Player Matchup

Morgan Le Fay
Morgan Le Fay
Genesis-Rage-
Morgan Le Fay
Level 109
God Stats
12W - 8L
1,653 SR
Queue Stats
46W - 46L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
LunarTaiga
Gilgamesh
Level 160
God Stats
79W - 66L
1,544 SR
Queue Stats
626W - 692L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
Ryoha_Emasueon
Danzaburou
Level 61
God Stats
10W - 3L
1,499 SR
Queue Stats
38W - 43L
1,363 Elo+
Party 2
Team Averages
Level 110
1,565 SR
1,422 Elo+

VS

Team Averages
Level 58
1,618 SR
1,416 Elo+
Zeus
Zeus
Its Dorado
Zeus
Level 69
God Stats
14W - 7L
1,673 SR
Queue Stats
52W - 48L
1,453 Elo+
Party 1
Medusa
Medusa
Slim meet Shady
Medusa
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
jmrmatt123
Sun Wukong
Level 48
God Stats
4W - 0L
1,681 SR
Queue Stats
79W - 114L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Genesis-Rage-
Morgan Le Fay
18
7 / 10 / 10
14,261
713
19,136
18,501
9,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
LunarTaiga
Gilgamesh
19
11 / 10 / 9
16,415
821
16,025
22,701
24,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Ryoha_Emasueon
Danzaburou
18
6 / 9 / 9
13,984
699
13,112
20,572
8,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 8 / 10
17,079
854
31,680
18,357
7,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 8 / 13
14,374
719
11,086
16,795
6,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
jmrmatt123
Sun Wukong
17
6 / 8 / 16
14,340
717
10,644
25,230
19,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
68
24
Kills
29
29
Deaths
24
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Genesis-Rage-
Morgan Le Fay
7
10
10
1.2
W
16
8
10
2.63
L
Gilgamesh
LunarTaiga
Gilgamesh
11
10
9
1.55
L
Danzaburou
Ryoha_Emasueon
Danzaburou
6
9
9
1.17
W
7
8
13
1.69
W
Sun Wukong
jmrmatt123
Sun Wukong
6
8
16
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,273
Damage
53,410
61,774
Taken
60,382
42,240
Mitigated
32,993
6,996
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Genesis-Rage-
Morgan Le Fay
19,136
539
0
1,389
18,501
9,290
419
10,056
8,445
56,843
0
W
31,680
4,343
660
5,700
18,357
7,231
678
3,830
14,229
88,793
0
L
Gilgamesh
LunarTaiga
Gilgamesh
16,025
3,467
0
1,544
22,701
24,019
420
11,812
10,889
1,328
43,976
L
Danzaburou
Ryoha_Emasueon
Danzaburou
13,112
5,622
1,056
3,007
20,572
8,931
880
9,812
10,760
0
61,911
W
11,086
3,195
402
987
16,795
6,650
649
6,344
10,183
0
44,463
W
Sun Wukong
jmrmatt123
Sun Wukong
10,644
868
642
3,139
25,230
19,112
1,677
8,157
16,539
0
32,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
45,793
194
Minions Killed
224
0
Camps Cleared
0
924,031
Distance Traveled
956,426
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,261
713
62
3
0
298,007
3
W
Zeus
17,079
854
102
5
0
296,705
0
L
Gilgamesh
16,415
821
47
2
0
319,654
1
L
Danzaburou
13,984
699
85
4
0
306,370
1
W
Medusa
14,374
719
72
4
0
329,121
1
W
Sun Wukong
14,340
717
50
3
0
330,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role