Player Matchup

Tyr
Tyr
Hitman21XL
Tyr
Level 92
God Stats
3W - 0L
1,579 SR
Queue Stats
33W - 16L
1,781 Elo+
Party 1
Sylvanus
Sylvanus
TypedParsley618
Sylvanus
Level 81
God Stats
1W - 0L
1,699 SR
Queue Stats
24W - 12L
1,781 Elo+
Party 1
Danzaburou
Danzaburou
iTS BATMAN 3
Danzaburou
Level 84
God Stats
2W - 0L
1,752 SR
Queue Stats
28W - 16L
1,781 Elo+
Party 1
Tiamat
Tiamat
kingofdepie
Tiamat
Level 105
God Stats
3W - 0L
1,501 SR
Queue Stats
18W - 7L
1,806 Elo+
Party 1
Team Averages
Level 91
1,633 SR
1,787 Elo+

VS

Team Averages
Level 130
1,601 SR
1,471 Elo+
Odin
Odin
AP0C_FreighTrain
Odin
Level 157
God Stats
0W - 1L
1,642 SR
Queue Stats
17W - 16L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GrimDipper
Morgan Le Fay
Level 119
God Stats
3W - 1L
1,888 SR
Queue Stats
9W - 16L
1,412 Elo+
Party 3
Eset
Eset
Pretty_-Vibez
Eset
Level 119
God Stats
14W - 13L
1,589 SR
Queue Stats
124W - 155L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
SirGwas
Ah Puch
Level 124
God Stats
0W - 3L
1,285 SR
Queue Stats
23W - 29L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 3
12,928
760
15,986
15,750
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
16
0 / 3 / 3
11,500
676
5,213
15,215
16,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
iTS BATMAN 3
Danzaburou
19
3 / 1 / 2
13,113
771
8,637
10,173
4,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
19
3 / 1 / 1
12,508
736
13,974
11,486
6,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 6
12,093
711
7,643
18,315
17,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
GrimDipper
Morgan Le Fay
17
1 / 2 / 3
10,717
630
11,724
13,424
6,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 2
11,630
684
9,067
8,482
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
SirGwas
Ah Puch
17
1 / 4 / 2
10,853
638
10,146
13,904
7,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
6
6
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
Morgan Le Fay
GrimDipper
Morgan Le Fay
1
2
3
1.25
W
4
1
3
5.5
L
4
2
2
2.5
L
Ah Puch
SirGwas
Ah Puch
1
4
2
0.5
W
Sylvanus
0
3
3
0.5
W
Danzaburou
iTS BATMAN 3
Danzaburou
3
1
2
4
W
Tiamat
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
38,580
52,624
Taken
54,125
44,605
Mitigated
35,546
20,131
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,643
1,326
0
692
18,315
17,651
0
9,296
8,779
0
32,248
L
Morgan Le Fay
GrimDipper
Morgan Le Fay
11,724
799
205
5,746
13,424
6,335
165
3,983
9,201
48,284
0
W
15,986
1,028
0
6,760
15,750
17,163
234
9,520
5,888
0
49,817
L
9,067
231
922
1,970
8,482
3,966
0
2,736
5,656
34,111
0
L
Ah Puch
SirGwas
Ah Puch
10,146
88
0
5,222
13,904
7,594
0
3,617
10,077
43,472
0
W
Sylvanus
5,213
365
2,922
5,734
15,215
16,987
494
8,884
6,271
14,682
0
W
Danzaburou
iTS BATMAN 3
Danzaburou
8,637
5,140
0
2,108
10,173
4,180
3,240
5,866
4,199
0
57,939
W
Tiamat
13,974
268
0
2,607
11,486
6,275
2,691
6,497
4,828
69,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,049
Gold Earned
45,293
338
Minions Killed
276
12
Camps Cleared
9
1,304,500
Distance Traveled
1,203,485
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,093
711
57
3
1
333,131
3
L
Morgan Le Fay
10,717
630
73
4
5
322,510
3
W
Tyr
12,928
760
88
5
7
383,076
1
L
Eset
11,630
684
62
4
1
282,558
2
L
Ah Puch
10,853
638
84
5
2
265,286
1
W
Sylvanus
11,500
676
14
1
1
303,045
1
W
Danzaburou
13,113
771
117
7
3
305,378
0
W
Tiamat
12,508
736
119
7
1
313,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role