Player Matchup

He Bo
He Bo
 
He Bo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Ben330
Olorun
Level 17
God Stats
26W - 20L
1,367 SR
Queue Stats
117W - 111L
1,280 Elo+
Solo
Cernunnos
Cernunnos
YT_Cojack121
Cernunnos
Level 15
God Stats
9W - 8L
1,486 SR
Queue Stats
91W - 77L
1,318 Elo+
Party 2
Guan Yu
Guan Yu
escarpin_eolique
Guan Yu
Level 26
God Stats
1W - 0L
1,832 SR
Queue Stats
28W - 35L
1,334 Elo+
Solo
Thoth
Thoth
xXMo0ni11ov3hXx
Thoth
Level 29
God Stats
3W - 3L
1,638 SR
Queue Stats
41W - 54L
1,435 Elo+
Solo
Team Averages
Level 26
1,565 SR
1,373 Elo+

VS

Team Averages
Level 18
1,464 SR
1,213 Elo+
Thoth
Thoth
Mlk-_lixooo
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 194L
1,467 Elo+
Party 1
Cerberus
Cerberus
Quicksilver6710
Cerberus
Level 24
God Stats
2W - 2L
1,285 SR
Queue Stats
433W - 495L
1,276 Elo+
Solo
Arachne
Arachne
ZX_KANEKY_XZ
Arachne
Level 29
God Stats
46W - 32L
1,534 SR
Queue Stats
219W - 289L
1,290 Elo+
Party 1
Neith
Neith
alewe44
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,065 Elo+
Solo
Osiris
Osiris
popo-metido
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
3 / 0 / 4
6,195
563
2,007
3,911
918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Ben330
Olorun
10
7 / 3 / 5
6,833
621
6,080
8,716
2,303
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
YT_Cojack121
Cernunnos
10
6 / 0 / 6
6,617
602
4,515
2,550
671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 1
6,247
568
896
5,243
2,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
8 / 4 / 5
6,472
588
6,852
6,965
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
4,798
436
4,077
5,951
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
8
1 / 5 / 1
4,911
446
2,509
8,598
3,820
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ZX_KANEKY_XZ
Arachne
9
4 / 2 / 0
6,010
546
3,792
8,092
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
alewe44
Neith
6
1 / 8 / 2
4,617
420
1,929
6,024
1,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
3
0 / 7 / 1
3,849
350
212
5,267
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
26
Kills
7
7
Deaths
29
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
4
5
W
Olorun
Ben330
Olorun
7
3
5
3.17
L
1
7
0
0.14
L
Cerberus
1
5
1
0.3
W
Cernunnos
YT_Cojack121
Cernunnos
6
0
6
9
L
Arachne
ZX_KANEKY_XZ
Arachne
4
2
0
2
L
Neith
alewe44
Neith
1
8
2
0.25
W
2
0
1
2.5
L
Osiris
0
7
1
0.07
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
12,519
27,385
Taken
33,932
8,572
Mitigated
10,569
10,558
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,007
293
0
2,320
3,911
918
453
212
3,699
27,405
0
W
Olorun
Ben330
Olorun
6,080
3,122
297
4,134
8,716
2,303
840
4,278
4,438
25,383
0
L
4,077
257
0
174
5,951
1,627
0
3,730
1,957
18,918
0
L
Cerberus
2,509
645
0
1,803
8,598
3,820
0
2,742
5,856
15,502
0
W
Cernunnos
YT_Cojack121
Cernunnos
4,515
3,202
0
71
2,550
671
311
563
1,987
0
23,286
L
Arachne
ZX_KANEKY_XZ
Arachne
3,792
2,238
0
2,311
8,092
2,058
0
2,283
5,721
0
21,009
L
Neith
alewe44
Neith
1,929
1,499
0
0
6,024
1,584
264
3,814
2,026
0
9,084
W
896
283
0
2,290
5,243
2,561
255
279
4,964
0
29,479
L
Osiris
212
85
0
270
5,267
1,480
0
1,776
3,433
0
1,282
W
6,852
299
0
1,446
6,965
2,119
190
1,254
5,711
26,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
24,185
281
Minions Killed
132
0
Camps Cleared
0
983,322
Distance Traveled
905,277
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,195
563
67
6
0
174,210
1
W
Olorun
6,833
621
46
4
0
177,075
0
L
Thoth
4,798
436
33
3
0
181,856
0
L
Cerberus
4,911
446
36
3
0
181,978
1
W
Cernunnos
6,617
602
43
4
0
207,480
0
L
Arachne
6,010
546
47
4
0
217,298
0
L
Neith
4,617
420
15
1
0
181,880
0
W
Guan Yu
6,247
568
76
7
0
230,534
1
L
Osiris
3,849
350
1
0
0
142,265
1
W
Thoth
6,472
588
49
4
0
194,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role