Horus
opinity
Horus
3,150
1,289
76
1,534
9,322
7,089
72
1,751
7,571
0
5,178
L
Cupid
4,060
3,065
99
1,749
7,400
1,993
225
4,098
3,046
0
24,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,990
Gold Earned
22,448
91
Minions Killed
102
0
Camps Cleared
0
534,308
Distance Traveled
509,382
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,600
660
31
3
0
158,590
9
L
Ares
6,056
606
18
2
0
164,037
0
W
Thoth
7,872
787
60
6
0
173,303
0
L
Chaac
6,889
689
22
2
0
200,267
1
W
Horus
7,976
798
11
1
0
177,489
1
L
Cupid
7,045
705
51
5
0
170,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role