Player Matchup

Ra
Ra
ToXiiclabot34
Ra
Level 147
God Stats
0W - 1L
1,710 SR
Queue Stats
14W - 21L
1,383 Elo+
Party 2
He Bo
He Bo
ZINKS-BY-NIGHT
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,394 Elo+
Party 2
Scylla
Scylla
danilobji
Scylla
Level 87
God Stats
5W - 10L
1,308 SR
Queue Stats
577W - 567L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
floower34
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lostcomenceni
Ah Muzen Cab
Level 61
God Stats
3W - 2L
1,688 SR
Queue Stats
257W - 279L
1,378 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,393 Elo+

VS

Team Averages
Level 121
1,571 SR
1,437 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
 
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
MrNimbus3sm
Chiron
Level 89
God Stats
19W - 9L
1,752 SR
Queue Stats
1,146W - 1,243L
1,355 Elo+
Solo
Chang'e
Chang'e
Neko_Tigerlily
Chang'e
Level 155
God Stats
9W - 11L
1,604 SR
Queue Stats
970W - 1,013L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,635
785
6,306
6,939
2,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 4
7,350
668
2,541
9,309
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
danilobji
Scylla
12
2 / 5 / 6
7,842
713
11,768
11,869
4,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
floower34
Morgan Le Fay
16
1 / 2 / 6
8,180
744
9,616
10,275
4,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
lostcomenceni
Ah Muzen Cab
15
3 / 3 / 4
8,264
751
14,054
10,159
4,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 1 / 9
9,719
884
18,515
10,566
5,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
 
Nike
15
3 / 4 / 10
9,377
852
7,343
12,671
11,625
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
 
Sobek
13
0 / 3 / 11
8,064
733
3,604
17,732
18,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
17
9 / 1 / 6
10,031
912
14,002
14,458
11,643
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 2 / 10
8,634
785
2,733
10,345
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
9
Kills
17
17
Deaths
11
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
9
9.5
W
Nike
 
Nike
3
4
10
2
W
Sobek
 
Sobek
0
3
11
1.83
W
Chiron
9
1
6
12
W
0
2
10
2.5
L
3
3
1
1.17
L
0
4
4
0.5
L
Scylla
danilobji
Scylla
2
5
6
1
L
Morgan Le Fay
floower34
Morgan Le Fay
1
2
6
2
L
Ah Muzen Cab
lostcomenceni
Ah Muzen Cab
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,285
Damage
46,197
48,551
Taken
65,772
19,565
Mitigated
51,587
23,827
Healing
35,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,515
4,803
3,920
3,659
10,566
5,157
3,455
4,633
5,825
35,949
0
W
Nike
 
Nike
7,343
223
1,388
1,346
12,671
11,625
995
5,139
7,406
80
15,592
W
Sobek
 
Sobek
3,604
118
736
1,096
17,732
18,642
552
6,898
10,730
7,822
0
W
Chiron
14,002
2,404
3,023
3,972
14,458
11,643
476
6,717
7,447
0
31,279
W
2,733
267
11,776
5,031
10,345
4,520
456
6,030
4,133
17,886
0
L
6,306
240
5,217
1,543
6,939
2,971
409
4,003
2,936
27,309
0
L
2,541
118
2,420
1,638
9,309
3,447
242
5,273
4,036
8,490
0
L
Scylla
danilobji
Scylla
11,768
595
2,615
2,733
11,869
4,272
204
4,568
7,301
15,814
0
L
Morgan Le Fay
floower34
Morgan Le Fay
9,616
1,340
1,568
1,580
10,275
4,579
432
5,518
4,757
18,679
0
L
Ah Muzen Cab
lostcomenceni
Ah Muzen Cab
14,054
4,169
1,695
2,818
10,159
4,296
406
5,570
4,589
0
21,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,271
Gold Earned
45,825
107
Minions Killed
142
0
Camps Cleared
0
984,964
Distance Traveled
1,034,348
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,719
884
53
5
0
203,827
0
W
Nike
9,377
852
22
2
0
187,800
0
W
Sobek
8,064
733
6
1
0
222,876
0
W
Chiron
10,031
912
24
2
0
191,792
0
W
Chang'e
8,634
785
37
3
0
228,053
1
L
Ra
8,635
785
54
5
0
194,834
0
L
He Bo
7,350
668
15
1
0
188,018
0
L
Scylla
7,842
713
4
0
0
195,329
0
L
Morgan Le Fay
8,180
744
20
2
0
201,350
2
L
Ah Muzen Cab
8,264
751
14
1
0
205,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role