Player Matchup

Thor
Thor
BigButters280
Thor
Level 128
God Stats
3W - 3L
1,502 SR
Queue Stats
235W - 219L
1,496 Elo+
Party 4
Bakasura
Bakasura
Itxkaylee
Bakasura
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 69L
1,570 Elo+
Party 4
Sol
Sol
Kilo5202
Sol
Level 148
God Stats
11W - 6L
1,481 SR
Queue Stats
299W - 263L
1,578 Elo+
Party 1
Vamana
Vamana
ll CROW G ll
Vamana
Level 126
God Stats
1W - 0L
1,222 SR
Queue Stats
58W - 41L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
vRxclezz
Cernunnos
Level 27
God Stats
14W - 15L
1,526 SR
Queue Stats
157W - 150L
1,483 Elo+
Party 1
Team Averages
Level 107
1,446 SR
1,522 Elo+

VS

Team Averages
Level 79
1,497 SR
1,383 Elo+
Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Andrea_Vamt
Jormungandr
Level 65
God Stats
1W - 2L
1,476 SR
Queue Stats
237W - 290L
1,357 Elo+
Party 3
Thanatos
Thanatos
BKR2000
Thanatos
Level 137
God Stats
1W - 4L
1,533 SR
Queue Stats
31W - 43L
1,388 Elo+
Party 2
Horus
Horus
Trueno_samuray
Horus
Level 42
God Stats
5W - 7L
1,478 SR
Queue Stats
67W - 118L
1,225 Elo+
Party 3
Cupid
Cupid
TrvpPoze
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,918
557
7,944
11,141
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Itxkaylee
Bakasura
17
8 / 0 / 3
10,199
637
8,025
12,500
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 3 / 3
10,000
625
9,627
12,049
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
17
10 / 1 / 1
10,781
674
15,048
13,254
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
vRxclezz
Cernunnos
14
5 / 0 / 3
9,037
565
12,670
4,579
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 3 / 1
8,364
523
9,782
11,806
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Andrea_Vamt
Jormungandr
11
1 / 7 / 0
6,903
431
3,893
11,777
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BKR2000
Thanatos
13
1 / 5 / 3
7,297
456
4,357
13,530
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 0
5,550
347
1,826
18,445
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
TrvpPoze
Cupid
10
1 / 4 / 0
6,248
391
6,022
12,603
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
27
Kills
7
7
Deaths
27
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
1
1.5
L
Jormungandr
Andrea_Vamt
Jormungandr
1
7
0
0.14
L
Thanatos
BKR2000
Thanatos
1
5
3
0.5
W
1
3
9
1.83
W
Bakasura
Itxkaylee
Bakasura
8
0
3
9.5
W
3
3
3
1.5
L
0
8
0
0
L
Cupid
TrvpPoze
Cupid
1
4
0
0.25
W
Vamana
10
1
1
10.5
W
Cernunnos
vRxclezz
Cernunnos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,314
Damage
25,880
53,523
Taken
68,161
26,975
Mitigated
26,339
22,830
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,782
636
0
3,339
11,806
4,034
0
5,310
6,108
60,909
0
L
Jormungandr
Andrea_Vamt
Jormungandr
3,893
1,439
0
843
11,777
5,421
0
0
11,777
31,433
0
L
Thanatos
BKR2000
Thanatos
4,357
1,574
0
5,443
13,530
4,507
0
3,371
9,997
0
38,860
W
7,944
2,084
0
4,414
11,141
4,851
681
1,191
9,770
0
38,285
W
Bakasura
Itxkaylee
Bakasura
8,025
6,251
231
5,710
12,500
7,129
1,399
1,705
10,645
0
50,991
W
9,627
2,177
0
5,291
12,049
4,367
5,704
6,432
5,617
70,890
0
L
1,826
744
1,957
4,333
18,445
8,785
0
0
18,254
0
9,215
L
Cupid
TrvpPoze
Cupid
6,022
2,889
786
2,746
12,603
3,592
0
482
11,538
0
35,939
W
Vamana
15,048
6,883
0
6,208
13,254
9,135
2,102
3,971
9,283
0
69,472
W
Cernunnos
vRxclezz
Cernunnos
12,670
5,155
0
976
4,579
1,493
1,798
376
4,113
0
52,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
34,362
502
Minions Killed
306
0
Camps Cleared
0
1,500,064
Distance Traveled
1,328,949
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,364
523
94
6
0
270,311
0
L
Jormungandr
6,903
431
45
3
0
218,911
1
L
Thanatos
7,297
456
81
5
0
283,431
0
W
Thor
8,918
557
45
3
0
284,599
3
W
Bakasura
10,199
637
127
8
0
374,104
3
W
Sol
10,000
625
133
8
0
268,007
6
L
Horus
5,550
347
15
1
0
271,067
2
L
Cupid
6,248
391
71
4
0
285,229
1
W
Vamana
10,781
674
124
8
0
287,828
2
W
Cernunnos
9,037
565
73
5
0
285,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role