Player Matchup

Fenrir
Fenrir
Crysmah
Fenrir
Level 63
God Stats
12W - 2L
1,889 SR
Queue Stats
399W - 312L
1,660 Elo+
Party 1
Apollo
Apollo
Dark_Killer1011
Apollo
Level 70
God Stats
12W - 1L
1,588 SR
Queue Stats
172W - 137L
1,677 Elo+
Party 1
Zhong Kui
Zhong Kui
mapol00
Zhong Kui
Level 13
God Stats
8W - 8L
1,582 SR
Queue Stats
11W - 11L
1,549 Elo+
Party 1
Ymir
Ymir
nelsonvaliente
Ymir
Level 98
God Stats
12W - 3L
1,641 SR
Queue Stats
177W - 123L
1,630 Elo+
Party 1
Sol
Sol
phatdoink
Sol
Level 67
God Stats
43W - 19L
1,818 SR
Queue Stats
236W - 171L
1,685 Elo+
Party 1
Team Averages
Level 62
1,704 SR
1,640 Elo+

VS

Team Averages
Level 55
1,582 SR
1,547 Elo+
Chaac
Chaac
Dopewhale
Chaac
Level 49
God Stats
39W - 16L
1,565 SR
Queue Stats
433W - 458L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
JamInvasion
Tsukuyomi
Level 40
God Stats
38W - 37L
1,583 SR
Queue Stats
129W - 103L
1,508 Elo+
Solo
Chernobog
Chernobog
MazeOMadness
Chernobog
Level 32
God Stats
1W - 4L
1,423 SR
Queue Stats
52W - 50L
1,622 Elo+
Solo
Jormungandr
Jormungandr
Slimeington
Jormungandr
Level 27
God Stats
7W - 9L
1,628 SR
Queue Stats
73W - 73L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
TheSargeinator
Kukulkan
Level 126
God Stats
8W - 6L
1,712 SR
Queue Stats
127W - 107L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crysmah
Fenrir
15
7 / 3 / 10
11,183
699
8,942
16,449
8,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 7
9,471
592
10,517
9,703
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
mapol00
Zhong Kui
14
3 / 1 / 7
9,332
583
3,666
9,677
6,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 5
10,063
629
10,593
12,968
7,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 2 / 5
11,022
689
12,103
10,540
3,531
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dopewhale
Chaac
12
1 / 7 / 1
6,874
430
6,109
20,679
17,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
JamInvasion
Tsukuyomi
7
0 / 5 / 2
5,729
358
1,020
8,323
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
MazeOMadness
Chernobog
5
0 / 4 / 2
5,201
325
704
4,989
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Slimeington
Jormungandr
11
0 / 8 / 3
6,436
402
3,574
12,031
7,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
3 / 6 / 1
9,317
582
9,454
12,059
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
30
Kills
4
9
Deaths
30
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Crysmah
Fenrir
7
3
10
4
W
4
0
7
7.5
L
Chaac
Dopewhale
Chaac
1
7
1
0.21
L
Tsukuyomi
JamInvasion
Tsukuyomi
0
5
2
0.2
L
Chernobog
MazeOMadness
Chernobog
0
4
2
0.25
L
Jormungandr
Slimeington
Jormungandr
0
8
3
0.19
L
Kukulkan
3
6
1
0.58
W
Zhong Kui
mapol00
Zhong Kui
3
1
7
6.5
W
7
3
5
3.17
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,821
Damage
20,861
59,337
Taken
58,081
29,467
Mitigated
32,754
15,435
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Crysmah
Fenrir
8,942
2,042
99
4,132
16,449
8,796
936
3,452
11,179
0
41,310
W
10,517
8,120
0
500
9,703
3,728
3,343
454
9,104
0
58,033
L
Chaac
Dopewhale
Chaac
6,109
538
0
6,559
20,679
17,537
0
9,461
11,218
0
27,597
L
Tsukuyomi
JamInvasion
Tsukuyomi
1,020
262
0
1,598
8,323
2,151
0
2,025
6,298
0
12,725
L
Chernobog
MazeOMadness
Chernobog
704
438
0
711
4,989
1,036
0
1,540
3,449
0
6,120
L
Jormungandr
Slimeington
Jormungandr
3,574
1,053
103
303
12,031
7,291
0
7,441
4,590
21,927
0
L
Kukulkan
9,454
716
0
529
12,059
4,739
0
5,895
6,164
76,878
0
W
Zhong Kui
mapol00
Zhong Kui
3,666
721
0
3,415
9,677
6,291
1,077
2,956
6,146
42,007
0
W
10,593
3,467
0
2,961
12,968
7,121
898
3,238
9,330
50,212
0
W
12,103
5,338
0
4,328
10,540
3,531
10,824
2,928
7,454
78,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,071
Gold Earned
33,557
476
Minions Killed
270
0
Camps Cleared
0
1,457,533
Distance Traveled
1,015,542
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,183
699
62
4
0
330,780
3
W
Apollo
9,471
592
98
6
0
312,573
0
L
Chaac
6,874
430
47
3
0
265,768
0
L
Tsukuyomi
5,729
358
36
2
0
134,446
1
L
Chernobog
5,201
325
9
1
0
61,746
1
L
Jormungandr
6,436
402
34
2
0
300,683
0
L
Kukulkan
9,317
582
144
9
0
252,899
1
W
Zhong Kui
9,332
583
87
5
0
287,481
2
W
Ymir
10,063
629
92
6
0
252,352
1
W
Sol
11,022
689
137
9
0
274,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role