Player Matchup

Yemoja
Yemoja
BornToCool
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 2
Hachiman
Hachiman
CapnCrit
Hachiman
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 184L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Rukyra
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,394 Elo+
Solo
Ravana
Ravana
isBoyer
Ravana
Level 14
God Stats
5W - 2L
1,896 SR
Queue Stats
97W - 84L
1,525 Elo+
Solo
King Arthur
King Arthur
youareagay
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 2
Team Averages
Level 12
1,579 SR
1,425 Elo+

VS

Team Averages
Level 20
1,459 SR
1,366 Elo+
Neith
Neith
D Dawg Dity
Neith
Level 26
God Stats
24W - 17L
1,544 SR
Queue Stats
127W - 145L
1,364 Elo+
Party 1
Ares
Ares
EthoShort
Ares
Level 26
God Stats
26W - 24L
1,442 SR
Queue Stats
217W - 264L
1,375 Elo+
Party 1
Bastet
Bastet
Jitomata
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
LoserN00b
Cu Chulainn
Level 18
God Stats
6W - 2L
1,330 SR
Queue Stats
71W - 106L
1,235 Elo+
Solo
Scylla
Scylla
chapoy19
Scylla
Level 28
God Stats
23W - 25L
1,482 SR
Queue Stats
141W - 157L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BornToCool
Yemoja
14
2 / 4 / 5
9,927
451
9,290
15,102
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
CapnCrit
Hachiman
14
1 / 7 / 3
8,558
389
12,780
17,329
5,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Rukyra
Amaterasu
16
1 / 6 / 4
9,582
436
4,759
17,375
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
isBoyer
Ravana
18
11 / 2 / 1
11,741
534
14,583
11,119
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
youareagay
King Arthur
15
1 / 6 / 2
9,439
429
6,162
28,032
18,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,220
419
10,946
11,448
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
5 / 2 / 6
10,623
483
10,929
14,606
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
Jitomata
Bastet
20
9 / 4 / 9
12,773
581
15,767
22,045
8,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
LoserN00b
Cu Chulainn
17
4 / 5 / 4
11,482
522
17,592
18,358
16,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
chapoy19
Scylla
19
7 / 5 / 4
12,756
580
8,603
11,917
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
16
Kills
25
25
Deaths
18
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BornToCool
Yemoja
2
4
5
1.13
L
Hachiman
CapnCrit
Hachiman
1
7
3
0.36
W
0
2
6
1.5
W
Ares
5
2
6
4
W
Bastet
Jitomata
Bastet
9
4
9
3.38
W
Cu Chulainn
LoserN00b
Cu Chulainn
4
5
4
1.2
L
Amaterasu
Rukyra
Amaterasu
1
6
4
0.5
W
Scylla
chapoy19
Scylla
7
5
4
1.8
L
Ravana
isBoyer
Ravana
11
2
1
5.75
L
King Arthur
youareagay
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
63,837
88,957
Taken
78,374
53,835
Mitigated
47,298
32,324
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BornToCool
Yemoja
9,290
2,115
1,763
4,525
15,102
11,944
225
7,112
7,657
42,696
0
L
Hachiman
CapnCrit
Hachiman
12,780
8,587
0
6,942
17,329
5,509
515
5,347
11,924
0
58,880
W
10,946
5,796
0
4,158
11,448
4,364
2,131
2,875
8,573
0
52,786
W
Ares
10,929
550
0
4,644
14,606
12,919
512
3,300
11,306
32,482
0
W
Bastet
Jitomata
Bastet
15,767
5,225
0
6,381
22,045
8,953
0
1,411
20,634
0
114,416
W
Cu Chulainn
LoserN00b
Cu Chulainn
17,592
2,843
0
3,380
18,358
16,687
827
1,185
17,173
11,303
56,891
L
Amaterasu
Rukyra
Amaterasu
4,759
1,991
0
4,738
17,375
9,413
475
3,669
13,440
0
43,550
W
Scylla
chapoy19
Scylla
8,603
856
0
2,649
11,917
4,375
995
776
11,141
74,022
0
L
Ravana
isBoyer
Ravana
14,583
4,013
0
4,228
11,119
8,022
0
3,020
7,965
0
68,792
L
King Arthur
youareagay
King Arthur
6,162
906
233
9,895
28,032
18,947
541
2,394
25,577
279
47,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
56,854
463
Minions Killed
551
0
Camps Cleared
0
2,056,524
Distance Traveled
2,036,593
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,927
451
57
3
0
410,596
1
L
Hachiman
8,558
389
108
5
0
361,875
6
W
Neith
9,220
419
95
4
0
338,754
3
W
Ares
10,623
483
35
2
0
440,300
4
W
Bastet
12,773
581
159
7
0
448,000
0
W
Cu Chulainn
11,482
522
119
5
0
408,686
3
L
Amaterasu
9,582
436
79
4
0
369,592
1
W
Scylla
12,756
580
143
7
0
400,853
0
L
Ravana
11,741
534
123
6
0
468,243
2
L
King Arthur
9,439
429
96
4
0
446,218
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role