Player Matchup

Gilgamesh
Gilgamesh
COWBOY_TROY335
Gilgamesh
Level 64
God Stats
21W - 9L
1,786 SR
Queue Stats
162W - 119L
1,606 Elo+
Party 1
Thoth
Thoth
arielxeneisela12
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,265 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lorthic
Morgan Le Fay
Level 27
God Stats
3W - 2L
2,057 SR
Queue Stats
46W - 24L
1,651 Elo+
Party 1
Team Averages
Level 32
1,781 SR
1,507 Elo+

VS

Team Averages
Level 106
1,615 SR
1,672 Elo+
Hercules
Hercules
MartyMcFly680
Hercules
Level 148
God Stats
18W - 5L
1,666 SR
Queue Stats
99W - 52L
1,671 Elo+
Party 2
Raijin
Raijin
jhudman
Raijin
Level 26
God Stats
11W - 7L
1,679 SR
Queue Stats
104W - 46L
1,676 Elo+
Party 2
Medusa
Medusa
jtootsie93
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 65L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
COWBOY_TROY335
Gilgamesh
17
4 / 7 / 6
12,777
672
15,363
24,134
20,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 1
8,924
470
370
4,088
892
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
lorthic
Morgan Le Fay
19
7 / 6 / 3
13,382
704
15,464
16,220
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MartyMcFly680
Hercules
19
5 / 2 / 13
13,527
712
7,940
19,814
23,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
jhudman
Raijin
18
5 / 5 / 11
13,576
715
17,071
11,950
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jtootsie93
Medusa
18
9 / 4 / 7
13,595
716
12,366
14,277
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
11
Kills
19
19
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
COWBOY_TROY335
Gilgamesh
4
7
6
1
W
Hercules
MartyMcFly680
Hercules
5
2
13
5.75
L
0
6
1
0.08
W
Raijin
jhudman
Raijin
5
5
11
2.1
W
Medusa
jtootsie93
Medusa
9
4
7
3.13
L
Morgan Le Fay
lorthic
Morgan Le Fay
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
37,377
44,442
Taken
46,041
27,706
Mitigated
35,619
7,235
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
COWBOY_TROY335
Gilgamesh
15,363
3,160
99
3,532
24,134
20,507
0
8,184
15,336
0
55,522
W
Hercules
MartyMcFly680
Hercules
7,940
2,401
0
10,050
19,814
23,911
641
7,977
11,837
0
29,428
L
370
225
0
0
4,088
892
0
1,669
2,151
1,495
0
W
Raijin
jhudman
Raijin
17,071
1,526
204
2,686
11,950
4,821
797
2,997
8,953
53,988
0
W
Medusa
jtootsie93
Medusa
12,366
5,511
0
1,497
14,277
6,887
1,168
4,860
9,417
0
65,167
L
Morgan Le Fay
lorthic
Morgan Le Fay
15,464
1,024
255
3,349
16,220
6,307
68
6,120
9,884
62,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
40,698
173
Minions Killed
221
0
Camps Cleared
0
761,377
Distance Traveled
1,039,569
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,777
672
80
4
0
334,629
7
W
Hercules
13,527
712
49
3
0
384,076
0
L
Thoth
8,924
470
0
0
0
92,723
0
W
Raijin
13,576
715
101
5
0
320,289
4
W
Medusa
13,595
716
71
4
0
335,204
7
L
Morgan Le Fay
13,382
704
93
5
0
334,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role