Player Matchup

Terra
Terra
Platinum I
InsertNoName
Terra
Platinum I
Level 107
God Stats
6W - 4L
1,535 SR
Queue Stats
261W - 243L
1,968 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Koyomi479
Cu Chulainn
Platinum II
Level 157
God Stats
3W - 3L
1,592 SR
Queue Stats
357W - 344L
1,936 MMR
Solo
Rama
Rama
Diamond IV
LonzoBall
Rama
Diamond IV
Level 126
God Stats
14W - 11L
1,675 SR
Queue Stats
210W - 178L
2,087 MMR
Solo
Agni
Agni
Diamond IV
Valchon
Agni
Diamond IV
Level 158
God Stats
4W - 8L
1,546 SR
Queue Stats
138W - 114L
2,103 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
dankniko
Gilgamesh
Diamond V
Level 74
God Stats
7W - 1L
1,844 SR
Queue Stats
207W - 205L
2,059 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,638 SR
2,031 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,699 SR
2,027 MMR
Fenrir
Fenrir
Platinum II
JhonnySims
Fenrir
Platinum II
Level 159
God Stats
10W - 8L
1,626 SR
Queue Stats
295W - 317L
1,915 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
MrPerfectCell
Zhong Kui
Platinum III
Level 159
God Stats
4W - 2L
1,686 SR
Queue Stats
133W - 110L
2,018 MMR
Solo
Sol
Sol
Diamond IV
Tyłer
Sol
Diamond IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
2,246 MMR
Party 1
Olorun
Olorun
Platinum III
YeXίu
Olorun
Platinum III
Level 158
God Stats
2W - 2L
1,938 SR
Queue Stats
257W - 243L
1,944 MMR
Solo
Camazotz
Camazotz
Diamond V
łzzy
Camazotz
Diamond V
Level 94
God Stats
23W - 25L
1,747 SR
Queue Stats
324W - 325L
2,009 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
12,460
566
6,673
17,911
16,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Koyomi479
Cu Chulainn
20
1 / 6 / 6
13,560
616
13,537
24,785
19,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
20
13 / 1 / 4
15,526
706
18,134
13,009
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Valchon
Agni
20
5 / 2 / 6
14,132
642
13,741
11,398
4,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
dankniko
Gilgamesh
18
1 / 1 / 13
12,162
553
9,652
15,916
12,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetTiamatPersephoneAthenaSobek

VS

Bans
ChironYmirAresKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JhonnySims
Fenrir
14
1 / 7 / 2
10,056
457
4,815
19,528
10,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MrPerfectCell
Zhong Kui
19
5 / 3 / 1
11,628
529
12,753
18,515
23,171
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Tyłer
Sol
19
3 / 2 / 2
11,730
533
12,883
12,821
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
YeXίu
Olorun
19
1 / 6 / 1
11,473
522
6,855
15,416
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
łzzy
Camazotz
17
2 / 4 / 3
10,159
462
5,891
18,834
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
21
Kills
12
13
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Fenrir
JhonnySims
Fenrir
1
7
2
0.29
W
Cu Chulainn
Koyomi479
Cu Chulainn
1
6
6
0.67
W
Rama
13
1
4
15
L
Zhong Kui
MrPerfectCell
Zhong Kui
5
3
1
1.83
L
Sol
Tyłer
Sol
3
2
2
2
W
Agni
Valchon
Agni
5
2
6
4
L
Olorun
YeXίu
Olorun
1
6
1
0.25
W
Gilgamesh
dankniko
Gilgamesh
1
1
13
7.5
L
Camazotz
łzzy
Camazotz
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,737
Damage
43,197
83,019
Taken
85,114
58,263
Mitigated
49,754
34,210
Healing
29,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,673
1,404
2,270
5,192
17,911
16,427
234
9,054
8,857
28,138
0
L
Fenrir
JhonnySims
Fenrir
4,815
1,244
0
2,891
19,528
10,111
0
8,593
10,793
0
27,534
W
Cu Chulainn
Koyomi479
Cu Chulainn
13,537
2,783
0
8,084
24,785
19,493
136
9,976
14,809
7,436
94,049
W
Rama
18,134
13,858
0
7,679
13,009
5,700
8,047
5,428
7,581
0
138,183
L
Zhong Kui
MrPerfectCell
Zhong Kui
12,753
1,727
0
5,354
18,515
23,171
606
4,113
14,104
79,732
0
L
Sol
Tyłer
Sol
12,883
3,651
0
6,345
12,821
4,674
0
3,124
9,697
97,947
0
W
Agni
Valchon
Agni
13,741
405
0
4,836
11,398
4,239
2,776
4,078
5,375
112,262
0
L
Olorun
YeXίu
Olorun
6,855
3,452
241
5,368
15,416
4,985
342
1,670
13,599
102,484
0
W
Gilgamesh
dankniko
Gilgamesh
9,652
3,063
0
6,149
15,916
12,404
1,279
4,254
11,662
0
88,235
L
Camazotz
łzzy
Camazotz
5,891
1,135
0
9,137
18,834
6,813
0
3,238
15,596
0
73,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,840
Gold Earned
55,046
776
Minions Killed
738
0
Camps Cleared
0
2,199,659
Distance Traveled
2,119,343
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,460
566
42
2
0
427,534
9
L
Fenrir
10,056
457
38
2
0
417,274
7
W
Cu Chulainn
13,560
616
200
9
0
422,660
4
W
Rama
15,526
706
209
10
0
404,224
7
L
Zhong Kui
11,628
529
171
8
0
380,956
1
L
Sol
11,730
533
205
9
0
445,975
6
W
Agni
14,132
642
204
9
0
453,346
9
L
Olorun
11,473
522
189
9
0
395,957
5
W
Gilgamesh
12,162
553
121
6
0
491,895
5
L
Camazotz
10,159
462
135
6
0
479,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role