Player Matchup

Mercury
Mercury
HydroKidd
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,474 Elo+
Party 1
Eset
Eset
Stinkbird
Eset
Level 26
God Stats
10W - 15L
1,504 SR
Queue Stats
63W - 92L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SussuyBalls
Kumbhakarna
Level 27
God Stats
13W - 14L
1,636 SR
Queue Stats
48W - 62L
1,504 Elo+
Party 1
Odin
Odin
madc0ckzwag
Odin
Level 28
God Stats
1W - 1L
1,745 SR
Queue Stats
52W - 71L
1,496 Elo+
Party 1
Skadi
Skadi
oongaboonga0922
Skadi
Level 28
God Stats
1W - 3L
1,857 SR
Queue Stats
201W - 264L
1,425 Elo+
Party 1
Team Averages
Level 31
1,648 SR
1,477 Elo+

VS

Team Averages
Level 21
1,617 SR
1,595 Elo+
Ganesha
Ganesha
Doritosurvivor
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ILikeToFist
Baron Samedi
Level 25
God Stats
25W - 14L
1,675 SR
Queue Stats
197W - 187L
1,614 Elo+
Solo
Loki
Loki
LokiThiccAF
Loki
Level 24
God Stats
35W - 12L
1,796 SR
Queue Stats
35W - 12L
1,696 Elo+
Solo
Jing Wei
Jing Wei
Magiclogs
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
RuthlessCarl
Erlang Shen
Level 25
God Stats
4W - 9L
1,613 SR
Queue Stats
195W - 195L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HydroKidd
Mercury
14
2 / 4 / 3
8,975
528
3,704
12,284
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
12
1 / 6 / 3
7,314
430
7,146
9,243
3,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SussuyBalls
Kumbhakarna
13
5 / 4 / 6
8,935
526
6,891
20,337
17,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 5
7,531
443
4,785
10,780
3,763
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 3 / 4
8,899
523
13,714
11,990
4,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 10
7,459
439
6,603
10,363
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ILikeToFist
Baron Samedi
16
7 / 1 / 6
9,570
563
15,259
9,154
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
9 / 5 / 7
10,083
593
15,307
13,773
10,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Magiclogs
Jing Wei
13
2 / 2 / 5
8,133
478
5,924
8,570
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
RuthlessCarl
Erlang Shen
16
5 / 2 / 7
9,241
544
7,099
12,201
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
16
Kills
23
23
Deaths
16
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
6
10
0.83
L
Mercury
HydroKidd
Mercury
2
4
3
0.88
W
Baron Samedi
ILikeToFist
Baron Samedi
7
1
6
10
W
9
5
7
2.5
W
Jing Wei
Magiclogs
Jing Wei
2
2
5
2.25
W
Erlang Shen
RuthlessCarl
Erlang Shen
5
2
7
4.25
L
Eset
1
6
3
0.42
L
Kumbhakarna
SussuyBalls
Kumbhakarna
5
4
6
2
L
1
6
5
0.58
L
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
50,192
64,634
Taken
54,061
33,251
Mitigated
32,236
10,049
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,603
588
0
960
10,363
6,807
0
3,146
7,217
16,914
0
L
Mercury
HydroKidd
Mercury
3,704
2,003
0
617
12,284
4,551
946
2,147
10,029
0
49,065
W
Baron Samedi
ILikeToFist
Baron Samedi
15,259
765
2,125
5,135
9,154
4,845
30
2,822
6,332
65,483
0
W
15,307
3,572
0
1,489
13,773
10,505
62
3,320
10,453
0
53,104
W
Jing Wei
Magiclogs
Jing Wei
5,924
4,481
0
3,592
8,570
2,782
1,682
2,152
6,418
0
39,501
W
Erlang Shen
RuthlessCarl
Erlang Shen
7,099
3,505
0
2,759
12,201
7,297
802
2,597
9,604
0
61,891
L
Eset
7,146
757
305
993
9,243
3,080
473
4,997
3,990
33,415
0
L
Kumbhakarna
SussuyBalls
Kumbhakarna
6,891
2,182
0
4,458
20,337
17,779
133
6,272
13,920
14,306
0
L
4,785
1,390
0
1,190
10,780
3,763
0
4,080
6,564
0
23,766
L
13,714
4,938
258
2,228
11,990
4,078
607
3,642
8,269
0
60,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
44,486
317
Minions Killed
419
0
Camps Cleared
0
1,521,499
Distance Traveled
1,510,132
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,459
439
1
0
0
303,276
2
L
Mercury
8,975
528
95
6
0
334,427
1
W
Baron Samedi
9,570
563
123
7
0
299,288
0
W
Loki
10,083
593
98
6
0
296,500
6
W
Jing Wei
8,133
478
92
5
0
287,826
0
W
Erlang Shen
9,241
544
105
6
0
323,242
3
L
Eset
7,314
430
59
3
0
278,821
0
L
Kumbhakarna
8,935
526
15
1
0
306,739
4
L
Odin
7,531
443
48
3
0
317,542
2
L
Skadi
8,899
523
100
6
0
283,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role