Player Matchup

Merlin
Merlin
Crackman09
Merlin
Level 154
God Stats
3W - 0L
1,683 SR
Queue Stats
60W - 27L
1,764 Elo+
Party 1
Ne Zha
Ne Zha
Rufsz
Ne Zha
Level 116
God Stats
38W - 34L
1,687 SR
Queue Stats
282W - 233L
1,687 Elo+
Party 1
Hercules
Hercules
Uwe666b
Hercules
Level 158
God Stats
2W - 1L
1,604 SR
Queue Stats
48W - 30L
1,708 Elo+
Party 1
Team Averages
Level 143
1,658 SR
1,720 Elo+

VS

Team Averages
Level 83
1,440 SR
1,519 Elo+
Hercules
Hercules
Cuventhar
Hercules
Level 49
God Stats
1W - 2L
1,276 SR
Queue Stats
53W - 54L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Fredzel
Sylvanus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,529 Elo+
Party 2
Merlin
Merlin
Windrex
Merlin
Level 64
God Stats
2W - 2L
1,546 SR
Queue Stats
44W - 40L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crackman09
Merlin
14
10 / 0 / 3
9,484
862
12,110
5,141
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Rufsz
Ne Zha
12
2 / 1 / 11
8,033
730
10,921
7,075
3,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Uwe666b
Hercules
12
1 / 0 / 12
8,454
769
4,385
9,796
7,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cuventhar
Hercules
10
0 / 4 / 1
6,490
590
3,572
13,149
7,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Fredzel
Sylvanus
11
0 / 4 / 0
7,442
677
2,308
10,638
3,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Windrex
Merlin
10
1 / 5 / 0
6,847
622
7,083
8,872
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Crackman09
Merlin
10
0
3
11.5
L
Hercules
Cuventhar
Hercules
0
4
1
0.13
L
Sylvanus
Fredzel
Sylvanus
0
4
0
0
W
Ne Zha
Rufsz
Ne Zha
2
1
11
7.5
W
Hercules
Uwe666b
Hercules
1
0
12
7
L
Merlin
Windrex
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
12,963
22,012
Taken
32,659
12,863
Mitigated
13,972
4,719
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Crackman09
Merlin
12,110
767
0
952
5,141
1,851
899
2,740
2,173
43,035
0
L
Hercules
Cuventhar
Hercules
3,572
933
0
3,395
13,149
7,846
0
4,608
8,541
0
12,107
L
Sylvanus
Fredzel
Sylvanus
2,308
712
2,547
2,709
10,638
3,822
92
3,943
6,695
19,363
0
W
Ne Zha
Rufsz
Ne Zha
10,921
2,178
0
1,161
7,075
3,097
152
2,635
4,182
0
32,050
W
Hercules
Uwe666b
Hercules
4,385
822
0
2,606
9,796
7,915
92
3,166
6,266
0
9,416
L
Merlin
Windrex
Merlin
7,083
357
0
1,106
8,872
2,304
45
3,559
5,313
23,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
20,779
131
Minions Killed
105
0
Camps Cleared
0
666,192
Distance Traveled
557,700
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,484
862
81
7
0
209,376
0
L
Hercules
6,490
590
13
1
0
196,667
1
L
Sylvanus
7,442
677
51
5
0
175,267
0
W
Ne Zha
8,033
730
38
3
0
227,605
4
W
Hercules
8,454
769
12
1
0
229,211
3
L
Merlin
6,847
622
41
4
0
185,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role