Player Matchup

Olorun
Olorun
SargentoPuyana
Olorun
Level 145
God Stats
31W - 29L
1,425 SR
Queue Stats
594W - 521L
1,506 Elo+
Party 2
Ymir
Ymir
XxAdriXx_99
Ymir
Level 111
God Stats
3W - 11L
1,416 SR
Queue Stats
42W - 53L
1,423 Elo+
Party 3
Amaterasu
Amaterasu
Zechnas_03
Amaterasu
Level 55
God Stats
0W - 2L
1,508 SR
Queue Stats
35W - 37L
1,464 Elo+
Party 3
Fenrir
Fenrir
jumpiestwaif
Fenrir
Level 99
God Stats
7W - 12L
1,005 SR
Queue Stats
339W - 302L
1,493 Elo+
Party 2
Hachiman
Hachiman
orzank5
Hachiman
Level 87
God Stats
2W - 3L
1,675 SR
Queue Stats
366W - 314L
1,495 Elo+
Party 2
Team Averages
Level 99
1,406 SR
1,476 Elo+

VS

Team Averages
Level 92
1,493 SR
1,477 Elo+
Neith
Neith
aml_16_
Neith
Level 51
God Stats
24W - 41L
1,461 SR
Queue Stats
141W - 162L
1,444 Elo+
Party 1
Eset
Eset
azimoo97
Eset
Level 100
God Stats
18W - 14L
1,471 SR
Queue Stats
286W - 287L
1,436 Elo+
Solo
Achilles
Achilles
iM_Bggie
Achilles
Level 85
God Stats
4W - 3L
1,400 SR
Queue Stats
435W - 374L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
imIvory
Gilgamesh
Level 71
God Stats
69W - 66L
1,541 SR
Queue Stats
321W - 327L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
nero_dt
Ao Kuang
Level 153
God Stats
8W - 3L
1,592 SR
Queue Stats
577W - 501L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,443
454
5,384
14,148
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 4
7,967
346
4,298
16,762
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Zechnas_03
Amaterasu
17
4 / 6 / 0
11,132
484
11,476
19,800
19,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
7 / 10 / 3
9,994
435
14,023
20,255
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
orzank5
Hachiman
17
2 / 3 / 4
10,436
454
6,822
13,787
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
aml_16_
Neith
16
2 / 3 / 4
10,933
475
7,683
12,707
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
18
5 / 3 / 4
12,182
530
11,467
11,560
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
iM_Bggie
Achilles
17
2 / 2 / 12
10,883
473
6,697
18,739
19,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
imIvory
Gilgamesh
20
4 / 4 / 8
13,582
591
15,219
17,045
14,497
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
nero_dt
Ao Kuang
20
17 / 3 / 8
13,831
601
22,418
20,412
8,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
15
Kills
30
30
Deaths
15
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
0
7
4
0.29
L
Amaterasu
Zechnas_03
Amaterasu
4
6
0
0.67
W
Neith
aml_16_
Neith
2
3
4
1.33
W
Eset
5
3
4
2.33
W
Achilles
iM_Bggie
Achilles
2
2
12
4
W
Gilgamesh
imIvory
Gilgamesh
4
4
8
2
L
Fenrir
7
10
3
0.85
W
Ao Kuang
nero_dt
Ao Kuang
17
3
8
7
L
Hachiman
orzank5
Hachiman
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,003
Damage
63,484
84,752
Taken
80,463
49,404
Mitigated
51,222
19,742
Healing
27,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,384
1,820
77
3,414
14,148
5,566
576
8,350
5,600
68,872
0
L
4,298
264
547
1,912
16,762
11,342
0
7,820
8,819
13,246
0
L
Amaterasu
Zechnas_03
Amaterasu
11,476
5,402
0
4,982
19,800
19,499
0
4,282
15,478
0
69,445
W
Neith
aml_16_
Neith
7,683
2,948
0
5,992
12,707
4,630
1,641
2,020
10,687
0
78,826
W
Eset
11,467
639
279
3,668
11,560
4,244
2,186
2,739
8,821
75,721
0
W
Achilles
iM_Bggie
Achilles
6,697
1,463
441
2,199
18,739
19,316
461
3,329
15,410
4,440
44,966
W
Gilgamesh
imIvory
Gilgamesh
15,219
5,564
0
4,127
17,045
14,497
1,265
1,093
15,952
0
85,335
L
Fenrir
14,023
2,444
0
3,963
20,255
8,316
0
9,569
10,494
0
54,564
W
Ao Kuang
nero_dt
Ao Kuang
22,418
6,156
0
10,552
20,412
8,535
3,325
4,849
15,563
116,758
0
L
Hachiman
orzank5
Hachiman
6,822
2,461
0
4,847
13,787
4,681
168
3,449
10,258
0
69,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
61,411
500
Minions Killed
606
0
Camps Cleared
0
1,827,702
Distance Traveled
2,110,056
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,443
454
140
6
0
383,106
4
L
Ymir
7,967
346
21
1
0
325,720
1
L
Amaterasu
11,132
484
148
6
0
345,260
2
W
Neith
10,933
475
110
5
0
378,287
5
W
Eset
12,182
530
134
6
0
412,209
2
W
Achilles
10,883
473
65
3
0
455,627
1
W
Gilgamesh
13,582
591
163
7
0
378,115
3
L
Fenrir
9,994
435
78
3
0
403,452
0
W
Ao Kuang
13,831
601
134
6
0
485,818
2
L
Hachiman
10,436
454
113
5
0
370,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role