Player Matchup

Gilgamesh
Gilgamesh
DoctorHonk
Gilgamesh
Level 133
God Stats
41W - 20L
1,717 SR
Queue Stats
168W - 105L
1,643 Elo+
Party 2
Sol
Sol
G33KlSH_G0D69
Sol
Level 64
God Stats
2W - 2L
1,526 SR
Queue Stats
10W - 22L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LightDarkGod
Morgan Le Fay
Level 147
God Stats
27W - 19L
1,619 SR
Queue Stats
160W - 155L
1,608 Elo+
Solo
Medusa
Medusa
magicaldmt
Medusa
Level 44
God Stats
3W - 0L
1,861 SR
Queue Stats
5W - 0L
1,848 Elo+
Party 2
Team Averages
Level 97
1,681 SR
1,661 Elo+

VS

Team Averages
Level 93
1,615 SR
1,361 Elo+
Morgan Le Fay
Morgan Le Fay
BriingThePain
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,604 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 1
Cabrakan
Cabrakan
Hippy_Twist
Cabrakan
Level 87
God Stats
2W - 3L
1,655 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 1
Bellona
Bellona
SMOKINDASHAMROCK
Bellona
Level 80
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 1
Chiron
Chiron
Soulja_Boyd
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoctorHonk
Gilgamesh
17
1 / 1 / 11
11,798
737
11,024
22,288
15,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
0 / 5 / 5
10,971
686
6,708
9,756
3,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
LightDarkGod
Morgan Le Fay
18
5 / 5 / 3
12,433
777
14,086
13,868
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
magicaldmt
Medusa
19
7 / 4 / 4
12,713
795
13,062
13,347
5,078
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BriingThePain
Morgan Le Fay
18
2 / 3 / 7
11,166
698
17,227
13,374
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Hippy_Twist
Cabrakan
17
3 / 3 / 8
11,732
733
10,183
15,626
19,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 7
10,135
633
5,267
14,498
10,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
10 / 2 / 1
11,889
743
14,645
15,396
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
13
Kills
15
15
Deaths
13
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BriingThePain
Morgan Le Fay
2
3
7
1.83
W
Gilgamesh
DoctorHonk
Gilgamesh
1
1
11
6.5
W
0
5
5
0.5
L
Cabrakan
Hippy_Twist
Cabrakan
3
3
8
2.33
W
Morgan Le Fay
LightDarkGod
Morgan Le Fay
5
5
3
1.3
L
0
5
7
0.7
L
Chiron
10
2
1
5.25
W
Medusa
magicaldmt
Medusa
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
47,322
59,259
Taken
58,894
28,693
Mitigated
42,492
15,436
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BriingThePain
Morgan Le Fay
17,227
1,110
0
4,532
13,374
6,352
1,025
1,312
12,062
50,265
0
W
Gilgamesh
DoctorHonk
Gilgamesh
11,024
3,324
0
7,126
22,288
15,102
0
7,405
14,621
0
40,457
W
6,708
1,005
1,278
3,522
9,756
3,137
1,607
2,787
6,941
33,551
0
L
Cabrakan
Hippy_Twist
Cabrakan
10,183
1,013
739
1,611
15,626
19,174
362
7,557
8,029
33,862
0
W
Morgan Le Fay
LightDarkGod
Morgan Le Fay
14,086
385
336
2,573
13,868
5,376
753
7,558
6,168
48,899
0
L
5,267
595
243
349
14,498
10,252
1,281
3,566
10,932
0
20,855
L
Chiron
14,645
3,697
757
5,676
15,396
6,714
503
8,661
6,735
0
43,913
W
Medusa
magicaldmt
Medusa
13,062
6,362
0
601
13,347
5,078
2,873
9,254
3,585
0
46,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
44,922
264
Minions Killed
224
12
Camps Cleared
9
1,187,857
Distance Traveled
1,178,125
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,166
698
69
4
2
315,969
3
W
Gilgamesh
11,798
737
47
3
4
344,403
0
W
Sol
10,971
686
73
5
1
270,273
0
L
Cabrakan
11,732
733
52
3
2
252,652
2
W
Morgan Le Fay
12,433
777
65
4
2
284,828
7
L
Bellona
10,135
633
35
2
2
292,394
1
L
Chiron
11,889
743
68
4
3
317,110
3
W
Medusa
12,713
795
79
5
5
288,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role