Player Matchup

Anhur
Anhur
JR_Rhyder
Anhur
Level 107
God Stats
25W - 28L
1,481 SR
Queue Stats
191W - 179L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
NY4REAL06
Gilgamesh
Level 133
God Stats
60W - 35L
1,593 SR
Queue Stats
414W - 421L
1,490 Elo+
Party 2
Nox
Nox
SparxX851
Nox
Level 29
God Stats
4W - 2L
1,467 SR
Queue Stats
21W - 27L
1,366 Elo+
Party 2
Team Averages
Level 90
1,514 SR
1,451 Elo+

VS

Team Averages
Level 53
1,459 SR
1,336 Elo+
Da Ji
Da Ji
Hypno_26
Da Ji
Level 116
God Stats
2W - 1L
1,804 SR
Queue Stats
8W - 7L
1,338 Elo+
Party 1
Ah Puch
Ah Puch
Iggyian99
Ah Puch
Level 29
God Stats
3W - 7L
1,422 SR
Queue Stats
10W - 19L
1,350 Elo+
Solo
Loki
Loki
temp-938297
Loki
Level 13
God Stats
0W - 2L
1,151 SR
Queue Stats
8W - 8L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JR_Rhyder
Anhur
20
21 / 2 / 16
18,714
814
29,476
26,057
13,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
NY4REAL06
Gilgamesh
20
14 / 9 / 21
17,792
774
26,605
31,671
31,775
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 6 / 24
14,768
642
7,263
18,243
12,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hypno_26
Da Ji
16
8 / 15 / 5
15,876
690
21,467
27,887
9,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Iggyian99
Ah Puch
20
4 / 9 / 9
15,749
685
26,608
22,539
17,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 14 / 9
15,739
684
16,202
24,791
10,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
38
Kills
17
17
Deaths
38
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Hypno_26
Da Ji
8
15
5
0.7
L
Ah Puch
Iggyian99
Ah Puch
4
9
9
0.94
W
Anhur
JR_Rhyder
Anhur
21
2
16
14.5
W
Gilgamesh
NY4REAL06
Gilgamesh
14
9
21
2.72
W
3
6
24
2.5
L
5
14
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,344
Damage
64,277
75,971
Taken
75,217
58,565
Mitigated
37,355
16,842
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Hypno_26
Da Ji
21,467
4,178
0
3,334
27,887
9,506
340
4,151
23,736
0
51,060
L
Ah Puch
Iggyian99
Ah Puch
26,608
542
515
4,065
22,539
17,280
475
3,882
18,657
91,714
0
W
Anhur
JR_Rhyder
Anhur
29,476
17,811
0
10,659
26,057
13,993
2,846
8,765
17,292
0
95,962
W
Gilgamesh
NY4REAL06
Gilgamesh
26,605
6,817
537
1,041
31,671
31,775
228
11,961
19,710
12,106
51,294
W
7,263
1,279
1,953
2,652
18,243
12,797
487
5,882
12,361
40,924
0
L
16,202
3,153
306
2,458
24,791
10,569
1,142
3,440
21,351
0
65,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
47,364
233
Minions Killed
253
0
Camps Cleared
0
1,225,373
Distance Traveled
1,032,588
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,876
690
39
2
0
301,141
1
L
Ah Puch
15,749
685
138
6
0
368,820
0
W
Anhur
18,714
814
110
5
0
409,316
0
W
Gilgamesh
17,792
774
54
2
0
402,357
2
W
Nox
14,768
642
69
3
0
413,700
1
L
Loki
15,739
684
76
3
0
362,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role