Player Matchup

Artemis
Artemis
Dorick
Artemis
Level 122
God Stats
4W - 3L
1,783 SR
Queue Stats
305W - 301L
1,490 Elo+
Solo
Da Ji
Da Ji
Roy3
Da Ji
Level 126
God Stats
7W - 10L
1,192 SR
Queue Stats
361W - 354L
1,487 Elo+
Solo
Nike
Nike
disloyalone19
Nike
Level 109
God Stats
7W - 10L
1,657 SR
Queue Stats
393W - 392L
1,515 Elo+
Solo
Poseidon
Poseidon
ogcpk
Poseidon
Level 42
God Stats
1W - 2L
1,466 SR
Queue Stats
13W - 15L
1,402 Elo+
Party 1
Artio
Artio
wally_62300
Artio
Level 129
God Stats
1W - 0L
1,690 SR
Queue Stats
24W - 19L
1,412 Elo+
Party 1
Team Averages
Level 106
1,558 SR
1,461 Elo+

VS

Team Averages
Level 117
1,379 SR
1,457 Elo+
Sol
Sol
ColicWhisper11
Sol
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,389 Elo+
Solo
Rama
Rama
Death_Rain13
Rama
Level 139
God Stats
4W - 1L
1,714 SR
Queue Stats
118W - 113L
1,450 Elo+
Solo
Mercury
Mercury
Liil Lonely
Mercury
Level 126
God Stats
3W - 7L
1,274 SR
Queue Stats
256W - 246L
1,463 Elo+
Solo
Medusa
Medusa
armstrong68 3
Medusa
Level 129
God Stats
0W - 2L
1,271 SR
Queue Stats
173W - 173L
1,480 Elo+
Party 2
Ganesha
Ganesha
j8a8m8e8s
Ganesha
Level 123
God Stats
0W - 5L
1,134 SR
Queue Stats
148W - 149L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dorick
Artemis
17
7 / 2 / 12
10,019
835
19,778
7,265
3,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Roy3
Da Ji
16
7 / 4 / 10
9,897
825
11,591
9,839
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 16
10,736
895
7,467
18,835
11,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ogcpk
Poseidon
16
2 / 3 / 13
9,237
770
11,025
8,481
3,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 15
9,272
773
11,443
27,871
19,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
8,008
667
16,143
11,658
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 4 / 3
9,633
803
11,860
12,079
4,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Liil Lonely
Mercury
14
2 / 7 / 5
8,177
681
5,957
11,591
3,980
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 9
8,648
721
13,137
8,548
3,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
j8a8m8e8s
Ganesha
16
0 / 4 / 12
8,814
735
6,309
22,610
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
25
Kills
14
14
Deaths
25
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
7
4
3
2.13
W
Artemis
Dorick
Artemis
7
2
12
6.5
L
Mercury
Liil Lonely
Mercury
2
7
5
0.64
W
Da Ji
Roy3
Da Ji
7
4
10
3
L
3
4
9
1.88
W
5
2
16
6.5
L
Ganesha
j8a8m8e8s
Ganesha
0
4
12
1.5
W
Poseidon
ogcpk
Poseidon
2
3
13
2.83
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,304
Damage
53,406
72,291
Taken
66,486
42,451
Mitigated
29,713
35,154
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,143
2,548
1,143
2,460
11,658
3,815
0
3,661
7,997
28,984
0
L
11,860
8,777
2,503
4,576
12,079
4,941
295
3,469
8,610
0
26,209
W
Artemis
Dorick
Artemis
19,778
3,539
1,794
1,300
7,265
3,140
2,535
2,724
4,541
0
27,745
L
Mercury
Liil Lonely
Mercury
5,957
1,810
443
1,498
11,591
3,980
0
3,700
7,891
0
11,879
W
Da Ji
Roy3
Da Ji
11,591
3,908
1,474
1,803
9,839
5,839
645
2,046
7,793
0
17,972
L
13,137
7,358
1,783
1,736
8,548
3,220
0
1,666
6,882
0
20,415
W
7,467
1,025
2,210
7,434
18,835
11,270
266
6,343
12,492
215
19,643
L
Ganesha
j8a8m8e8s
Ganesha
6,309
303
1,589
8,779
22,610
13,757
0
10,133
12,477
10,613
0
W
Poseidon
ogcpk
Poseidon
11,025
1,724
784
2,086
8,481
3,065
1,425
3,657
4,824
32,961
0
W
11,443
1,209
3,444
12,825
27,871
19,137
426
7,682
20,189
20,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
43,280
109
Minions Killed
94
0
Camps Cleared
0
1,013,720
Distance Traveled
899,869
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,008
667
30
3
0
191,108
0
L
Rama
9,633
803
42
4
0
133,173
0
W
Artemis
10,019
835
20
2
0
185,451
0
L
Mercury
8,177
681
9
1
0
211,008
0
W
Da Ji
9,897
825
4
0
0
210,280
3
L
Medusa
8,648
721
12
1
0
178,971
1
W
Nike
10,736
895
22
2
0
228,280
1
L
Ganesha
8,814
735
1
0
0
185,609
0
W
Poseidon
9,237
770
48
4
0
192,060
0
W
Artio
9,272
773
15
1
0
197,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role