Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
aslanda1
Cthulhu
Level 17
God Stats
36W - 31L
1,566 SR
Queue Stats
339W - 340L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
chaviux1107
Heimdallr
Level 67
God Stats
17W - 24L
1,601 SR
Queue Stats
694W - 688L
1,440 Elo+
Party 1
Ymir
Ymir
kmurdaa25
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,465 Elo+
Party 3
Achilles
Achilles
wickedimpuls
Achilles
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
231W - 250L
1,496 Elo+
Party 3
Team Averages
Level 50
1,533 SR
1,472 Elo+

VS

Team Averages
Level 59
1,510 SR
1,409 Elo+
Bakasura
Bakasura
DrJamari
Bakasura
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 248L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
IGzSouls
Danzaburou
Level 54
God Stats
8W - 12L
1,442 SR
Queue Stats
39W - 63L
1,378 Elo+
Party 2
Odin
Odin
The_Rat_King4
Odin
Level 32
God Stats
3W - 3L
1,516 SR
Queue Stats
258W - 260L
1,403 Elo+
Solo
Ymir
Ymir
TheyLuvJay9x
Ymir
Level 106
God Stats
22W - 26L
1,590 SR
Queue Stats
236W - 253L
1,453 Elo+
Party 2
Hel
Hel
iLoveYame-san
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
10 / 7 / 5
13,511
587
18,560
23,639
8,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
aslanda1
Cthulhu
19
3 / 1 / 8
12,167
529
14,768
16,871
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
chaviux1107
Heimdallr
15
0 / 7 / 7
9,993
434
15,994
14,250
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
0 / 5 / 2
9,378
408
2,729
17,796
14,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
wickedimpuls
Achilles
20
10 / 4 / 4
13,115
570
17,013
18,011
15,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DrJamari
Bakasura
20
4 / 4 / 7
12,336
536
15,721
24,632
10,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
IGzSouls
Danzaburou
18
6 / 3 / 4
10,827
471
14,053
14,615
6,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

17
1 / 6 / 3
10,526
458
8,130
19,219
11,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 3 / 7
10,511
457
13,076
19,817
18,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 7 / 3
12,266
533
11,463
15,572
7,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
23
Kills
23
24
Deaths
23
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
7
5
1.79
L
Bakasura
DrJamari
Bakasura
4
4
7
1.88
L
Danzaburou
IGzSouls
Danzaburou
6
3
4
2.67
L
1
6
3
0.42
L
4
3
7
2.5
W
Cthulhu
aslanda1
Cthulhu
3
1
8
7
W
Heimdallr
chaviux1107
Heimdallr
0
7
7
0.5
L
8
7
3
1.36
W
Ymir
0
5
2
0.2
W
Achilles
wickedimpuls
Achilles
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,064
Damage
62,443
90,567
Taken
93,855
56,752
Mitigated
54,041
19,126
Healing
33,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,560
9,249
0
4,569
23,639
8,876
0
5,000
16,870
0
109,310
L
Bakasura
DrJamari
Bakasura
15,721
10,125
1,241
11,339
24,632
10,228
0
1,831
22,651
0
72,255
L
Danzaburou
IGzSouls
Danzaburou
14,053
7,829
0
6,054
14,615
6,696
3,017
1,202
13,383
0
67,750
L
8,130
1,976
0
2,776
19,219
11,280
632
8,667
9,742
0
50,343
L
13,076
1,485
1,809
4,710
19,817
18,549
545
2,693
17,094
65,199
0
W
Cthulhu
aslanda1
Cthulhu
14,768
1,815
919
7,404
16,871
12,701
636
1,107
14,797
66,104
0
W
Heimdallr
chaviux1107
Heimdallr
15,994
8,913
0
480
14,250
5,615
1,494
5,473
8,749
0
63,813
L
11,463
765
603
4,630
15,572
7,288
524
2,024
13,488
58,551
0
W
Ymir
2,729
288
0
2,585
17,796
14,516
549
6,354
11,386
38,536
0
W
Achilles
wickedimpuls
Achilles
17,013
6,682
291
2,878
18,011
15,044
3,370
5,813
10,778
0
67,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
56,466
553
Minions Killed
548
0
Camps Cleared
0
2,048,096
Distance Traveled
2,202,811
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,511
587
160
7
0
400,411
6
L
Bakasura
12,336
536
146
6
0
475,557
0
L
Danzaburou
10,827
471
102
4
0
413,936
3
L
Odin
10,526
458
92
4
0
411,050
2
L
Ymir
10,511
457
103
4
0
515,206
2
W
Cthulhu
12,167
529
131
6
0
467,225
2
W
Heimdallr
9,993
434
111
5
0
368,672
1
L
Hel
12,266
533
105
5
0
387,062
2
W
Ymir
9,378
408
46
2
0
363,980
1
W
Achilles
13,115
570
105
5
0
447,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role