Player Matchup

Tyr
Tyr
Platinum II
Alcanker
Tyr
Platinum II
Level 140
God Stats
6W - 6L
1,666 SR
Queue Stats
166W - 158L
1,746 MMR
Party 4
Janus
Janus
Platinum III
MrCherryPL
Janus
Platinum III
Level 134
God Stats
30W - 18L
1,737 SR
Queue Stats
189W - 183L
1,876 MMR
Party 3
Fenrir
Fenrir
Platinum I
Optye
Fenrir
Platinum I
Level 160
God Stats
9W - 6L
1,650 SR
Queue Stats
144W - 131L
1,850 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
SilentShy
Danzaburou
Platinum IV
Level 158
God Stats
19W - 17L
1,668 SR
Queue Stats
189W - 182L
1,875 MMR
Party 3
Fafnir
Fafnir
Platinum I
alex27092001
Fafnir
Platinum I
Level 123
God Stats
6W - 11L
1,597 SR
Queue Stats
154W - 142L
1,953 MMR
Party 4
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,664 SR
1,860 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,583 SR
1,861 MMR
Sobek
Sobek
Platinum V
CaptainNaybeck
Sobek
Platinum V
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 37L
1,862 MMR
Party 1
Ravana
Ravana
Platinum III
EsLebt
Ravana
Platinum III
Level 157
God Stats
3W - 4L
1,417 SR
Queue Stats
434W - 440L
1,882 MMR
Party 1
Sol
Sol
Platinum II
NoboDao
Sol
Platinum II
Level 155
God Stats
52W - 23L
1,781 SR
Queue Stats
244W - 222L
1,905 MMR
Party 2
Chiron
Chiron
Platinum IV
NonXternal
Chiron
Platinum IV
Level 144
God Stats
14W - 13L
1,561 SR
Queue Stats
235W - 219L
1,814 MMR
Party 2
Chang'e
Chang'e
Platinum IV
xfjsdljlksdf
Chang'e
Platinum IV
Level 159
God Stats
52W - 37L
1,654 SR
Queue Stats
704W - 690L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 2
12,545
502
12,901
27,864
28,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
18
2 / 5 / 5
11,658
466
10,882
11,525
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Optye
Fenrir
20
0 / 5 / 4
12,161
486
7,260
17,001
8,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SilentShy
Danzaburou
19
6 / 4 / 0
12,546
502
14,882
17,938
6,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
16
1 / 5 / 7
11,996
480
7,613
26,971
34,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatSetGilgameshPersephoneTsukuyomi

VS

Bans
AthenaKing ArthurKaliApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 9
13,991
560
10,083
27,487
38,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
EsLebt
Ravana
20
8 / 4 / 5
14,560
582
15,234
16,348
11,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
20
7 / 1 / 5
15,027
601
21,444
16,556
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
NonXternal
Chiron
20
3 / 2 / 8
14,396
576
15,718
18,011
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
xfjsdljlksdf
Chang'e
20
1 / 2 / 4
13,790
552
11,362
16,072
13,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
20
20
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
1
2
9
2.75
W
Ravana
EsLebt
Ravana
8
4
5
2.63
L
Janus
2
5
5
0.9
W
Sol
7
1
5
9.5
W
Chiron
NonXternal
Chiron
3
2
8
3.5
L
Fenrir
Optye
Fenrir
0
5
4
0.4
L
Danzaburou
SilentShy
Danzaburou
6
4
0
1.5
L
Fafnir
1
5
7
0.9
W
Chang'e
xfjsdljlksdf
Chang'e
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,538
Damage
73,841
101,299
Taken
94,474
81,520
Mitigated
77,456
25,953
Healing
44,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,901
1,238
0
11,883
27,864
28,091
0
14,151
12,722
0
95,258
W
10,083
825
0
8,366
27,487
38,323
631
7,110
20,081
35,895
0
W
Ravana
EsLebt
Ravana
15,234
3,198
0
3,025
16,348
11,023
1,292
3,818
12,382
0
100,376
L
Janus
10,882
455
0
1,514
11,525
3,771
0
3,548
7,921
75,837
0
W
Sol
21,444
8,213
0
9,512
16,556
6,751
8,897
3,003
13,445
132,754
0
W
Chiron
NonXternal
Chiron
15,718
6,108
1,622
7,745
18,011
7,734
9,127
3,251
14,585
0
120,697
L
Fenrir
Optye
Fenrir
7,260
1,842
0
3,695
17,001
8,350
127
5,332
11,619
0
114,431
L
Danzaburou
SilentShy
Danzaburou
14,882
6,126
0
5,319
17,938
6,403
1,278
5,719
11,902
0
98,807
L
Fafnir
7,613
1,551
0
3,542
26,971
34,905
35
12,671
14,246
22,914
0
W
Chang'e
xfjsdljlksdf
Chang'e
11,362
512
4,419
9,880
16,072
13,625
555
1,179
14,847
89,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,906
Gold Earned
71,764
690
Minions Killed
747
0
Camps Cleared
0
2,496,650
Distance Traveled
2,535,483
36
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,545
502
174
7
0
566,301
3
W
Sobek
13,991
560
35
1
0
525,594
8
W
Ravana
14,560
582
133
5
0
521,485
5
L
Janus
11,658
466
145
6
0
482,266
6
W
Sol
15,027
601
214
9
0
505,010
8
W
Chiron
14,396
576
205
8
0
488,574
14
L
Fenrir
12,161
486
181
7
0
512,847
3
L
Danzaburou
12,546
502
154
6
0
456,147
20
L
Fafnir
11,996
480
36
1
0
479,089
4
W
Chang'e
13,790
552
160
6
0
494,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role