Player Matchup

Neith
Neith
Cyb3r4k
Neith
Level 28
God Stats
10W - 9L
1,420 SR
Queue Stats
36W - 37L
1,524 Elo+
Party 1
Athena
Athena
Janjii
Athena
Level 24
God Stats
3W - 3L
1,149 SR
Queue Stats
12W - 11L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
KawaiiTim17
Amaterasu
Level 29
God Stats
1W - 0L
1,719 SR
Queue Stats
32W - 30L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
Kmisma
Ao Kuang
Level 21
God Stats
5W - 1L
1,728 SR
Queue Stats
12W - 13L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
MökneS
Erlang Shen
Level 19
God Stats
1W - 1L
1,273 SR
Queue Stats
29W - 28L
1,535 Elo+
Party 1
Team Averages
Level 24
1,458 SR
1,524 Elo+

VS

Team Averages
Level 15
1,528 SR
1,544 Elo+
Danzaburou
Danzaburou
APickaxe
Danzaburou
Level 13
God Stats
0W - 7L
1,500 SR
Queue Stats
114W - 97L
1,500 Elo+
Party 2
Ymir
Ymir
Finnn0
Ymir
Level 25
God Stats
8W - 9L
1,640 SR
Queue Stats
68W - 56L
1,540 Elo+
Solo
Olorun
Olorun
Hopeater
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,569 Elo+
Party 3
King Arthur
King Arthur
IcyBurridge
King Arthur
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 13L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
RondomerIsBald
Sylvanus
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 48L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cyb3r4k
Neith
11
2 / 2 / 7
6,215
478
5,319
5,767
1,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Janjii
Athena
11
3 / 1 / 8
7,051
542
6,445
6,292
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
KawaiiTim17
Amaterasu
12
1 / 1 / 7
6,788
522
4,731
8,043
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Kmisma
Ao Kuang
13
8 / 2 / 5
8,124
625
10,673
11,833
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
MökneS
Erlang Shen
12
7 / 2 / 5
7,877
606
7,750
10,745
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
APickaxe
Danzaburou
10
1 / 4 / 2
5,980
460
4,916
6,865
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Finnn0
Ymir
9
0 / 3 / 2
6,163
474
2,818
9,668
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Hopeater
Olorun
12
3 / 5 / 1
7,243
557
6,285
10,837
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
IcyBurridge
King Arthur
10
0 / 5 / 2
6,162
474
2,496
9,593
3,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
13
4 / 4 / 3
7,627
587
9,926
10,369
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
8
8
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
APickaxe
Danzaburou
1
4
2
0.5
W
Neith
Cyb3r4k
Neith
2
2
7
2.75
L
Ymir
Finnn0
Ymir
0
3
2
0.33
L
Olorun
Hopeater
Olorun
3
5
1
0.7
L
King Arthur
IcyBurridge
King Arthur
0
5
2
0.2
W
Athena
Janjii
Athena
3
1
8
7
W
Amaterasu
KawaiiTim17
Amaterasu
1
1
7
4.5
W
Ao Kuang
Kmisma
Ao Kuang
8
2
5
5.25
W
Erlang Shen
MökneS
Erlang Shen
7
2
5
4.75
L
Sylvanus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
26,441
42,680
Taken
47,332
18,187
Mitigated
24,001
16,814
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
APickaxe
Danzaburou
4,916
2,403
0
399
6,865
2,539
916
1,849
4,986
0
32,070
W
Neith
Cyb3r4k
Neith
5,319
2,795
0
2,322
5,767
1,318
844
1,977
3,790
0
33,270
L
Ymir
Finnn0
Ymir
2,818
336
0
1,622
9,668
6,894
87
3,749
5,809
23,733
0
L
Olorun
Hopeater
Olorun
6,285
3,135
84
3,921
10,837
3,799
822
4,456
6,138
37,594
0
L
King Arthur
IcyBurridge
King Arthur
2,496
822
0
1,394
9,593
3,533
51
3,433
6,160
0
23,302
W
Athena
Janjii
Athena
6,445
2,288
0
1,967
6,292
3,987
167
2,204
4,088
16,789
0
W
Amaterasu
KawaiiTim17
Amaterasu
4,731
1,539
0
3,059
8,043
5,543
440
3,652
4,391
0
30,996
W
Ao Kuang
Kmisma
Ao Kuang
10,673
4,064
0
4,505
11,833
3,408
864
4,856
6,977
45,055
0
W
Erlang Shen
MökneS
Erlang Shen
7,750
5,340
0
4,961
10,745
3,931
918
5,649
5,096
0
30,653
L
Sylvanus
9,926
3,604
887
3,051
10,369
7,236
98
3,631
6,708
44,921
10,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
33,175
323
Minions Killed
316
0
Camps Cleared
0
1,166,772
Distance Traveled
1,100,943
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,980
460
72
6
0
220,688
1
W
Neith
6,215
478
78
6
0
223,805
4
L
Ymir
6,163
474
28
2
0
231,743
4
L
Olorun
7,243
557
69
5
0
196,103
2
L
King Arthur
6,162
474
46
4
0
221,898
2
W
Athena
7,051
542
30
2
0
245,682
1
W
Amaterasu
6,788
522
73
6
0
230,089
0
W
Ao Kuang
8,124
625
80
6
0
239,911
2
W
Erlang Shen
7,877
606
62
5
0
227,285
3
L
Sylvanus
7,627
587
101
8
0
230,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role