Player Matchup

Fenrir
Fenrir
Silver I
Damn_Your_Goodd
Fenrir
Silver I
Level 128
God Stats
6W - 6L
1,876 SR
Queue Stats
309W - 340L
1,078 MMR
Solo
Cerberus
Cerberus
Silver II
Kikegolas
Cerberus
Silver II
Level 127
God Stats
36W - 29L
1,511 SR
Queue Stats
93W - 89L
1,046 MMR
Solo
Sol
Sol
Gold V
Strawcess
Sol
Gold V
Level 110
God Stats
13W - 15L
1,507 SR
Queue Stats
187W - 207L
1,083 MMR
Solo
Chaac
Chaac
Silver II
TheH1gh Hearted
Chaac
Silver II
Level 86
God Stats
32W - 26L
1,606 SR
Queue Stats
176W - 185L
1,047 MMR
Solo
Neith
Neith
Silver I
pandas121
Neith
Silver I
Level 144
God Stats
1W - 5L
1,166 SR
Queue Stats
59W - 78L
1,120 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,533 SR
1,075 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,410 SR
1,082 MMR
Anhur
Anhur
Silver II
BonzaiBlunt
Anhur
Silver II
Level 60
God Stats
14W - 22L
1,403 SR
Queue Stats
295W - 296L
1,039 MMR
Solo
Vulcan
Vulcan
Silver I
DaveRosx
Vulcan
Silver I
Level 89
God Stats
0W - 2L
1,346 SR
Queue Stats
88W - 112L
1,223 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Kurai wolfX5
Cabrakan
Silver IV
Level 61
God Stats
0W - 1L
1,306 SR
Queue Stats
19W - 24L
1,210 MMR
Solo
Bakasura
Bakasura
Bronze I
WyattRoXbn
Bakasura
Bronze I
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 292L
851 MMR
Party 1
Persephone
Persephone
Silver IV
joshua508
Persephone
Silver IV
Level 103
God Stats
3W - 3L
1,498 SR
Queue Stats
310W - 323L
1,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,029
669
6,496
8,208
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Kikegolas
Cerberus
10
1 / 1 / 5
6,718
560
4,933
8,884
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 3
7,661
638
6,362
7,046
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 1 / 2
7,623
635
3,250
7,945
4,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
pandas121
Neith
10
1 / 2 / 3
6,352
529
2,960
4,017
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
DanzaburouScyllaCthulhuAthena

VS

Bans
GilgameshApolloTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,083
507
1,652
6,517
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
DaveRosx
Vulcan
9
1 / 6 / 1
6,086
507
5,852
6,937
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Kurai wolfX5
Cabrakan
9
0 / 1 / 1
5,719
477
3,829
7,315
4,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
WyattRoXbn
Bakasura
11
2 / 2 / 0
6,458
538
4,170
9,744
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
joshua508
Persephone
10
1 / 5 / 0
6,242
520
4,788
6,140
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
5
5
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
9
0
3
10.5
L
Vulcan
DaveRosx
Vulcan
1
6
1
0.25
W
Cerberus
Kikegolas
Cerberus
1
1
5
3.5
L
Cabrakan
Kurai wolfX5
Cabrakan
0
1
1
0.5
W
4
1
3
5.5
W
2
1
2
3
L
Bakasura
WyattRoXbn
Bakasura
2
2
0
1
L
Persephone
joshua508
Persephone
1
5
0
0.2
W
Neith
pandas121
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
20,291
36,100
Taken
36,653
13,286
Mitigated
13,499
14,401
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,652
1,043
0
1,605
6,517
1,923
684
1,208
5,255
0
36,716
W
6,496
1,207
0
2,506
8,208
2,795
520
2,439
5,601
0
38,527
L
Vulcan
DaveRosx
Vulcan
5,852
1,502
0
391
6,937
2,216
650
3,931
2,773
27,388
0
W
Cerberus
Kikegolas
Cerberus
4,933
137
0
2,595
8,884
2,907
134
2,940
5,301
18,873
0
L
Cabrakan
Kurai wolfX5
Cabrakan
3,829
829
0
2,660
7,315
4,689
488
2,287
5,007
14,412
0
W
6,362
1,786
0
4,537
7,046
1,871
1,784
3,327
3,129
47,138
0
W
3,250
570
0
4,025
7,945
4,795
938
4,722
3,223
0
43,138
L
Bakasura
WyattRoXbn
Bakasura
4,170
2,406
0
3,969
9,744
3,162
0
2,833
6,652
0
24,200
L
Persephone
joshua508
Persephone
4,788
221
0
241
6,140
1,509
0
559
5,426
29,383
0
W
Neith
pandas121
Neith
2,960
945
0
738
4,017
918
366
677
3,207
0
23,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
30,588
359
Minions Killed
262
0
Camps Cleared
0
1,172,819
Distance Traveled
1,134,579
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,083
507
58
5
0
192,429
1
W
Fenrir
8,029
669
78
7
0
297,186
3
L
Vulcan
6,086
507
58
5
0
203,047
3
W
Cerberus
6,718
560
38
3
0
238,485
4
L
Cabrakan
5,719
477
18
2
0
249,840
3
W
Sol
7,661
638
97
8
0
230,541
4
W
Chaac
7,623
635
91
8
0
248,716
5
L
Bakasura
6,458
538
79
7
0
265,681
1
L
Persephone
6,242
520
49
4
0
223,582
0
W
Neith
6,352
529
55
5
0
157,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role