Player Matchup

Agni
Agni
KuRoKo-_-25
Agni
Level 65
God Stats
1W - 1L
1,264 SR
Queue Stats
40W - 54L
1,412 Elo+
Party 1
Zeus
Zeus
dogystar92
Zeus
Level 102
God Stats
1W - 1L
1,251 SR
Queue Stats
49W - 69L
1,438 Elo+
Party 1
Bacchus
Bacchus
dxdavidavidevil
Bacchus
Level 126
God Stats
13W - 7L
1,743 SR
Queue Stats
798W - 786L
1,498 Elo+
Party 2
Bakasura
Bakasura
radrigc
Bakasura
Level 142
God Stats
2W - 1L
1,420 SR
Queue Stats
204W - 223L
1,407 Elo+
Party 2
Arachne
Arachne
skyguet
Arachne
Level 81
God Stats
2W - 0L
1,721 SR
Queue Stats
75W - 87L
1,504 Elo+
Party 1
Team Averages
Level 103
1,480 SR
1,452 Elo+

VS

Team Averages
Level 122
1,479 SR
1,495 Elo+
Merlin
Merlin
ChakaL-006
Merlin
Level 140
God Stats
3W - 2L
1,718 SR
Queue Stats
94W - 77L
1,569 Elo+
Solo
Fenrir
Fenrir
Hörhönen
Fenrir
Level 126
God Stats
0W - 1L
1,270 SR
Queue Stats
76W - 85L
1,505 Elo+
Solo
Jormungandr
Jormungandr
JuanChance
Jormungandr
Level 85
God Stats
9W - 16L
1,442 SR
Queue Stats
382W - 337L
1,486 Elo+
Solo
Neith
Neith
XxxYsozialxxX
Neith
Level 145
God Stats
14W - 15L
1,379 SR
Queue Stats
641W - 641L
1,430 Elo+
Solo
Izanami
Izanami
blabla IntoXx
Izanami
Level 112
God Stats
4W - 5L
1,588 SR
Queue Stats
366W - 398L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 13
12,296
683
13,504
13,267
5,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 6 / 15
13,814
767
32,190
14,671
6,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 2 / 22
13,596
755
13,036
31,339
33,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
radrigc
Bakasura
19
5 / 3 / 15
11,794
655
6,648
15,034
8,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
skyguet
Arachne
20
8 / 5 / 16
12,679
704
9,414
18,685
9,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChakaL-006
Merlin
20
4 / 5 / 6
12,217
679
22,270
11,853
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Hörhönen
Fenrir
18
5 / 6 / 9
12,265
681
9,747
17,003
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
JuanChance
Jormungandr
20
1 / 5 / 14
11,904
661
8,365
17,768
16,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 8 / 9
13,162
731
19,326
18,038
7,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
18
3 / 8 / 11
11,733
652
14,026
14,676
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
70
32
Kills
21
21
Deaths
32
81
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
ChakaL-006
Merlin
4
5
6
1.4
L
Fenrir
Hörhönen
Fenrir
5
6
9
1.58
L
Jormungandr
JuanChance
Jormungandr
1
5
14
1.6
W
5
5
13
2.3
L
8
8
9
1.56
L
Izanami
3
8
11
1.06
W
10
6
15
2.92
W
4
2
22
7.5
W
Bakasura
radrigc
Bakasura
5
3
15
4.17
W
Arachne
skyguet
Arachne
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,792
Damage
73,734
92,996
Taken
79,338
62,722
Mitigated
52,144
43,941
Healing
24,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ChakaL-006
Merlin
22,270
302
1,464
2,055
11,853
4,636
1,066
10,554
1,229
52,560
0
L
Fenrir
Hörhönen
Fenrir
9,747
4,097
1,331
4,794
17,003
17,807
745
10,761
5,854
0
14,389
L
Jormungandr
JuanChance
Jormungandr
8,365
629
2,579
3,054
17,768
16,739
625
13,127
4,214
32,970
0
W
13,504
1,060
1,869
2,261
13,267
5,627
1,635
4,458
8,809
33,818
0
L
19,326
11,458
199
3,363
18,038
7,644
2,147
14,085
3,813
0
42,952
L
Izanami
14,026
8,717
3,404
1,958
14,676
5,318
812
10,203
3,824
0
23,683
W
32,190
1,141
2,611
3,529
14,671
6,447
752
6,718
7,953
61,535
0
W
13,036
698
4,365
13,430
31,339
33,177
649
9,059
22,280
21,128
0
W
Bakasura
radrigc
Bakasura
6,648
4,610
3,796
5,155
15,034
8,198
2,377
4,708
10,326
0
21,124
W
Arachne
skyguet
Arachne
9,414
6,107
839
6,086
18,685
9,273
51
5,692
12,993
0
15,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,179
Gold Earned
61,281
174
Minions Killed
230
0
Camps Cleared
0
1,610,148
Distance Traveled
1,431,680
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,217
679
60
3
0
272,863
1
L
Fenrir
12,265
681
13
1
0
305,086
0
L
Jormungandr
11,904
661
50
3
0
317,133
4
W
Agni
12,296
683
41
2
0
294,363
0
L
Neith
13,162
731
78
4
0
257,296
2
L
Izanami
11,733
652
29
2
0
279,302
1
W
Zeus
13,814
767
47
3
0
278,821
0
W
Bacchus
13,596
755
5
0
0
347,615
0
W
Bakasura
11,794
655
60
3
0
371,367
0
W
Arachne
12,679
704
21
1
0
317,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role