Player Matchup

Anubis
Anubis
CloudBreather1
Anubis
Level 48
God Stats
2W - 2L
1,476 SR
Queue Stats
27W - 44L
1,474 Elo+
Party 2
Izanami
Izanami
FamilialElf39
Izanami
Level 24
God Stats
2W - 0L
1,647 SR
Queue Stats
5W - 4L
1,426 Elo+
Solo
Fenrir
Fenrir
Iron-Peregrine
Fenrir
Level 18
God Stats
2W - 4L
1,241 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 2
Athena
Athena
TRG_Gallefrey
Athena
Level 25
God Stats
5W - 12L
1,280 SR
Queue Stats
84W - 106L
1,315 Elo+
Party 2
Olorun
Olorun
XxLoXxManeXx
Olorun
Level 23
God Stats
5W - 2L
1,522 SR
Queue Stats
11W - 11L
1,409 Elo+
Solo
Team Averages
Level 28
1,433 SR
1,391 Elo+

VS

Team Averages
Level 15
1,491 SR
1,383 Elo+
Yemoja
Yemoja
Arisofi
Yemoja
Level 5
God Stats
0W - 2L
1,535 SR
Queue Stats
5W - 13L
1,223 Elo+
Solo
Anhur
Anhur
Mobiu5
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Hel
Hel
PGisWinning
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,590 Elo+
Solo
Nu Wa
Nu Wa
TrillGodKaci
Nu Wa
Level 18
God Stats
46W - 40L
1,420 SR
Queue Stats
84W - 73L
1,412 Elo+
Party 1
King Arthur
King Arthur
Yakotsukii
King Arthur
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 176L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 23
9,580
1,198
9,370
5,998
2,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
16
15 / 0 / 16
10,285
1,286
18,203
2,858
1,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 0 / 21
9,831
1,229
11,999
9,620
3,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 0 / 27
9,404
1,176
6,860
5,751
4,903
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
16
9 / 0 / 27
9,800
1,225
17,284
5,800
2,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

397

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arisofi
Yemoja
12
0 / 5 / 0
7,181
898
203
6,797
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Mobiu5
Anhur
12
0 / 8 / 0
7,095
887
3,277
13,780
4,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 11 / 0
7,269
909
8,626
14,696
4,687
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 0
7,169
896
7,527
11,241
5,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Yakotsukii
King Arthur
12
0 / 15 / 0
7,193
899
5,921
24,536
16,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
0
45
Kills
0
0
Deaths
45
114
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arisofi
Yemoja
0
5
0
0
W
7
0
23
18.5
W
Izanami
15
0
16
23
W
9
0
21
19.5
L
Anhur
Mobiu5
Anhur
0
8
0
0
L
0
11
0
0
W
5
0
27
18.5
L
0
6
0
0
W
Olorun
9
0
27
22.5
L
King Arthur
Yakotsukii
King Arthur
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,716
Damage
25,554
30,027
Taken
71,050
14,772
Mitigated
34,962
10,648
Healing
1,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arisofi
Yemoja
203
203
15
156
6,797
4,070
0
3,891
2,906
2,257
0
W
9,370
259
260
2,828
5,998
2,680
0
3,655
2,343
20,140
0
W
Izanami
18,203
13,374
0
795
2,858
1,141
0
1,178
1,680
0
49,902
W
11,999
3,786
0
1,062
9,620
3,666
0
5,825
3,795
0
20,406
L
Anhur
Mobiu5
Anhur
3,277
737
0
127
13,780
4,480
0
7,957
5,823
0
10,523
L
8,626
1,229
205
981
14,696
4,687
0
6,080
8,616
24,269
0
W
6,860
1,623
730
467
5,751
4,903
0
2,748
3,003
13,053
0
L
7,527
1,294
0
0
11,241
5,365
0
5,330
5,911
16,869
0
W
Olorun
17,284
11,972
1,729
2,777
5,800
2,382
0
2,950
2,850
28,996
0
L
King Arthur
Yakotsukii
King Arthur
5,921
336
0
280
24,536
16,360
0
10,154
14,280
0
17,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,900
Gold Earned
35,907
171
Minions Killed
95
4
Camps Cleared
3
725,510
Distance Traveled
525,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,181
898
2
0
1
104,902
0
W
Anubis
9,580
1,198
27
3
1
120,055
0
W
Izanami
10,285
1,286
95
12
0
142,388
0
W
Fenrir
9,831
1,229
16
2
1
174,320
0
L
Anhur
7,095
887
16
2
1
94,122
0
L
Hel
7,269
909
36
5
0
105,143
0
W
Athena
9,404
1,176
15
2
2
155,662
0
L
Nu Wa
7,169
896
26
3
1
110,558
0
W
Olorun
9,800
1,225
18
2
0
133,085
0
L
King Arthur
7,193
899
15
2
0
111,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role