Player Matchup

Pele
Pele
 
Pele
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Flookii11
Chiron
Level 78
God Stats
44W - 40L
1,550 SR
Queue Stats
251W - 273L
1,452 Elo+
Party 1
Vulcan
Vulcan
Reznov00
Vulcan
Level 113
God Stats
12W - 16L
1,336 SR
Queue Stats
251W - 259L
1,379 Elo+
Solo
Sylvanus
Sylvanus
Rubykun
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,177 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,402 Elo+

VS

Team Averages
Level 85
1,514 SR
1,400 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
B-Joestar
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,376 Elo+
Solo
Da Ji
Da Ji
Damsel Hyde
Da Ji
Level 69
God Stats
1W - 1L
1,489 SR
Queue Stats
16W - 26L
1,389 Elo+
Solo
Odin
Odin
KALLARI-ov18
Odin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 329L
1,350 Elo+
Solo
Jing Wei
Jing Wei
Petezilla01
Jing Wei
Level 67
God Stats
4W - 9L
1,581 SR
Queue Stats
339W - 371L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 0 / 2
5,852
585
2,222
6,348
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
 
Achilles
10
2 / 1 / 0
5,846
585
3,730
6,718
3,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Flookii11
Chiron
10
5 / 0 / 1
5,681
568
4,089
5,016
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
Reznov00
Vulcan
10
2 / 0 / 2
6,180
618
3,324
3,060
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Rubykun
Sylvanus
8
0 / 1 / 5
4,851
485
2,296
3,711
1,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 1
4,773
477
3,031
5,696
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
B-Joestar
Kukulkan
9
0 / 3 / 1
4,911
491
1,860
3,667
1,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 5 / 0
4,412
441
1,194
5,676
1,099
Boots

Boots

+6%
Movement Speed

9
1 / 1 / 0
5,119
512
2,439
4,727
3,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Petezilla01
Jing Wei
9
0 / 1 / 1
4,922
492
2,179
5,099
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
2
2
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
2
4
W
Achilles
 
Achilles
2
1
0
2
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Kukulkan
B-Joestar
Kukulkan
0
3
1
0.17
L
1
5
0
0.2
W
Chiron
Flookii11
Chiron
5
0
1
5.5
L
1
1
0
1
L
Jing Wei
Petezilla01
Jing Wei
0
1
1
0.5
W
Vulcan
Reznov00
Vulcan
2
0
2
3
W
Sylvanus
Rubykun
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,661
Damage
10,703
24,853
Taken
24,865
9,002
Mitigated
9,245
11,286
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,222
842
0
2,988
6,348
1,758
0
1,273
5,075
0
32,710
W
Achilles
 
Achilles
3,730
1,294
0
1,860
6,718
3,688
559
722
5,516
0
23,514
L
Bacchus
 
Bacchus
3,031
431
0
246
5,696
2,562
0
1,615
4,081
20,605
0
L
Kukulkan
B-Joestar
Kukulkan
1,860
268
0
0
3,667
1,046
0
2,035
1,632
27,167
0
L
1,194
321
0
0
5,676
1,099
0
1,434
4,242
0
14,496
W
Chiron
Flookii11
Chiron
4,089
2,086
518
2,934
5,016
1,263
294
489
4,527
0
28,310
L
2,439
498
0
1,375
4,727
3,287
244
0
4,727
0
18,388
L
Jing Wei
Petezilla01
Jing Wei
2,179
1,079
0
1,143
5,099
1,251
132
536
4,563
0
22,499
W
Vulcan
Reznov00
Vulcan
3,324
1,123
0
713
3,060
988
48
1,877
1,183
29,758
0
W
Sylvanus
Rubykun
Sylvanus
2,296
454
734
1,539
3,711
1,305
173
530
3,181
15,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
24,137
282
Minions Killed
208
0
Camps Cleared
0
924,982
Distance Traveled
831,030
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,852
585
68
7
0
211,490
3
W
Achilles
5,846
585
57
6
0
183,567
3
L
Bacchus
4,773
477
38
4
0
179,022
1
L
Kukulkan
4,911
491
51
5
0
164,680
1
L
Da Ji
4,412
441
28
3
0
150,034
2
W
Chiron
5,681
568
51
5
0
173,687
3
L
Odin
5,119
512
42
4
0
153,876
2
L
Jing Wei
4,922
492
49
5
0
183,418
3
W
Vulcan
6,180
618
72
7
0
197,147
1
W
Sylvanus
4,851
485
34
3
0
159,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role