Player Matchup

Neith
Neith
CClefairy
Neith
Level 14
God Stats
0W - 4L
1,485 SR
Queue Stats
9W - 17L
1,331 Elo+
Party 2
Fenrir
Fenrir
Liyuua
Fenrir
Level 17
God Stats
8W - 12L
1,401 SR
Queue Stats
10W - 18L
1,272 Elo+
Party 2
Jormungandr
Jormungandr
LonelyJian
Jormungandr
Level 4
God Stats
1W - 3L
1,337 SR
Queue Stats
1W - 7L
1,318 Elo+
Party 2
Team Averages
Level 12
1,408 SR
1,307 Elo+

VS

Team Averages
Level 24
1,395 SR
1,313 Elo+
Osiris
Osiris
BlueFire34
Osiris
Level 29
God Stats
2W - 4L
1,319 SR
Queue Stats
79W - 71L
1,337 Elo+
Party 1
The Morrigan
The Morrigan
TealPanther
The Morrigan
Level 29
God Stats
1W - 0L
1,366 SR
Queue Stats
142W - 85L
1,488 Elo+
Party 1
Kali
Kali
Uininaark
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CClefairy
Neith
17
7 / 2 / 10
13,745
687
10,410
13,655
4,722
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Liyuua
Fenrir
18
9 / 2 / 4
12,882
644
9,196
15,210
6,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
LonelyJian
Jormungandr
16
3 / 5 / 14
11,888
594
9,176
20,259
24,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlueFire34
Osiris
16
1 / 5 / 6
12,348
617
12,067
17,343
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
TealPanther
The Morrigan
18
2 / 8 / 7
13,154
658
13,544
11,600
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
19
6 / 6 / 2
14,640
732
12,860
15,099
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
19
Kills
9
9
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
BlueFire34
Osiris
1
5
6
0.8
L
Neith
CClefairy
Neith
7
2
10
6
L
Fenrir
Liyuua
Fenrir
9
2
4
5.5
L
Jormungandr
LonelyJian
Jormungandr
3
5
14
2
W
The Morrigan
TealPanther
The Morrigan
2
8
7
0.69
W
Kali
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,782
Damage
38,471
49,124
Taken
44,042
35,709
Mitigated
26,908
6,143
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BlueFire34
Osiris
12,067
2,476
0
840
17,343
15,220
1,322
3,429
13,584
0
45,086
L
Neith
CClefairy
Neith
10,410
3,950
0
2,353
13,655
4,722
408
1,862
11,306
0
39,233
L
Fenrir
Liyuua
Fenrir
9,196
3,724
0
2,424
15,210
6,515
188
3,887
10,879
0
58,567
L
Jormungandr
LonelyJian
Jormungandr
9,176
2,730
250
1,116
20,259
24,472
160
4,946
14,807
42,329
0
W
The Morrigan
TealPanther
The Morrigan
13,544
2,383
0
1,827
11,600
4,706
698
1,911
9,224
70,034
4,823
W
Kali
12,860
6,974
0
3,807
15,099
6,982
661
2,966
11,893
0
39,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
40,142
196
Minions Killed
206
0
Camps Cleared
0
976,985
Distance Traveled
1,019,352
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,348
617
43
2
0
361,215
3
L
Neith
13,745
687
69
3
0
296,614
0
L
Fenrir
12,882
644
84
4
0
367,069
3
L
Jormungandr
11,888
594
43
2
0
313,302
1
W
The Morrigan
13,154
658
116
6
0
315,793
1
W
Kali
14,640
732
47
2
0
342,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role