Player Matchup

He Bo
He Bo
CODNK POWAR
He Bo
Level 6
God Stats
1W - 2L
1,659 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo
Tyr
Tyr
I am a tre3
Tyr
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
99W - 96L
1,402 Elo+
Solo
Bellona
Bellona
Im kevin 10
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,349 Elo+
Solo
Rama
Rama
ThePackerMan2
Rama
Level 15
God Stats
1W - 1L
1,779 SR
Queue Stats
19W - 22L
1,335 Elo+
Solo
Artio
Artio
sgrodo20
Artio
Level 18
God Stats
0W - 1L
1,277 SR
Queue Stats
17W - 33L
1,281 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,357 Elo+

VS

Team Averages
Level 38
1,572 SR
1,500 Elo+
Agni
Agni
Aztérix
Agni
Level 28
God Stats
18W - 11L
1,706 SR
Queue Stats
32W - 24L
1,532 Elo+
Solo
Ymir
Ymir
Flyfishkist
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Loki
Loki
GodlyNinjaXD
Loki
Level 22
God Stats
24W - 17L
1,427 SR
Queue Stats
134W - 117L
1,452 Elo+
Solo
Fenrir
Fenrir
GraspingHorse73
Fenrir
Level 12
God Stats
14W - 7L
1,699 SR
Queue Stats
20W - 19L
1,541 Elo+
Solo
Hachiman
Hachiman
UltimaWeapon9999
Hachiman
Level 128
God Stats
7W - 4L
1,525 SR
Queue Stats
255W - 238L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,835
349
0
698
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

5
1 / 6 / 1
4,363
397
1,791
8,415
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
Im kevin 10
Bellona
9
4 / 5 / 0
5,820
529
4,727
7,864
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
4,935
449
3,139
6,255
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
sgrodo20
Artio
6
1 / 4 / 2
4,880
444
1,531
7,355
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
7 / 1 / 1
7,299
664
6,292
4,667
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 6
6,291
572
3,237
5,397
2,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 2
6,678
607
5,014
5,424
1,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 4
5,836
531
2,377
5,713
1,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 0 / 0
7,113
647
4,901
5,683
1,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
21
21
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
7
1
1
7.5
L
0
1
0
0
W
1
0
6
4
W
5
0
2
6
W
2
5
4
0.8
L
1
6
1
0.25
L
Bellona
Im kevin 10
Bellona
4
5
0
0.8
L
0
5
0
0
W
6
0
0
6
L
Artio
sgrodo20
Artio
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,188
Damage
21,821
30,587
Taken
26,884
15,901
Mitigated
8,843
3,362
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,292
1,078
0
2,568
4,667
1,313
423
163
4,324
39,609
0
L
0
0
0
125
698
144
0
301
397
2,220
0
W
3,237
1,033
0
1,408
5,397
2,757
0
217
4,950
23,292
0
W
5,014
2,710
0
1,026
5,424
1,566
0
157
5,062
0
33,345
W
2,377
569
0
24
5,713
1,656
0
994
4,545
0
18,216
L
1,791
396
0
860
8,415
4,104
0
2,815
5,600
0
8,249
L
Bellona
Im kevin 10
Bellona
4,727
1,429
0
464
7,864
5,618
0
2,786
5,078
0
23,885
L
3,139
2,306
0
462
6,255
2,119
0
196
6,059
0
18,115
W
4,901
2,846
0
4,207
5,683
1,551
1,234
0
5,653
0
39,938
L
Artio
sgrodo20
Artio
1,531
298
26
1,425
7,355
3,916
88
3,431
3,924
10,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
33,217
131
Minions Killed
337
0
Camps Cleared
0
742,476
Distance Traveled
1,012,506
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,299
664
89
8
0
189,196
3
L
He Bo
3,835
349
6
1
0
27,813
1
W
Ymir
6,291
572
53
5
0
194,624
2
W
Loki
6,678
607
70
6
0
235,036
0
W
Fenrir
5,836
531
45
4
0
214,216
0
L
Tyr
4,363
397
15
1
0
180,038
0
L
Bellona
5,820
529
51
5
0
183,833
0
L
Rama
4,935
449
41
4
0
156,554
1
W
Hachiman
7,113
647
80
7
0
179,434
1
L
Artio
4,880
444
18
2
0
194,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role