Player Matchup

Nemesis
Nemesis
BigPower10
Nemesis
Level 26
God Stats
10W - 19L
1,333 SR
Queue Stats
78W - 92L
1,362 Elo+
Solo
Bellona
Bellona
NoskcaJ2K
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 3
Rama
Rama
OXIUROS00
Rama
Level 23
God Stats
8W - 15L
1,362 SR
Queue Stats
15W - 22L
1,372 Elo+
Party 1
Thor
Thor
cklinox
Thor
Level 18
God Stats
3W - 4L
1,350 SR
Queue Stats
4W - 10L
1,445 Elo+
Party 1
Ares
Ares
steffenszada
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,111 Elo+
Party 3
Team Averages
Level 16
1,409 SR
1,280 Elo+

VS

Team Averages
Level 29
1,487 SR
1,373 Elo+
Artemis
Artemis
Lolo-Drakke
Artemis
Level 28
God Stats
5W - 2L
1,483 SR
Queue Stats
34W - 46L
1,310 Elo+
Party 2
Horus
Horus
NKDGOD
Horus
Level 27
God Stats
14W - 9L
1,495 SR
Queue Stats
551W - 590L
1,403 Elo+
Solo
Sol
Sol
PerezSterk_
Sol
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 54L
1,371 Elo+
Party 2
Ganesha
Ganesha
lauti829
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,361 Elo+
Party 2
Pele
Pele
sahumpe
Pele
Level 27
God Stats
6W - 13L
1,458 SR
Queue Stats
189W - 228L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigPower10
Nemesis
5
1 / 1 / 0
3,370
674
1,267
2,710
589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
NoskcaJ2K
Bellona
4
0 / 3 / 0
2,868
574
1,162
3,472
1,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
1
0 / 0 / 0
2,448
490
0
0
0
Thor
cklinox
Thor
4
0 / 3 / 0
2,863
573
391
2,689
698
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 3 / 0
2,503
501
595
2,136
642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lolo-Drakke
Artemis
6
3 / 0 / 1
3,882
776
1,377
1,414
353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
NKDGOD
Horus
6
3 / 0 / 0
4,174
835
1,079
2,510
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
2 / 0 / 0
4,052
810
1,969
2,228
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
lauti829
Ganesha
5
0 / 0 / 3
3,495
699
238
1,901
652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
sahumpe
Pele
5
1 / 1 / 1
3,568
714
898
2,902
581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
10
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigPower10
Nemesis
1
1
0
1
W
Artemis
Lolo-Drakke
Artemis
3
0
1
3.5
W
Horus
NKDGOD
Horus
3
0
0
3
L
Bellona
NoskcaJ2K
Bellona
0
3
0
0
L
Rama
0
0
0
0
W
2
0
0
2
L
Thor
cklinox
Thor
0
3
0
0
W
Ganesha
lauti829
Ganesha
0
0
3
1.5
W
Pele
sahumpe
Pele
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,415
Damage
5,561
11,007
Taken
10,955
3,016
Mitigated
3,044
357
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigPower10
Nemesis
1,267
607
0
63
2,710
589
0
294
2,342
0
10,556
W
Artemis
Lolo-Drakke
Artemis
1,377
464
0
135
1,414
353
570
137
1,277
0
9,966
W
Horus
NKDGOD
Horus
1,079
825
193
1,219
2,510
993
546
155
2,355
0
9,587
L
Bellona
NoskcaJ2K
Bellona
1,162
508
0
270
3,472
1,087
0
178
3,294
0
7,381
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
1,969
465
0
1,366
2,228
465
0
0
2,228
17,075
0
L
Thor
cklinox
Thor
391
164
0
0
2,689
698
0
1,477
1,088
0
5,079
W
Ganesha
lauti829
Ganesha
238
107
0
348
1,901
652
192
0
1,901
4,553
0
W
Pele
sahumpe
Pele
898
484
0
1,264
2,902
581
23
303
2,599
0
8,455
L
595
490
0
24
2,136
642
0
60
2,076
851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,052
Gold Earned
19,171
46
Minions Killed
118
0
Camps Cleared
0
412,883
Distance Traveled
483,159
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,370
674
26
5
0
96,246
0
W
Artemis
3,882
776
28
6
0
83,451
2
W
Horus
4,174
835
25
5
0
99,820
0
L
Bellona
2,868
574
5
1
0
105,468
0
L
Rama
2,448
490
0
0
0
0
0
W
Sol
4,052
810
41
8
0
97,537
0
L
Thor
2,863
573
15
3
0
99,336
0
W
Ganesha
3,495
699
2
0
0
111,563
0
W
Pele
3,568
714
22
4
0
90,788
0
L
Ares
2,503
501
0
0
0
111,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role