Player Matchup

Khepri
Khepri
 
Khepri
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Brendanssj5-bbon
Mercury
Level 86
God Stats
2W - 5L
1,268 SR
Queue Stats
352W - 357L
1,406 Elo+
Party 2
Anubis
Anubis
Jc_579
Anubis
Level 96
God Stats
9W - 5L
1,669 SR
Queue Stats
425W - 401L
1,463 Elo+
Party 3
Rama
Rama
ParanomalParrot7
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,435 Elo+
Party 2
Hou Yi
Hou Yi
ScooterSTK
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 331L
1,462 Elo+
Party 2
Team Averages
Level 66
1,487 SR
1,453 Elo+

VS

Team Averages
Level 64
1,495 SR
1,460 Elo+
Merlin
Merlin
JORDANBRAYAN35
Merlin
Level 140
God Stats
10W - 7L
1,508 SR
Queue Stats
429W - 378L
1,437 Elo+
Party 1
Artemis
Artemis
Spartan1725
Artemis
Level 49
God Stats
272W - 280L
1,484 SR
Queue Stats
306W - 325L
1,405 Elo+
Solo
Odin
Odin
TKF Ludens
Odin
Level 67
God Stats
7W - 8L
1,593 SR
Queue Stats
193W - 186L
1,510 Elo+
Party 4
Nike
Nike
TLK GabrieI
Nike
Level 28
God Stats
31W - 14L
1,726 SR
Queue Stats
120W - 118L
1,522 Elo+
Party 4
Hou Yi
Hou Yi
lorenzo_brr
Hou Yi
Level 34
God Stats
6W - 5L
1,165 SR
Queue Stats
640W - 624L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 1 / 7
8,003
500
1,770
5,701
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 5
8,963
560
4,963
11,105
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Jc_579
Anubis
17
13 / 0 / 2
10,548
659
13,733
10,231
5,851
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 1
8,558
535
5,095
6,718
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
ScooterSTK
Hou Yi
14
5 / 2 / 1
8,447
528
8,447
7,734
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,455
466
4,989
8,598
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Spartan1725
Artemis
10
0 / 6 / 1
6,442
403
4,559
11,248
2,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 1
8,458
529
6,784
10,177
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 2
6,769
423
5,619
13,138
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
12
2 / 2 / 0
6,965
435
3,396
7,059
2,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
5
5
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
7
3.5
W
2
2
5
2.25
L
0
6
0
0
W
Anubis
Jc_579
Anubis
13
0
2
14
W
0
0
1
0.5
W
Hou Yi
ScooterSTK
Hou Yi
5
2
1
2.75
L
Artemis
Spartan1725
Artemis
0
6
1
0.08
L
3
1
1
3.5
L
0
5
2
0.2
L
Hou Yi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
25,347
41,489
Taken
50,220
21,245
Mitigated
16,453
13,538
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,770
61
219
995
5,701
5,485
109
662
5,039
13,727
0
W
4,963
2,847
0
472
11,105
4,013
0
292
10,813
0
76,505
L
4,989
140
0
500
8,598
1,629
0
5,538
3,060
53,926
0
W
Anubis
Jc_579
Anubis
13,733
903
0
6,129
10,231
5,851
461
3,999
6,232
78,078
0
W
5,095
3,910
0
5,098
6,718
2,157
713
0
6,718
0
50,965
W
Hou Yi
ScooterSTK
Hou Yi
8,447
3,814
0
625
7,734
3,739
1,149
667
7,067
0
67,956
L
Artemis
Spartan1725
Artemis
4,559
2,675
195
443
11,248
2,916
0
4,005
7,243
0
34,654
L
6,784
586
0
4,212
10,177
4,863
944
1,153
9,024
0
47,225
L
5,619
1,029
0
3,148
13,138
4,917
0
4,135
9,003
2,414
40,403
L
Hou Yi
3,396
1,043
0
670
7,059
2,128
0
672
6,387
0
33,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
36,089
558
Minions Killed
399
0
Camps Cleared
0
1,537,943
Distance Traveled
1,501,236
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,003
500
26
2
0
324,135
0
W
Mercury
8,963
560
131
8
0
355,220
0
L
Merlin
7,455
466
101
6
0
279,402
3
W
Anubis
10,548
659
151
9
0
310,506
5
W
Rama
8,558
535
128
8
0
282,742
2
W
Hou Yi
8,447
528
122
8
0
265,340
1
L
Artemis
6,442
403
63
4
0
281,194
0
L
Odin
8,458
529
97
6
0
316,405
6
L
Nike
6,769
423
77
5
0
324,795
5
L
Hou Yi
6,965
435
61
4
0
299,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role