Player Matchup

Arachne
Arachne
Salkpote
Arachne
Level 24
God Stats
40W - 30L
1,546 SR
Queue Stats
52W - 61L
1,313 Elo+
Party 1
Mulan
Mulan
VyTa_AxelProLive
Mulan
Level 26
God Stats
1W - 1L
1,350 SR
Queue Stats
20W - 9L
1,539 Elo+
Party 3
Neith
Neith
Your-Nightmarr
Neith
Level 5
God Stats
2W - 2L
1,421 SR
Queue Stats
12W - 7L
1,288 Elo+
Party 1
Anubis
Anubis
gabrinuel
Anubis
Level 16
God Stats
4W - 2L
1,718 SR
Queue Stats
6W - 2L
1,694 Elo+
Party 3
Sun Wukong
Sun Wukong
uZ_ReDzone
Sun Wukong
Level 29
God Stats
19W - 12L
1,798 SR
Queue Stats
429W - 479L
1,412 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,449 Elo+

VS

Team Averages
Level 8
1,429 SR
1,301 Elo+
Hou Yi
Hou Yi
Wences_MaBru
Hou Yi
Level 2
God Stats
4W - 12L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
daniizquierdo087
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,048 Elo+
Party 2
Yemoja
Yemoja
ivaann_03
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 2
Anubis
Anubis
josejwear8
Anubis
Level 15
God Stats
7W - 16L
1,147 SR
Queue Stats
15W - 41L
1,124 Elo+
Party 2
Fenrir
Fenrir
xHeimdallr
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Salkpote
Arachne
20
29 / 0 / 5
17,100
658
24,746
20,768
11,325
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 8 / 13
12,894
496
16,083
19,884
11,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 4 / 17
11,445
440
15,495
12,042
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
gabrinuel
Anubis
16
4 / 9 / 10
11,752
452
16,315
16,888
7,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
uZ_ReDzone
Sun Wukong
20
15 / 0 / 15
15,087
580
24,406
26,868
24,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 9 / 6
11,000
423
12,346
20,413
7,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
4 / 16 / 3
9,732
374
14,122
27,483
12,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
ivaann_03
Yemoja
16
1 / 9 / 10
9,338
359
11,168
18,975
8,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
josejwear8
Anubis
15
4 / 12 / 7
9,905
381
11,304
22,996
9,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
xHeimdallr
Fenrir
15
6 / 13 / 2
10,525
405
12,769
25,039
11,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
59
Kills
21
21
Deaths
59
60
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
Salkpote
Arachne
29
0
5
31.5
W
8
8
13
1.81
L
Hou Yi
6
9
6
1
W
3
4
17
2.88
L
4
16
3
0.34
W
Anubis
gabrinuel
Anubis
4
9
10
1
L
Yemoja
ivaann_03
Yemoja
1
9
10
0.67
L
Anubis
josejwear8
Anubis
4
12
7
0.63
W
Sun Wukong
uZ_ReDzone
Sun Wukong
15
0
15
22.5
L
Fenrir
xHeimdallr
Fenrir
6
13
2
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,045
Damage
61,709
96,450
Taken
114,906
57,419
Mitigated
48,563
35,452
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Salkpote
Arachne
24,746
17,055
603
11,126
20,768
11,325
2,018
3,714
17,054
0
162,205
W
16,083
2,838
0
3,301
19,884
11,250
2,279
8,456
11,428
0
64,630
L
Hou Yi
12,346
4,200
0
0
20,413
7,611
150
3,800
16,393
0
53,268
W
15,495
7,171
183
4,041
12,042
3,665
3,780
3,373
8,669
0
40,871
L
14,122
3,482
0
1,685
27,483
12,194
0
2,994
24,489
42,131
0
W
Anubis
gabrinuel
Anubis
16,315
1,710
0
3,902
16,888
7,143
1,153
8,519
8,369
63,597
0
L
Yemoja
ivaann_03
Yemoja
11,168
1,889
1,267
2,140
18,975
8,190
0
3,262
15,713
44,471
0
L
Anubis
josejwear8
Anubis
11,304
1,349
752
4,306
22,996
9,354
0
5,070
17,926
46,362
0
W
Sun Wukong
uZ_ReDzone
Sun Wukong
24,406
6,135
0
12,296
26,868
24,036
1,229
12,532
14,336
0
103,739
L
Fenrir
xHeimdallr
Fenrir
12,769
3,180
0
3,836
25,039
11,214
0
969
24,070
0
63,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,278
Gold Earned
50,500
618
Minions Killed
372
0
Camps Cleared
0
2,136,189
Distance Traveled
1,806,128
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,100
658
213
8
0
503,277
1
W
Mulan
12,894
496
96
4
0
419,105
4
L
Hou Yi
11,000
423
89
3
0
381,507
0
W
Neith
11,445
440
53
2
0
340,676
2
L
Ymir
9,732
374
52
2
0
337,803
1
W
Anubis
11,752
452
87
3
0
338,076
4
L
Yemoja
9,338
359
59
2
0
368,763
0
L
Anubis
9,905
381
81
3
0
336,052
0
W
Sun Wukong
15,087
580
169
7
0
535,055
1
L
Fenrir
10,525
405
91
4
0
382,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role