Player Matchup

Sobek
Sobek
Kurthae
Sobek
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Eset
Eset
P4t0M3x8
Eset
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 114L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Wolfie6997
Zhong Kui
Level 26
God Stats
5W - 4L
1,484 SR
Queue Stats
65W - 71L
1,427 Elo+
Solo
Nemesis
Nemesis
spideyasian
Nemesis
Level 4
God Stats
3W - 4L
1,682 SR
Queue Stats
14W - 9L
1,604 Elo+
Solo
Medusa
Medusa
suiget666
Medusa
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,287 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,447 Elo+

VS

Team Averages
Level 18
1,481 SR
1,480 Elo+
Medusa
Medusa
B78KY01
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,609 Elo+
Solo
Olorun
Olorun
KATANIIl
Olorun
Level 4
God Stats
1W - 2L
1,771 SR
Queue Stats
32W - 20L
1,659 Elo+
Solo
Amaterasu
Amaterasu
Ziggy_Zanex
Amaterasu
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
102W - 91L
1,526 Elo+
Solo
Ymir
Ymir
smoothsaling011
Ymir
Level 13
God Stats
4W - 7L
1,357 SR
Queue Stats
4W - 12L
1,434 Elo+
Solo
Janus
Janus
yung_prince_biz
Janus
Level 18
God Stats
2W - 1L
1,275 SR
Queue Stats
72W - 89L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kurthae
Sobek
14
2 / 3 / 5
9,965
475
10,067
18,615
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
14
4 / 8 / 3
9,672
461
8,871
13,111
4,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Wolfie6997
Zhong Kui
15
1 / 6 / 0
9,620
458
11,823
15,214
11,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
spideyasian
Nemesis
15
6 / 8 / 0
9,780
466
13,894
21,106
9,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
suiget666
Medusa
13
2 / 8 / 2
8,493
404
8,432
15,133
5,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B78KY01
Medusa
17
9 / 5 / 4
11,292
538
10,087
15,107
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
KATANIIl
Olorun
20
10 / 3 / 10
12,880
613
28,248
24,129
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Ziggy_Zanex
Amaterasu
19
7 / 1 / 7
12,645
602
13,344
23,264
13,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 7
11,058
527
7,416
12,975
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 5 / 4
8,595
409
3,190
5,276
1,176
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
15
Kills
33
33
Deaths
15
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
B78KY01
Medusa
9
5
4
2.2
W
Olorun
KATANIIl
Olorun
10
3
10
5
L
Sobek
Kurthae
Sobek
2
3
5
1.5
L
Eset
4
8
3
0.69
L
Zhong Kui
Wolfie6997
Zhong Kui
1
6
0
0.17
W
Amaterasu
Ziggy_Zanex
Amaterasu
7
1
7
10.5
W
5
1
7
8.5
L
Nemesis
spideyasian
Nemesis
6
8
0
0.75
L
Medusa
suiget666
Medusa
2
8
2
0.38
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,087
Damage
62,285
83,179
Taken
80,751
51,199
Mitigated
38,735
16,850
Healing
33,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B78KY01
Medusa
10,087
5,626
403
2,369
15,107
7,037
4,333
4,376
10,731
0
46,829
W
Olorun
KATANIIl
Olorun
28,248
19,913
2,080
15,452
24,129
9,628
1,885
11,482
12,647
103,387
0
L
Sobek
Kurthae
Sobek
10,067
670
750
6,036
18,615
20,282
441
9,490
8,740
37,084
0
L
Eset
8,871
1,052
1,014
2,203
13,111
4,785
694
9,560
3,551
36,534
0
L
Zhong Kui
Wolfie6997
Zhong Kui
11,823
1,698
0
4,891
15,214
11,441
1,148
4,214
10,970
63,048
0
W
Amaterasu
Ziggy_Zanex
Amaterasu
13,344
6,405
0
10,523
23,264
13,702
4,955
9,822
13,442
48
80,795
W
7,416
1,854
0
2,259
12,975
7,192
551
3,933
9,042
64,320
4,528
L
Nemesis
spideyasian
Nemesis
13,894
8,409
0
927
21,106
9,611
0
9,636
11,410
0
73,700
L
Medusa
suiget666
Medusa
8,432
3,423
0
1,029
15,133
5,080
672
5,845
9,048
0
49,068
W
3,190
568
366
375
5,276
1,176
230
1,148
4,128
24,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,530
Gold Earned
56,470
405
Minions Killed
502
0
Camps Cleared
0
1,735,623
Distance Traveled
1,671,967
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,292
538
70
3
0
349,129
7
W
Olorun
12,880
613
152
7
0
373,313
6
L
Sobek
9,965
475
39
2
0
400,071
3
L
Eset
9,672
461
60
3
0
333,064
0
L
Zhong Kui
9,620
458
115
5
0
280,631
3
W
Amaterasu
12,645
602
148
7
0
421,522
0
W
Ymir
11,058
527
97
5
0
393,059
5
L
Nemesis
9,780
466
114
5
0
385,854
0
L
Medusa
8,493
404
77
4
0
336,003
0
W
Janus
8,595
409
35
2
0
134,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role