Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Lycae
The Morrigan
Level 146
God Stats
7W - 5L
1,590 SR
Queue Stats
151W - 129L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PriimeMeridian
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,319 SR
Queue Stats
51W - 49L
1,534 Elo+
Party 1
Mercury
Mercury
Yelvey
Mercury
Level 146
God Stats
5W - 2L
1,925 SR
Queue Stats
298W - 108L
1,739 Elo+
Party 1
Geb
Geb
YourBoyJokes
Geb
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 61L
1,617 Elo+
Party 1
Team Averages
Level 100
1,567 SR
1,587 Elo+

VS

Team Averages
Level 49
1,461 SR
1,409 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ConsiderPhlebas
Scylla
Level 107
God Stats
6W - 8L
1,500 SR
Queue Stats
311W - 284L
1,487 Elo+
Solo
Medusa
Medusa
KingHarris721
Medusa
Level 49
God Stats
5W - 7L
1,414 SR
Queue Stats
139W - 164L
1,352 Elo+
Party 2
Osiris
Osiris
MANU56456465
Osiris
Level 28
God Stats
2W - 2L
1,489 SR
Queue Stats
13W - 12L
1,394 Elo+
Party 3
Loki
Loki
cardonah
Loki
Level 38
God Stats
9W - 10L
1,401 SR
Queue Stats
54W - 54L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 0 / 6
6,753
563
2,874
5,878
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Lycae
The Morrigan
10
1 / 1 / 5
5,964
497
7,088
3,507
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
PriimeMeridian
Morgan Le Fay
13
5 / 0 / 1
7,663
639
3,800
3,018
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Yelvey
Mercury
14
12 / 1 / 2
8,464
705
9,389
7,850
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 6
6,178
515
3,684
6,279
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 3 / 0
5,209
434
4,475
10,323
4,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 6 / 0
6,546
546
2,042
7,857
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,395
450
1,548
9,131
2,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
7
0 / 2 / 0
4,959
413
2,477
5,121
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
8
0 / 6 / 0
5,121
427
1,170
8,001
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
21
Kills
2
2
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
6
4
L
Jormungandr
 
Jormungandr
1
3
0
0.33
L
1
6
0
0.17
L
0
4
1
0.13
W
The Morrigan
Lycae
The Morrigan
1
1
5
3.5
L
Osiris
0
2
0
0
W
Morgan Le Fay
PriimeMeridian
Morgan Le Fay
5
0
1
5.5
W
Mercury
Yelvey
Mercury
12
1
2
13
W
2
0
6
5
L
Loki
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,835
Damage
11,712
26,532
Taken
40,433
11,279
Mitigated
14,172
6,657
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,874
1,311
0
1,135
5,878
3,189
0
228
5,650
0
34,806
L
Jormungandr
 
Jormungandr
4,475
1,302
582
2,991
10,323
4,344
0
4,383
5,671
28,984
0
L
2,042
238
0
794
7,857
2,416
0
2,320
5,537
35,855
0
L
1,548
607
234
2,926
9,131
2,814
114
5,443
3,424
0
29,075
W
The Morrigan
Lycae
The Morrigan
7,088
1,709
0
509
3,507
1,091
792
1,513
1,994
33,534
0
L
Osiris
2,477
1,147
0
1,830
5,121
2,713
0
1,101
4,020
0
15,145
W
Morgan Le Fay
PriimeMeridian
Morgan Le Fay
3,800
773
0
1,318
3,018
1,102
0
290
2,672
48,482
0
W
Mercury
Yelvey
Mercury
9,389
5,996
0
1,031
7,850
3,118
612
1,379
6,339
0
58,901
W
3,684
650
0
2,664
6,279
2,779
0
2,893
3,360
13,349
0
L
Loki
1,170
550
414
956
8,001
1,885
21
752
7,209
0
17,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
27,230
322
Minions Killed
278
0
Camps Cleared
0
1,358,166
Distance Traveled
1,021,916
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,753
563
63
5
0
272,770
3
L
Jormungandr
5,209
434
49
4
0
229,371
4
L
Scylla
6,546
546
81
7
0
206,318
3
L
Medusa
5,395
450
62
5
0
215,414
3
W
The Morrigan
5,964
497
54
5
0
241,267
6
L
Osiris
4,959
413
33
3
0
145,194
1
W
Morgan Le Fay
7,663
639
83
7
0
249,098
2
W
Mercury
8,464
705
103
9
0
317,779
2
W
Geb
6,178
515
19
2
0
277,252
2
L
Loki
5,121
427
53
4
0
225,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role