Player Matchup

Horus
Horus
Birdy42110
Horus
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
316W - 271L
1,131 Elo+
Party 1
Baron Samedi
Baron Samedi
Crowsti
Baron Samedi
Level 29
God Stats
43W - 21L
1,427 SR
Queue Stats
188W - 158L
1,255 Elo+
Party 1
Gilgamesh
Gilgamesh
Virostiic
Gilgamesh
Level 46
God Stats
4W - 11L
1,500 SR
Queue Stats
291W - 245L
1,490 Elo+
Party 1
Team Averages
Level 46
1,476 SR
1,292 Elo+

VS

Team Averages
Level 24
1,500 SR
1,500 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jeuneathon
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
XHababex
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
4 / 1 / 11
7,569
757
5,603
8,650
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Crowsti
Baron Samedi
12
4 / 0 / 13
7,906
791
9,540
7,409
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Virostiic
Gilgamesh
13
11 / 1 / 4
9,024
902
7,503
7,796
4,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 8 / 1
6,252
625
4,263
12,499
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Jeuneathon
Morgan Le Fay
9
0 / 7 / 2
6,109
611
5,637
6,879
2,247
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
XHababex
Neith
11
2 / 4 / 0
7,188
719
5,495
7,219
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
2
2
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
8
1
0.06
W
Horus
4
1
11
9.5
W
Baron Samedi
Crowsti
Baron Samedi
4
0
13
10.5
L
Morgan Le Fay
Jeuneathon
Morgan Le Fay
0
7
2
0.14
W
Gilgamesh
Virostiic
Gilgamesh
11
1
4
13
L
Neith
XHababex
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
15,395
23,855
Taken
26,597
14,189
Mitigated
11,447
9,860
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,263
734
123
1,633
12,499
7,317
0
4,604
7,402
0
20,707
W
Horus
5,603
2,164
527
2,291
8,650
6,225
167
2,210
6,440
0
10,367
W
Baron Samedi
Crowsti
Baron Samedi
9,540
901
1,634
3,286
7,409
3,638
244
2,076
5,333
25,438
0
L
Morgan Le Fay
Jeuneathon
Morgan Le Fay
5,637
802
0
46
6,879
2,247
0
2,083
4,528
11,862
0
W
Gilgamesh
Virostiic
Gilgamesh
7,503
1,848
0
2,122
7,796
4,326
126
1,351
6,445
0
34,163
L
Neith
XHababex
Neith
5,495
2,292
159
1,095
7,219
1,883
400
2,049
4,716
0
23,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
19,549
101
Minions Killed
87
0
Camps Cleared
0
599,515
Distance Traveled
480,636
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,252
625
31
3
0
184,332
0
W
Horus
7,569
757
14
1
0
203,241
3
W
Baron Samedi
7,906
791
44
4
0
188,476
4
L
Morgan Le Fay
6,109
611
13
1
0
129,152
0
W
Gilgamesh
9,024
902
43
4
0
207,798
3
L
Neith
7,188
719
43
4
0
167,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role