Player Matchup

Set
Set
BlueKakari
Set
Level 29
God Stats
4W - 7L
1,651 SR
Queue Stats
405W - 376L
1,692 Elo+
Solo
Ymir
Ymir
TedSpundy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,668 Elo+
Party 2
Thor
Thor
bvam2013
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
frankwest250
Baron Samedi
Level 29
God Stats
6W - 4L
1,921 SR
Queue Stats
310W - 319L
1,635 Elo+
Solo
Apollo
Apollo
judas_459
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,628 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,658 Elo+

VS

Team Averages
Level 15
1,456 SR
1,565 Elo+
Neith
Neith
CClefairy
Neith
Level 14
God Stats
29W - 34L
1,423 SR
Queue Stats
54W - 64L
1,387 Elo+
Party 1
Fenrir
Fenrir
Liyuua
Fenrir
Level 17
God Stats
18W - 31L
1,367 SR
Queue Stats
32W - 47L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
LonelyJian
Jormungandr
Level 5
God Stats
3W - 1L
1,264 SR
Queue Stats
4W - 8L
1,689 Elo+
Party 1
Rama
Rama
SilentWolveX
Rama
Level 21
God Stats
13W - 8L
1,686 SR
Queue Stats
163W - 111L
1,708 Elo+
Solo
Zhong Kui
Zhong Kui
Squirrelsooo
Zhong Kui
Level 16
God Stats
14W - 10L
1,537 SR
Queue Stats
388W - 404L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,530
628
6,638
8,534
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
1 / 4 / 3
5,205
434
2,687
6,746
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
8
1 / 7 / 1
5,591
466
2,378
7,527
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
frankwest250
Baron Samedi
12
1 / 2 / 0
6,409
534
3,124
4,747
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
judas_459
Apollo
10
3 / 4 / 2
5,988
499
3,636
6,892
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CClefairy
Neith
9
0 / 3 / 4
5,703
475
1,887
4,055
1,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Liyuua
Fenrir
12
8 / 1 / 1
7,585
632
4,836
6,244
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LonelyJian
Jormungandr
10
2 / 4 / 6
5,957
496
2,848
6,813
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
4 / 1 / 1
7,983
665
6,692
6,362
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Squirrelsooo
Zhong Kui
13
3 / 1 / 4
7,351
613
6,927
6,390
3,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
17
17
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
0
4
6
W
Neith
CClefairy
Neith
0
3
4
0.67
W
Fenrir
Liyuua
Fenrir
8
1
1
8.5
W
Jormungandr
LonelyJian
Jormungandr
2
4
6
1.25
W
4
1
1
4.5
W
Zhong Kui
Squirrelsooo
Zhong Kui
3
1
4
5
L
Ymir
1
4
3
0.63
L
Thor
1
7
1
0.21
L
Baron Samedi
frankwest250
Baron Samedi
1
2
0
0.5
L
Apollo
judas_459
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,463
Damage
23,190
34,446
Taken
29,864
12,217
Mitigated
13,440
5,569
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,638
3,391
0
1,365
8,534
3,262
0
1,100
7,379
0
47,614
W
Neith
CClefairy
Neith
1,887
628
0
311
4,055
1,026
1,332
0
4,055
0
19,149
W
Fenrir
Liyuua
Fenrir
4,836
1,522
0
2,515
6,244
2,335
0
172
6,032
0
37,260
W
Jormungandr
LonelyJian
Jormungandr
2,848
896
0
270
6,813
4,037
0
2,481
4,250
10,358
0
W
6,692
5,328
0
3,508
6,362
2,043
0
632
5,690
0
56,687
W
Zhong Kui
Squirrelsooo
Zhong Kui
6,927
1,101
0
4,169
6,390
3,999
0
2,228
4,026
48,909
0
L
Ymir
2,687
1,281
0
590
6,746
2,749
90
3,163
3,438
8,707
0
L
Thor
2,378
710
0
634
7,527
2,264
100
394
7,133
0
14,438
L
Baron Samedi
frankwest250
Baron Samedi
3,124
429
213
1,195
4,747
1,953
0
3,392
1,325
35,237
0
L
Apollo
judas_459
Apollo
3,636
2,470
0
1,572
6,892
1,989
0
1,436
5,396
0
24,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
34,579
257
Minions Killed
360
0
Camps Cleared
0
1,062,223
Distance Traveled
1,080,623
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,530
628
86
7
0
255,497
5
W
Neith
5,703
475
39
3
0
191,399
2
W
Fenrir
7,585
632
90
8
0
251,910
3
W
Jormungandr
5,957
496
9
1
0
202,363
0
W
Rama
7,983
665
111
9
0
212,657
5
W
Zhong Kui
7,351
613
111
9
0
222,294
4
L
Ymir
5,205
434
19
2
0
219,849
0
L
Thor
5,591
466
31
3
0
205,190
0
L
Baron Samedi
6,409
534
77
6
0
195,217
3
L
Apollo
5,988
499
44
4
0
186,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role