Player Matchup

Skadi
Skadi
HeartlessX1
Skadi
Level 13
God Stats
5W - 2L
1,946 SR
Queue Stats
16W - 18L
1,473 Elo+
Party 1
Janus
Janus
Hopeater
Janus
Level 22
God Stats
1W - 1L
1,838 SR
Queue Stats
15W - 12L
1,563 Elo+
Party 2
King Arthur
King Arthur
IcyBurridge
King Arthur
Level 10
God Stats
2W - 3L
1,253 SR
Queue Stats
13W - 13L
1,526 Elo+
Party 2
Ares
Ares
JartinTV
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,513 Elo+
Party 1
Nemesis
Nemesis
lKadml
Nemesis
Level 27
God Stats
3W - 4L
1,480 SR
Queue Stats
130W - 151L
1,427 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,501 Elo+

VS

Team Averages
Level 15
1,489 SR
1,548 Elo+
Thanatos
Thanatos
Azrael02
Thanatos
Level 28
God Stats
42W - 34L
1,625 SR
Queue Stats
100W - 111L
1,435 Elo+
Solo
Kukulkan
Kukulkan
IamRealInsanity
Kukulkan
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
170W - 160L
1,678 Elo+
Solo
Amaterasu
Amaterasu
SpetroRinTTV
Amaterasu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,683 Elo+
Solo
Ymir
Ymir
erpaco8
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 72L
1,418 Elo+
Solo
Izanami
Izanami
hectorpajas
Izanami
Level 27
God Stats
2W - 2L
1,320 SR
Queue Stats
53W - 51L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,599
431
6,045
7,651
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Hopeater
Janus
10
0 / 4 / 0
5,680
437
2,065
6,831
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
IcyBurridge
King Arthur
11
5 / 6 / 0
7,104
546
7,284
12,756
8,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
8
0 / 5 / 0
5,445
419
2,316
9,623
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
lKadml
Nemesis
9
0 / 5 / 2
5,823
448
3,510
8,523
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azrael02
Thanatos
14
8 / 0 / 2
8,168
628
8,081
10,680
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
5 / 0 / 3
7,865
605
7,026
3,671
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SpetroRinTTV
Amaterasu
11
3 / 5 / 3
6,776
521
4,593
8,120
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
erpaco8
Ymir
11
1 / 0 / 8
6,097
469
1,286
5,221
2,756
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
hectorpajas
Izanami
12
6 / 0 / 4
7,223
556
9,525
6,240
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
23
23
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azrael02
Thanatos
8
0
2
9
L
0
3
0
0
L
Janus
Hopeater
Janus
0
4
0
0
W
Kukulkan
5
0
3
6.5
L
King Arthur
IcyBurridge
King Arthur
5
6
0
0.83
L
Ares
0
5
0
0
W
Amaterasu
SpetroRinTTV
Amaterasu
3
5
3
0.9
W
Ymir
erpaco8
Ymir
1
0
8
5
W
Izanami
hectorpajas
Izanami
6
0
4
8
L
Nemesis
lKadml
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
30,511
45,384
Taken
33,932
20,580
Mitigated
15,318
9,728
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azrael02
Thanatos
8,081
2,907
0
10,582
10,680
4,041
0
226
10,412
0
51,529
L
6,045
2,688
0
2,088
7,651
2,155
0
2,136
5,515
0
34,430
L
Janus
Hopeater
Janus
2,065
45
0
1,172
6,831
2,299
0
4,512
2,319
28,184
0
W
Kukulkan
7,026
264
0
935
3,671
1,260
725
1,575
1,874
49,302
0
L
King Arthur
IcyBurridge
King Arthur
7,284
1,981
0
2,000
12,756
8,273
40
0
12,756
0
35,324
L
Ares
2,316
0
0
2,167
9,623
4,686
0
1,548
8,075
13,086
0
W
Amaterasu
SpetroRinTTV
Amaterasu
4,593
2,241
0
1,064
8,120
5,436
0
0
8,120
0
17,015
W
Ymir
erpaco8
Ymir
1,286
300
735
925
5,221
2,756
256
989
4,232
8,938
0
W
Izanami
hectorpajas
Izanami
9,525
6,105
0
1,032
6,240
1,825
1,574
1,327
4,913
0
55,028
L
Nemesis
lKadml
Nemesis
3,510
2,025
0
2,301
8,523
3,167
0
116
8,407
0
24,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
36,129
262
Minions Killed
354
0
Camps Cleared
0
1,132,982
Distance Traveled
1,098,592
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,168
628
97
7
0
235,908
0
L
Skadi
5,599
431
66
5
0
220,875
2
L
Janus
5,680
437
54
4
0
220,584
2
W
Kukulkan
7,865
605
107
8
0
230,320
5
L
King Arthur
7,104
546
69
5
0
216,916
1
L
Ares
5,445
419
19
1
0
240,666
4
W
Amaterasu
6,776
521
36
3
0
222,060
0
W
Ymir
6,097
469
16
1
0
217,294
2
W
Izanami
7,223
556
98
8
0
193,010
5
L
Nemesis
5,823
448
54
4
0
233,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role