Player Matchup

Bastet
Bastet
 
Bastet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Erkali
Hel
Level 41
God Stats
205W - 94L
1,767 SR
Queue Stats
325W - 168L
1,666 Elo+
Party 3
Sol
Sol
Komplexash
Sol
Level 107
God Stats
4W - 0L
1,807 SR
Queue Stats
141W - 118L
1,522 Elo+
Party 1
Ymir
Ymir
RagnarLodbroook
Ymir
Level 46
God Stats
17W - 6L
1,911 SR
Queue Stats
101W - 75L
1,885 Elo+
Party 3
Hou Yi
Hou Yi
Skyvion
Hou Yi
Level 48
God Stats
41W - 42L
1,449 SR
Queue Stats
59W - 70L
1,402 Elo+
Solo
Team Averages
Level 65
1,687 SR
1,595 Elo+

VS

Team Averages
Level 52
1,536 SR
1,475 Elo+
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
REZzz99
Kumbhakarna
Level 55
God Stats
46W - 37L
1,636 SR
Queue Stats
138W - 134L
1,551 Elo+
Solo
Bellona
Bellona
Syfaria
Bellona
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 47L
1,426 Elo+
Party 2
Ra
Ra
Winkey69
Ra
Level 8
God Stats
2W - 1L
1,683 SR
Queue Stats
15W - 13L
1,579 Elo+
Party 2
Skadi
Skadi
edenhazardbryan
Skadi
Level 46
God Stats
2W - 6L
1,359 SR
Queue Stats
37W - 72L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 2 / 19
10,030
1,003
15,983
8,819
3,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Erkali
Hel
17
11 / 0 / 16
11,196
1,120
15,656
8,352
4,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 18
9,870
987
15,977
6,284
2,891
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
9 / 0 / 21
11,038
1,104
13,774
13,751
17,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Skyvion
Hou Yi
16
3 / 0 / 13
10,085
1,009
5,963
2,747
1,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

405

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 0
8,224
822
2,178
2,463
1,900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
REZzz99
Kumbhakarna
13
0 / 4 / 0
7,893
789
1,583
6,028
4,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Syfaria
Bellona
14
1 / 5 / 1
8,966
897
10,756
22,726
16,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 12 / 1
8,274
827
8,050
18,846
6,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 11 / 1
8,288
829
2,044
20,770
7,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
5
32
Kills
2
2
Deaths
32
87
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
19
7.75
L
Cerberus
 
Cerberus
1
0
0
1
W
Hel
Erkali
Hel
11
0
16
19
W
3
0
18
12
L
Kumbhakarna
REZzz99
Kumbhakarna
0
4
0
0
W
9
0
21
19.5
W
Hou Yi
Skyvion
Hou Yi
3
0
13
9.5
L
Bellona
Syfaria
Bellona
1
5
1
0.3
L
0
12
1
0.04
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,353
Damage
24,611
39,953
Taken
70,833
29,084
Mitigated
37,460
21,420
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,983
3,756
446
994
8,819
3,648
0
2,008
5,621
0
21,211
L
Cerberus
 
Cerberus
2,178
0
0
459
2,463
1,900
0
1,966
497
3,531
0
W
Hel
Erkali
Hel
15,656
841
10,254
6,913
8,352
4,168
0
2,909
4,987
38,242
0
W
15,977
3,776
0
1,538
6,284
2,891
0
1,978
4,306
33,945
0
L
Kumbhakarna
REZzz99
Kumbhakarna
1,583
0
0
0
6,028
4,691
0
3,293
2,735
3,067
0
W
13,774
1,568
639
397
13,751
17,172
0
3,395
10,356
23,712
0
W
Hou Yi
Skyvion
Hou Yi
5,963
3,033
0
239
2,747
1,205
0
1,677
1,070
0
33,537
L
Bellona
Syfaria
Bellona
10,756
1,159
541
1,537
22,726
16,976
0
14,362
8,364
156
21,184
L
8,050
168
122
0
18,846
6,498
0
10,050
8,796
18,340
0
L
2,044
142
219
381
20,770
7,395
0
15,736
5,034
0
12,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,219
Gold Earned
41,645
186
Minions Killed
79
11
Camps Cleared
3
985,363
Distance Traveled
664,013
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,030
1,003
14
1
1
183,691
1
L
Cerberus
8,224
822
3
0
0
71,962
3
W
Hel
11,196
1,120
52
5
3
237,536
0
W
Sol
9,870
987
34
3
4
186,822
0
L
Kumbhakarna
7,893
789
3
0
0
137,179
0
W
Ymir
11,038
1,104
22
2
2
198,314
2
W
Hou Yi
10,085
1,009
64
6
1
179,000
0
L
Bellona
8,966
897
31
3
1
178,435
0
L
Ra
8,274
827
16
2
1
134,981
2
L
Skadi
8,288
829
26
3
1
141,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role