Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DeMafiaPenguin
Olorun
Level 126
God Stats
2W - 1L
1,604 SR
Queue Stats
91W - 78L
1,498 Elo+
Party 2
Tyr
Tyr
TheHereticFox
Tyr
Level 107
God Stats
7W - 4L
1,742 SR
Queue Stats
73W - 66L
1,527 Elo+
Party 2
Team Averages
Level 127
1,616 SR
1,508 Elo+

VS

Team Averages
Level 47
1,553 SR
1,364 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
UpstageClient39
Achilles
Level 35
God Stats
22W - 12L
1,658 SR
Queue Stats
79W - 73L
1,409 Elo+
Party 1
Izanami
Izanami
unable_stock
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 85L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 6
7,676
768
6,731
7,004
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 3 / 7
7,849
785
6,219
7,589
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 0 / 3
8,043
804
5,865
7,609
4,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 4 / 1
6,878
688
7,086
8,689
3,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
11
3 / 4 / 1
6,636
664
4,456
11,901
8,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
unable_stock
Izanami
5
0 / 2 / 1
5,547
555
191
1,691
439

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
5
5
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
6
2
L
Sol
 
Sol
2
4
1
0.63
W
3
3
7
2.17
W
6
0
3
7.5
L
Achilles
3
4
1
0.88
L
Izanami
unable_stock
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
11,733
22,202
Taken
22,281
11,927
Mitigated
12,359
8,421
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,731
1,343
735
2,873
7,004
5,015
338
1,454
5,550
0
24,940
L
Sol
 
Sol
7,086
1,462
0
2,592
8,689
3,294
0
2,956
5,733
30,923
0
W
6,219
4,077
670
2,627
7,589
2,640
1,381
3,111
4,478
25,322
0
W
5,865
1,062
502
1,014
7,609
4,272
446
2,521
5,088
0
12,880
L
Achilles
4,456
715
0
736
11,901
8,626
0
2,911
8,990
0
12,870
L
Izanami
unable_stock
Izanami
191
191
0
0
1,691
439
0
352
1,339
0
1,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
19,061
101
Minions Killed
63
0
Camps Cleared
0
576,831
Distance Traveled
384,454
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,676
768
48
5
0
200,172
1
L
Sol
6,878
688
49
5
0
163,868
1
W
Olorun
7,849
785
41
4
0
163,608
1
W
Tyr
8,043
804
12
1
0
213,051
0
L
Achilles
6,636
664
10
1
0
170,639
0
L
Izanami
5,547
555
4
0
0
49,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role